Author Topic: Port Map Question  (Read 856 times)

Offline Bino

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Port Map Question
« on: July 25, 2010, 09:47:19 AM »
Does the new Port Map lack the Vehicle Hangar on the pad at the South-West edge of the compound?


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Offline kilz

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Re: Port Map Question
« Reply #1 on: July 25, 2010, 02:17:46 PM »
yes it does took us forever to figure out that the ports had two VHs now. thought was some kind of bug when i took out the only hanger on the map and tons of gvs start rolling out of it. ended up ruining the mission.
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Offline gyrene81

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Re: Port Map Question
« Reply #2 on: July 26, 2010, 09:21:58 AM »
Holy cow...the map is correct...this just in from Waffle:

The map is actually correct - there was a vestigial appendage of the VH left on the object. Fixed for next art release.
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Offline flatiron1

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Re: Port Map Question
« Reply #3 on: July 26, 2010, 10:29:43 AM »
My port has two VH's

Offline K-KEN

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Re: Port Map Question
« Reply #4 on: July 28, 2010, 08:26:45 AM »
I'd rather see 2 VH's at a port....just because.   :old:
It'd be a shame to make it "too soft"  With the Bases towns having made base capture more dynamic, all fields should have their little subtle things other than 17 ponders!  <love those>


Offline Spite

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Re: Port Map Question
« Reply #5 on: July 28, 2010, 01:05:31 PM »
I'd rather see 2 VH's at a port....just because.   :old:

+1   :aok

Hopefully, "a vestigial appendage of the VH left on the object. Fixed for next art release." means fixing current port map to coincide with actuality and not removing 2nd VH to coincide with current map.


Offline whiteman

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Re: Port Map Question
« Reply #6 on: July 28, 2010, 01:41:56 PM »
no it means the 2nd vh is gone.

Offline Spikes

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Re: Port Map Question
« Reply #7 on: July 28, 2010, 01:53:21 PM »
2nd VH is gone :(
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