Author Topic: CVs, Puffy Ack and Base Taking  (Read 2357 times)

Offline E25280

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Re: CVs, Puffy Ack and Base Taking
« Reply #30 on: July 08, 2010, 08:33:31 PM »
What really needs to happen is to make the base flash when the CV gets within a certain distance, or AT LEAST when it starts shelling the base / town.  As it is now, you can completely flatten a base with a task group, and never make it flash until you up the LVT to take the maproom.  By then all the hangars are down and there is nothing you can do about it.

It's kinda silly that you can drive a task force almost onto the beach, in complete secrecy, but the base flashes for a single PT boat. 
Since the island and mast are above the 65ft radar floor, the obvious solution is that CVs should show up as a blip on the radar.
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Offline AWwrgwy

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Re: CVs, Puffy Ack and Base Taking
« Reply #31 on: July 08, 2010, 09:01:13 PM »
Since the island and mast are above the 65ft radar floor, the obvious solution is that CVs should show up as a blip on the radar.

Even within gv flash range it never has either which is why a Jeep needs to be hoisted up the flag pole.


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Offline crazyivan

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Re: CVs, Puffy Ack and Base Taking
« Reply #32 on: July 08, 2010, 10:12:00 PM »
Even within gv flash range it never has either which is why a Jeep needs to be hoisted up the flag pole.


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Offline --)SF----

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Re: CVs, Puffy Ack and Base Taking
« Reply #33 on: July 09, 2010, 12:32:03 AM »
Well hoist a pair of  Betty's underwear up there. That should give off a big enough dar!

 :O :O   :lol :lol

Offline Guppy35

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Re: CVs, Puffy Ack and Base Taking
« Reply #34 on: July 09, 2010, 01:42:03 AM »
Maybe HTC needs to create a fleet built around a CVE or two with a more limited plane set and only destroyers for escort.  Since those were the CVs that provided the support for ground operations off the beach.  Limit their speed to the slower CVE speed too.  FM2s and Avengers and maybe a Seafire on the CVE.  Smaller size, limited ack defense.

Limit the larger CV groups to 'deeper water" and promote more fleet to fleet combat.  If the big carriers want to provide strikes they have to come from further out.  If you want your horde of high Corsairs, you have to come from a bit further out.
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Offline save

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Re: CVs, Puffy Ack and Base Taking
« Reply #35 on: July 09, 2010, 06:02:45 AM »
best way would be to have sea in 2 colors, one dark blue where cv can operate , and a light blue where its too shallow for them , would have to do  map changes though.
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Offline HawkerMKII

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Re: CVs, Puffy Ack and Base Taking
« Reply #36 on: July 09, 2010, 08:20:52 AM »
My tactic actually is lacking somewhat in difficulty. An 8K set of B26's, 500lbs. bombs, salvo 4,... sunk.


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Offline TheRapier

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Re: CVs, Puffy Ack and Base Taking
« Reply #37 on: July 09, 2010, 05:08:53 PM »
Could be interesting to have escort carriers with a different plane set. Possibly the "captain" privs could be set lower to give tyros some practice with guiding a group. (not implying that present set of folks have done a good or bad job).

This might result in the CVEs needing to be supported by CV groups or land based air since their plane set would be "less" capable than presumably the fleet carriers.
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Offline Muzzy

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Re: CVs, Puffy Ack and Base Taking
« Reply #38 on: July 24, 2010, 06:07:31 PM »
Well with CVE's you'd be limited to F4F's, FM2's, Seafires (maybe) and TBM's.  I'm not sure if anything else ever flew off of CVE's except for the odd ferrying flight. I think corsairs deployed off of them during Korea, though.


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Offline Crash Orange

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Re: CVs, Puffy Ack and Base Taking
« Reply #39 on: July 24, 2010, 06:43:43 PM »
Well with CVE's you'd be limited to F4F's, FM2's, Seafires (maybe) and TBM's.  I'm not sure if anything else ever flew off of CVE's except for the odd ferrying flight. I think corsairs deployed off of them during Korea, though.

Zekes and B5Ns - the Japanese had light carriers no bigger than a CVE, although they were faster and employed as light fleet carriers.

CVs get too close to shore, period. The minimum distance they can get from shore should be slightly greater than the maximum range of puffy ack. That would still be plenty close to mount an effective attack.

Offline Muzzy

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Re: CVs, Puffy Ack and Base Taking
« Reply #40 on: July 25, 2010, 12:08:38 AM »
The thing is, if you had a CVE/Surface Action Group that could do inshore bombardment, would you not still have the same problem with puffy ack? A cruiser/destroyer group would still have 5 inchers that could do the same thing that our current TG's do.  So the question becomes how do you create a shore bombardment group that doesn't have the capability to ack the base? 

You could keep the cruisers with the big CV's and only let them use 8 inchers on target, or if you want to go the CVE route, force the DD's to choose between AP, HE, and AA rounds, and limit the reach of AA fire. 

Just thinking out loud,

-Muzzy


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