But will people like this change over more then the current?
Assume 12:00 switch over which it would not be, it would be later. My guess is the people who play from 11 - 1:00 would like it less, people who play from 12:01 to 1:30 will like it better. People who play 1:30 on it would make no difference.
HiTech
HiTech, as long as proper countdowns are given (Up to one hour), I don't think anyone will mind it.
The main issue will be selecting the appropriate time to initiate the 2 arena dynamic caps. As it works now around mid day, One arena is forced to fill up from scratch. This new idea would force Two arenas to fill up from scratch. What you have going for you though is of course the massive amount of players that just got booted who are coming right back in. Assume it is only the 150 players who were in the Daytime arena that are coming back though. You will now have 75 in Nighttime 1 and 75 in Nighttime 2 if you set your caps system up correctly. You are banking on the influx of nighttime US players trickling in right at this time for this to work well. Otherwise you risk having a 2-3 hour block of bad gameplay in
both arenas. So in closing, I really think the 'switch' needs to be made around 5-6 Eastern Time (time based purely on observation of player spikes)
Now, the Win the War guys who were working on a map in, Daytime Arena, are going to be ticked if they can't get back into that arena if you don't save the map and go to two new Nighttime Maps. Imagine playing all day on Daytime map, getting booted, and then being forced into Nighttime Arena 2. That would piss some people off. If it got saved, they could simply 'pick up where they left off' the next day, no harm no foul. So for your two quoted proposals you posted earlier, Imho, you need to have all maps save during boots.