Author Topic: Auto Formation for Fighters  (Read 1277 times)

Offline Letalis

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Auto Formation for Fighters
« on: July 20, 2010, 02:06:54 AM »
The biggest knock on Aces High for me isn't 200, it's the lack of a pause button.  I wouldn't have it any other way but we all know there are plenty of reasons for split attention and the "afk" blurb.
On one occasion I saw a squaddie climbing out afk into a few enemy fighters.  Defending was futile.  What if there was a way to enter formation flight with an allied aircraft?  Pull up within D200 and type   ".form Letalis" enabling the same formation logic seen in bombers?  Mr Letalis could then steer wayward squaddie away from the mess of Rooks if needed and type ".rw"  (release wingman) allowing afk squaddie to continue on his way merry way in the same mode he started in.  Banking >say 45deg by either aircraft would also break up the formation.   :salute 
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Offline MachFly

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Re: Auto Formation for Fighters
« Reply #1 on: July 20, 2010, 02:27:53 AM »
If the lead plane breaks hard, does the wingman explode?  :devil
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Offline Guppy35

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Re: Auto Formation for Fighters
« Reply #2 on: July 20, 2010, 02:37:12 AM »
Seems like a reasonable price to pay for going AFK.  If you get the chop, it's your own fault

That's my way of saying I think it's a bad idea :)

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Offline BowHTR

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Re: Auto Formation for Fighters
« Reply #3 on: July 20, 2010, 08:05:41 AM »
Seems like a reasonable price to pay for going AFK.  If you get the chop, it's your own fault

That's my way of saying I think it's a bad idea :)



agreed, -1
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Offline Rios

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Re: Auto Formation for Fighters
« Reply #4 on: July 20, 2010, 08:21:52 AM »
Yea, if you where flying an aircraft 10k in the air in WWII and left your plane to get your hot-pocket outta the microwave.......bad things would happen. :joystick:
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Offline SlapShot

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Re: Auto Formation for Fighters
« Reply #5 on: July 20, 2010, 08:44:33 AM »
Ya snooze ... ya lose.
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Offline RTHolmes

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Re: Auto Formation for Fighters
« Reply #6 on: July 20, 2010, 08:53:01 AM »
-1

afk kills are my only decent chance of taking a name in this game :D
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Offline ImADot

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Re: Auto Formation for Fighters
« Reply #7 on: July 20, 2010, 08:55:55 AM »
  -1x10100

Going AFK while in the air is a roll of the dice.  If you need to leave your PC, either don't up or just deal with the consequences.

In your case, sounds like it would have been a fun fight to try to save your squaddie - if you pulled it off you'd be a hero; if not, at least you had a fight.
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Offline Letalis

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Re: Auto Formation for Fighters
« Reply #8 on: July 20, 2010, 10:57:40 AM »
 -1x10100

Going AFK while in the air is a roll of the dice.  If you need to leave your PC, either don't up or just deal with the consequences.

In your case, sounds like it would have been a fun fight to try to save your squaddie - if you pulled it off you'd be a hero; if not, at least you had a fight.

I did try to save him and it didn't end well. I was still 3.0 out when the con dove in and blasted him w plenty of smash to escape. No real chance for intervention at all. There are plenty of good reasons to leave the game for a few moments.  We already use up a substantial amount of time simply flying to a fight. Waste more time simply NOT upping? Meh. Yes it's unrealistic to be flying formation while you're not "in" the cockpit but it's also unrealistic to be sleeping in a combat aircraft droning into enemy territory. Bottom line, it's a convenience that would mitigate the fact there is no pause button.  Making the game slightly easier to play makes it no easier to master, your kills are safe :noid
« Last Edit: July 20, 2010, 11:03:10 AM by Letalis »
NEVER underestimate the power of stupid people in large groups.
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Offline gyrene81

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Re: Auto Formation for Fighters
« Reply #9 on: July 20, 2010, 11:15:44 AM »
Using a little sense works wonders. If you think you will need to be afk for more than 5 minutes, stay in tower. If you have already taken off and think you need to go afk, land if you're not far from the base. If you have already taken off and something comes up that you must go afk, turn your plane away from the fight and set the autopilot.
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Offline Letalis

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Re: Auto Formation for Fighters
« Reply #10 on: July 20, 2010, 12:20:01 PM »
Using a little sense works wonders. If you think you will need to be afk for more than 5 minutes, stay in tower. If you have already taken off and think you need to go afk, land if you're not far from the base. If you have already taken off and something comes up that you must go afk, turn your plane away from the fight and set the autopilot.

All valid points, but you estimate you won't arrive at the front for 5 minutes. I your wingman supposed to aim his plane elsewhere with you?
NEVER underestimate the power of stupid people in large groups.
-http://despair.com/demotivators.html

“Great spirits have always encountered violent opposition from mediocre minds.” -Einstein

Offline RTHolmes

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Re: Auto Formation for Fighters
« Reply #11 on: July 20, 2010, 12:25:16 PM »
if you go afk for 5mins, you just quit being anyones wingman ...
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Offline gyrene81

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Re: Auto Formation for Fighters
« Reply #12 on: July 20, 2010, 12:28:14 PM »
All valid points, but you estimate you won't arrive at the front for 5 minutes. I your wingman supposed to aim his plane elsewhere with you?
If I'm going afk for any reason, regardless of how long I think I'll be, I tell my squadmates to proceed without me and I'll join them when I get back.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Plazus

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Re: Auto Formation for Fighters
« Reply #13 on: July 20, 2010, 07:49:27 PM »
The idea looks cool, but not for fighters IMO. Perhaps if you are flying a bomber, sure it might work. If you go AFK into a fight, its your fault you got shot down.
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Offline uptown

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Re: Auto Formation for Fighters
« Reply #14 on: July 20, 2010, 08:20:50 PM »
Lighten up Francis