well, whatever they feel is needed to bring in more subs is what I think they need to do. If I were a betting man, I would venture to say they have lost about 1500 subscriptions per month vs this time last year.
I'll take that bet.
My quick and dirty and, admittedly, unscientific research of June LW tours show numbers may actually be up. If they are down, it is by about as much as I calculate they are up.
+/- 10%?
Like I said, very much guess work.
Numbers overall were very consistent, even going back 5 years.
BUT, they do need to find a way to attract new sticks. Again, catering to the guys who log 8 hours a day in this game and on the forums is NOT..repeat NOT going to keep the game alive. And from my seat, and in my years of experience, I'm sensing a steady decline down. Maybe fall/winter will give it a boost though.
I again fail to see how this change would drive off a new player as it is not a change for them. As far as they know, it's always been this way.
Do you think a new player would be more attracted to instant, easy to find action or flying around without being able to find the enemy or, even better, sneaking around avoiding the enemy.
Can we assume someone looking for an online aircraft combat game would like to actually engage in combat?
Remember, this is the age of instant gratification. The "I want it now" generation. No one has the patience or the time to search around for the enemy.
What about the "I logged on for a little while and couldn't find any fights" types. Now it's easier to find a fight.
If anything, this should actually attract new players because there's less boring, flying to find the enemy and more action.
wrongway