Author Topic: Vehicle spawn upgrade  (Read 1247 times)

Offline GlassJaw

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Vehicle spawn upgrade
« on: August 01, 2010, 10:41:52 AM »
How about a spawn distance slider... in addition to choosing a spawn point direction (like we currently do) a slider would control the distance away from your base that you would spawn.

Offline Masherbrum

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Re: Vehicle spawn upgrade
« Reply #1 on: August 01, 2010, 11:04:02 AM »
LMFAO, the lengths some have to try and go.  

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Offline Tilt

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Re: Vehicle spawn upgrade
« Reply #2 on: August 01, 2010, 01:14:07 PM »
I like it.

I would prefer a spawn road but this would be a step in that direction.
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Offline perdue3

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Re: Vehicle spawn upgrade
« Reply #3 on: August 01, 2010, 01:45:54 PM »
Im not feelin it

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Offline sunfan1121

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Re: Vehicle spawn upgrade
« Reply #4 on: August 01, 2010, 04:28:55 PM »
I dont see why not. As long as the maximum distance stays the same as they are now, it would be a good way to break up spawn campers.
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Offline bagrat

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Re: Vehicle spawn upgrade
« Reply #5 on: August 02, 2010, 01:27:22 PM »
+1
with this u can simply choose to spawn up a few hundred yards away from what would be a camped spawn.

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Offline MachFly

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Re: Vehicle spawn upgrade
« Reply #6 on: August 02, 2010, 01:57:37 PM »
-1
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Offline Jayhawk

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Re: Vehicle spawn upgrade
« Reply #7 on: August 02, 2010, 02:00:59 PM »
I think it's one of the better ideas for preventing spawn camping.

But how will the GVers boost their score!?
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Offline gyrene81

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Re: Vehicle spawn upgrade
« Reply #8 on: August 02, 2010, 02:10:43 PM »
If the minimum and maximum distances remain the same the only adjustment is something in between, that would not break up the smart spawn campers.

If the intention is to allow spawning much closer to an enemy base than what is currently coded into the maps, no thanks.

-1
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Offline Ghastly

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Re: Vehicle spawn upgrade
« Reply #9 on: August 02, 2010, 02:56:12 PM »
One argument against this is that currently spawn points for vehicles have to be placed on a "grass" tile (ie. no obstructions).  At least, when I was working on a terrain a year or so ago that was required.  Implementing something like this would require doing something else (other than simply specifying a grass tile) to ensure that the vehicle spawns in a viable location.  Folks would be screaming bloody murder if their perked tank spawned into a crevasse that flipped the tank trying to get out of, for example.

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Offline Dr_Death8

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Re: Vehicle spawn upgrade
« Reply #10 on: August 02, 2010, 03:23:57 PM »
One man's spawn camping is another man's ambush.  :salute

Offline GlassJaw

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Re: Vehicle spawn upgrade
« Reply #11 on: August 02, 2010, 05:33:50 PM »
An ambush is when someone is driving along and you make them go boom when they dont expect it.  A spawn camp is when 10 guys fire a round at the lone guy spawning in before his motor started.  Ambushes are cool... the point is to prevent the latter.

One man's spawn camping is another man's ambush.  :salute

Offline jay

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Re: Vehicle spawn upgrade
« Reply #12 on: August 02, 2010, 06:08:01 PM »
spawn camping is only relevant if that one guy is dumb enough to up  over and over again
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Offline APDrone

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Re: Vehicle spawn upgrade
« Reply #13 on: August 02, 2010, 06:17:17 PM »
How about a 'fire for effect' spawn perk option?

A wide barrage of artillery wipes out any spawn campers within x yards radius from the spawn point ( depending on perkage spent ), thus allowing you to spawn safely.

so.. for 1000 yards barrage, say.. 50 perks

2000 yards, 100 perks

3000 yards 200 perks..

Might add a little risk to getting up there real close...

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Offline lyric1

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Re: Vehicle spawn upgrade
« Reply #14 on: August 03, 2010, 12:09:29 PM »
On the fence on this one.