Author Topic: town/base capture  (Read 2306 times)

Offline sirvlad

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town/base capture
« on: July 23, 2010, 09:06:08 AM »
I was thinking that the new towns will be really tough to take down entirely so how about...you only have to take down say 75.Once it`s down to 75% a plum of smoke comes from the map room,so you know it`s ready to be taken.Just a thought.

Offline ImADot

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Re: town/base capture
« Reply #1 on: July 23, 2010, 09:13:06 AM »
How about just working for a capture now?
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Offline SlapShot

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Re: town/base capture
« Reply #2 on: July 23, 2010, 10:02:19 AM »
How about just working for a capture now?

That's a novel idea.
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Offline whiteman

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Re: town/base capture
« Reply #3 on: July 23, 2010, 11:14:02 AM »
it's buildings, they don't shoot back.

Offline guncrasher

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Re: town/base capture
« Reply #4 on: July 23, 2010, 11:47:56 AM »
it's buildings, they don't shoot back.

Bushes will plant anti-tank mines and flip your tank  :noid.

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Offline SmokinLoon

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Re: town/base capture
« Reply #5 on: July 23, 2010, 11:59:06 AM »
I'm waiting for a PIAT team to jump out of a hedge row and yell "bugger off!", while lobbing a PIAT round at my tank.   :)

I think the new towns are AWESOME.  No longer can you simply roll up and hose the town down, ditch your tank or FLAK, and run in troops.  It will take much more time and effort, and it WILL take teamwork.  It is really easy to miss a building or two on the edge of the town.

Im also a HUGE fan of destroyed OBJ stopping rounds.  Previously, one could sit on water tower hill and hose the entire town looking for hit sprites with their MG to verify the town was down, not so any longer.  Nice.  Lots of good stuff in this update!!!  I just wish the airfields would have had a couple of 17lb AT guns to help defend against the gv rush. 

Swell job on the towns, HTC.   :salute

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Offline Zoney

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Re: town/base capture
« Reply #6 on: July 23, 2010, 12:24:37 PM »
Sure looks like this will slow down the land grabbing a bit.  Not stop it but slow it down which I think is a good thing, after all, what's your hurry? 
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Offline FireDrgn

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Re: town/base capture
« Reply #7 on: July 23, 2010, 12:37:02 PM »
it's buildings, they don't shoot back.

LMAO
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Offline whiteman

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Re: town/base capture
« Reply #8 on: July 23, 2010, 01:12:52 PM »
Sure looks like this will slow down the land grabbing a bit.  Not stop it but slow it down which I think is a good thing, after all, what's your hurry? 

well we have a few options here

1. WIN DA WAR!!!!!
2. dirt burglar squad needs captures to be #1 Leet dirt burglar squad
3. needz mez sum purks fer muh Tigor
4. All of the above

Offline Larry

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Re: town/base capture
« Reply #9 on: July 23, 2010, 01:17:52 PM »
it's buildings, they don't shoot back.


That's why the SNORES choose to only fight them and not other players.
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Offline sirvlad

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Re: town/base capture
« Reply #10 on: July 23, 2010, 02:05:37 PM »
Well excuse the heck out of me.  I like the map front lines to move.

Offline whiteman

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Re: town/base capture
« Reply #11 on: July 23, 2010, 02:21:44 PM »
just need some communication and cooperation and it should be easy as before.

Offline Ack-Ack

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Re: town/base capture
« Reply #12 on: July 23, 2010, 02:47:55 PM »
Well excuse the heck out of me.  I like the map front lines to move.

The new changes to the town does not prevent the front lines from moving.  It just takes a little more coordination now to capture a town.


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Offline John Curnutte

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Re: town/base capture
« Reply #13 on: July 23, 2010, 02:54:42 PM »
 The new towns are awesome , you have to really work at it to make a take happen . And communication , teamwork , effort are all exploited here . How could that be a bad thing . And for GV's ambush and tactics are in force what a deal huh . I think its great ! this forces planning as well in missions and it just reinforces the fact that the hanger is a tool box full of cool stuff
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Offline Soulyss

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Re: town/base capture
« Reply #14 on: July 23, 2010, 03:14:21 PM »
The new towns are awesome , you have to really work at it to make a take happen . And communication , teamwork , effort are all exploited here . How could that be a bad thing . And for GV's ambush and tactics are in force what a deal huh . I think its great ! this forces planning as well in missions and it just reinforces the fact that the hanger is a tool box full of cool stuff
                     Nutte :salute

I was just thinking the same thing when I came back to post it and saw someone beat me to the punch.

Seems like the recent changes will emphasize things like communication, coordination, and teamwork  in order to achieve success which are words that get tossed around a lot by folks who like to engage in base captures, I'm glad to see someone else sees it in a positive light.

 :salute
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