Author Topic: New Sound settings in AH (respectful)  (Read 6635 times)

Offline Mustaine

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New Sound settings in AH (respectful)
« on: July 22, 2010, 09:46:33 PM »
<S> HTC staff,you all have done a superb job on this game for many years.

The new sounds system, though immersive, lacks some things I think many feel are important. I am not saying the new sound options sound bad, I am simply saying there are issues with game-play that many are used to.

One example would be the warning sound, or air raid. Even cutting back the option for environment the sound is louder than almost the plane engine. In the tower it is unbearable to listen to.

I know the old system allowed for individual sound volume changes, and it was "clunky". It did offer the option to reduce certain sounds inaudible though.

I play with headphones, but I know some play with speaker systems. I tried tonight with my speaker setup and even after reducing the environment options that air raid siren was loud enough for my neighbors to hear.

I don't know if there is a happy medium. I heard someone in the arena say that Dale's answer was to make a custom sound pack. If that is the only solution I don't think it is the best, and I think some may be bothered enough to not play because of the issue. Another issue I see is that though custom sound packs are possible to make, they are not supported at all. There is no naming convention officially listed, and no instructions available on how one would create their own sound pack. Last I have seen was other packs, and using the naming convention the predecessor used, what about newer planes?

From a while back the individual sounds were removed from the sounds folder in the installation. Asking someone to make their own sound pack makes them have to search out 1000's of sounds and edit them alone. I'd gladly edit HTC stock sounds to my own preference, but they are no longer available. Where does that leave someone who is incapable of playing because certain sounds are too loud to play at a normal level?

I don't know if there is a compromise, I know the game is moving forward. I'd hope that detailed instructions would be given, or at minimum the naming convention... otherwise I have to say there will be a large numbers of players unable to have a good experience in-game.

<S> I don't know the answer. As I said the immersion is good, and this probably has promise, but there are what I consider major adjustments that need to be made for a wide player base to keep enjoying AH as a game.


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Offline Stoliman

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Re: New Sound settings in AH (respectful)
« Reply #1 on: July 22, 2010, 09:47:50 PM »
+1 for respect, and +1 for content.
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Offline 1MADDOG1

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Re: New Sound settings in AH (respectful)
« Reply #2 on: July 22, 2010, 09:53:32 PM »
 :aok Concur :aok
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Offline grizz441

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Re: New Sound settings in AH (respectful)
« Reply #3 on: July 22, 2010, 10:02:28 PM »
Interesting how an external engine 1k away is louder than MY engine.  Funny how that works.

Offline Kazaa

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Re: New Sound settings in AH (respectful)
« Reply #4 on: July 22, 2010, 10:12:00 PM »
+1



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Offline trax1

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Re: New Sound settings in AH (respectful)
« Reply #5 on: July 22, 2010, 10:16:56 PM »
This is ridiculous, why would you take away our ability to adjust game sounds individually, it just doesn't make any sense to me, I mean was there some kinds issue where this was just not a doable option to give us with the new version, or was it just that you were thinking we would rather have the gaming sounds this way instead of being able to adjust them each individually?

If it's the case that you just thought that we would all want the gaming sound system to be this way then please return it to the way it was where we could adjust the sounds on our own from in the game because like others have mentioned there are just some sounds in the game that those of us using speakers need to have turned down otherwise were waking up the neighborhood playing the game.
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Offline Letalis

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Re: New Sound settings in AH (respectful)
« Reply #6 on: July 22, 2010, 10:59:40 PM »
Well stated. +1 respect :aok 
The master volume option was simple for new players and editing individual sound levels (IE raid siren) was easy for vets.  This guy is confident the issue will be resolved.
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Offline grizz441

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Re: New Sound settings in AH (respectful)
« Reply #7 on: July 22, 2010, 10:59:56 PM »
Something is seriously wrong when sounds layer over one another.  Everything gets very loud immediately and then cuts back down to standard volume once the external sound is finished playing.  I might just turn all sound off.  Other than that, new base layouts and town looks epic.  Inside hangar looks awesome as well.

Offline Shuffler

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Re: New Sound settings in AH (respectful)
« Reply #8 on: July 22, 2010, 11:17:30 PM »
Yup new sound setup is a step back to the 80s.

Irritating hearing gvs 2 k under you over your own engines.

About 30 minutes is all I could stand this evening.
« Last Edit: July 22, 2010, 11:19:36 PM by Shuffler »
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Offline Crus8r

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Re: New Sound settings in AH (respectful)
« Reply #9 on: July 22, 2010, 11:24:18 PM »
The ability to adjust certain sounds to the players liking was very important.  I can't even here my flaps half the time, especially is an enemy aircraft is even close.  the enemy engine is louder than my flaps and gear.  I fly mostly American made and flaps are critical.  These new sound options are a big time bust :mad:

Offline gyrene81

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Re: New Sound settings in AH (respectful)
« Reply #10 on: July 22, 2010, 11:26:16 PM »
Something is seriously wrong when sounds layer over one another.  Everything gets very loud immediately and then cuts back down to standard volume once the external sound is finished playing.  I might just turn all sound off.  Other than that, new base layouts and town looks epic.  Inside hangar looks awesome as well.

Yup new sound setup is a step back to the 80s.

Irritating hearing gvs 2 k under you over your own engines.

About 30 minutes is all I could stand this evening.

The ability to adjust certain sounds to the players liking was very important.  I can't even here my flaps half the time, especially is an enemy aircraft is even close.  the enemy engine is louder than my flaps and gear.  I fly mostly American made and flaps are critical.  These new sound options are a big time bust :mad:


Interesting, I must be going blind, I don't see any posts in the bug reports from you guys about the sound problems you're having. Might be a good place to get your issues noted properly.
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Offline grizz441

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Re: New Sound settings in AH (respectful)
« Reply #11 on: July 22, 2010, 11:27:31 PM »

Interesting, I must be going blind, I don't see any posts in the bug reports from you guys about the sound problems you're having. Might be a good place to get your issues noted properly.

No offense, but you are kind of turning into a forum snob.

Offline WWhiskey

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Re: New Sound settings in AH (respectful)
« Reply #12 on: July 22, 2010, 11:28:17 PM »
once i tweaked on mine for about 3 hours today i got it to work very nice!
 the first thing i noticed was trying to find the best setting for my headphones, mine was 6.1 discreet  i have 6 channel headphones!
then adjusting the sliders to fit my taste,, master volume at about the e in volume and effects at one half an inch from off,
still, i had no flaps sounds  no gear sounds most of the time it was intermittent at best,  then i tread my voice settings, i found that if i turned the effects volume all the way up in voice settings, most everything worked as before!
wind noise is a little louder than i like it but that's ok,,, stall horn is a little loud but that's ok to,,, the siren on the field needs to be turned down some tho,,, maybe it could be moved to the music slider?  I can not ever remember hearing any music anyway

after getting it to work as best i could,, it sounds awesome!!! flyby's are out of this world!  i can hear a plane behind me at 1.5 out and i can hear the gv's on the ground much better than before, i think if    there was some kind of a guide to help with the miles setup, it would help a lot!
I bet this setup will rock as soon as HTC gets it tweaked,, it  does for me now! :cheers:
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Offline SmokinLoon

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Re: New Sound settings in AH (respectful)
« Reply #13 on: July 22, 2010, 11:28:29 PM »
First, I think the update was a good thing in many ways.  The new sounds are quite awesome no doubt.  Obviously, there are some issues with some of the over laying of the sounds, but the sounds themselves are impressive.  I'm hearing exterior engine sounds in a very clear a crisp manner.  Quite nice.

I would hope the guys who are crying about the sounds would take some time and experiment with the settings.  I too was over-whelmed by the "in your face" massiveness of the sounds once I signed on for the first time after the update.  Once I adjusted the sounds and tinkered with the sliders, etc, the sounds are quite nice.  Also, many of those complaining are probably the same guys who covet the ability to turn their own sound down to silence and the enemy sounds up to max for an "edge up" (especially the gv'ers).  I think it is far better for the game to have macro settings and not so many micro settings.  Yes, being able to fine tune the engine noise, etc, so you can hear the vox was nice, but the same results can be had with the new system IF they are willing to work with it.

Nice update HTC, it is definitely a major breath of fresh clean air for the arena.  The new bases are quite nice and no more easy take mode for anything either.  I LIKE!!!

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Offline WWhiskey

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Re: New Sound settings in AH (respectful)
« Reply #14 on: July 22, 2010, 11:29:21 PM »

Interesting, I must be going blind, I don't see any posts in the bug reports from you guys about the sound problems you're having. Might be a good place to get your issues noted properly.
i posted right after the update about the sound problems!
Flying since tour 71.