Author Topic: GV Maps  (Read 1683 times)

Offline Nemisis

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Re: GV Maps
« Reply #15 on: August 04, 2010, 02:14:54 PM »
+/- 0

Hmm, I don't know.  GVers have to interact with airplanes in the same way airplanes are forced to interact with GVs, I think that's an integral and fun aspect of the game.  All these front line fights usually have GV spawns into airfields too, so you're asking for airplanes to leave GV's alone but still allow GVs to attack airfields and towns.

As for a whole GV specific arena, I suppose I can't come up with a reason why not.  I don't know how fun or successful it would be though.


I have no problem with A/C egging in defense of an airfield (I've done it myself). But the mentioned bases are both vehicle only IIRC (they sound familiar. from Trinity, correct?). Also, if you are going to attack a V-base, do it without the heavies as they only carpet bomb, or drop hangers.

As to the GV only map or arena, I suspect it would be another WWI. No pilots would come because they can't take off. And that would drive away the 'Win teh Warz!!!!" crowd. I'm not sure how many dedicated GV'ers there are. About as many as attend HMS I would assume.


However, I think something like the This Day in WWII maps would be nice. Just lower the ratio of airfields to V-bases. It will help with the GV'ers, help the furballers, and be more historicly accurate (as far as dispersion of aircraft along the front). Come to think of it, it would probably help the base sneak crowd since reinforcments have further to fly once hangers go down.
« Last Edit: August 04, 2010, 02:17:54 PM by Nemisis »
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Offline Belial

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Re: GV Maps
« Reply #16 on: August 04, 2010, 02:21:53 PM »
I'm all for it I can see 50-100 people in there every night.

Offline 321BAR

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Re: GV Maps
« Reply #17 on: August 04, 2010, 02:23:27 PM »
Hey guys. did anyone ever think to bring some fighters to kill those darn eggtards or to help kill the enemy GVs? the enemy isnt the only one to bring eggers and if you have a couple of nice lil spitties above your panzergruppe you're more likely to live...
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Offline Nemisis

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Re: GV Maps
« Reply #18 on: August 04, 2010, 02:26:38 PM »
That was the thinking with the wirb, osti, and M16. But we've all seen how effective they are against those pesky A20's and the fighters, haven't we.

IMO, you would need at least equal numbers to have a chance at stopping all the heavy P-38's, 51's and typhs.
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Offline 321BAR

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Re: GV Maps
« Reply #19 on: August 04, 2010, 02:27:57 PM »
That was the thinking with the wirb, osti, and M16. But we've all seen how effective they are against those pesky A20's and the fighters, haven't we.

IMO, you would need at least equal numbers to have a chance at stopping all the heavy P-38's, 51's and typhs.
read my post above nem...
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Offline Nemisis

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Re: GV Maps
« Reply #20 on: August 04, 2010, 02:37:59 PM »
yes, and you'd need 5 spits to stop 5 heavy P-51's. Thats what I said bar in my post bar, you'd need equal numbers to have any real chance at killin' the suicide bombers that seem so prevelant (IMO).
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Offline BigKev03

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Re: GV Maps
« Reply #21 on: August 04, 2010, 05:50:12 PM »
I like the idea.   How many of you aircraft jokeys get shot down by a tank and piss and moan about that???  How many GV'ers dont like the lancstuka??  It would be nice to have an GV area so you could have those battles where no aircraft are in the fight.  Remember the Battle of the Bulge?  There was no airpower for the first week or so due to bad weather.  It things like this that would be fun.  In now way should you take both GV's and aircraft out of the MA.  It would be on par with the WWI arena but for GV's only.

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Offline Yossarian

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Re: GV Maps
« Reply #22 on: August 04, 2010, 08:44:33 PM »
I have to say that I would definitely spend time in a GV-only arena.
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Offline USRanger

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Re: GV Maps
« Reply #23 on: August 04, 2010, 09:54:25 PM »
If we are still going to get private servers here in the future, I have quite a few made-for-GV-only terrains I will be hosting.  They look nothing like what you see driving around on an MA terrain.  These are for serious ground pounding action. :aok

Now we just need to get those private servers. :pray
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Offline Panzerace

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Re: GV Maps
« Reply #24 on: August 05, 2010, 02:10:20 PM »
What BigKev said.  There are people on here now crying about GV's shooting down aircraft.  Then you have the guys who get killed in a tank a few times and up Lancs because they aren't good at tanking.  Why is it such a big deal if we have a tank arena. If you dont like it, sdont go there.  I know HiTech spent alot of time on the WWI arena and I see maybe 3 or 4 people their at any given time.  That being said, if a tank arena is built, we will come.  For that matter, just put an island with 9 tank bases on it and set it far enough away from the rest of the arena that it would take an hour to fly their.  :cheers:
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Offline Nemisis

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Re: GV Maps
« Reply #25 on: August 05, 2010, 02:30:04 PM »
well, seeing that the average fighter capable of carrying 2k of ord can fly at 350mph, and that the sectors are only 25mi across, you would need most of the map.

Personally, I feel that spreading out the airfields more would help. Say, 1 airfield per 4 sectors? That would increase the time it takes for aircraft to arive, it would place an increased focus on GV's, and would still leave A/C capable of being the main base takers provided they are willing to spend the time to do so.
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Offline Ack-Ack

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Re: GV Maps
« Reply #26 on: August 05, 2010, 02:52:21 PM »

I have no problem with A/C egging in defense of an airfield (I've done it myself). But the mentioned bases are both vehicle only IIRC (they sound familiar. from Trinity, correct?). Also, if you are going to attack a V-base, do it without the heavies as they only carpet bomb, or drop hangers.

Why should someone not use level bombers to attack a V base?  Players like you crack me up, you claim to want change to improve the game but all your changes stem on the basis of nerfing some part of the game to make it easier for you


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Offline Ack-Ack

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Re: GV Maps
« Reply #27 on: August 05, 2010, 02:58:20 PM »
yes, and you'd need 5 spits to stop 5 heavy P-51's. Thats what I said bar in my post bar, you'd need equal numbers to have any real chance at killin' the suicide bombers that seem so prevelant (IMO).

No, you don't need 5 Spitfires to stop 5 Mustangs. 


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Offline Nemisis

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Re: GV Maps
« Reply #28 on: August 05, 2010, 04:13:17 PM »
Ack-Ack, how often do you GV? It seems you really have no idea of what things are like on the ground. I haven't seen a tanker support lanctards droping 7 eggs in one string to make up for his lack of skill at aiming bombs. I would personally be fine if they were use as heavy dive bombers, dropping 1-2 eggs 7 times as opposed to 7 eggs twice. Oh sure, I would piss and moan when they kill my tiger, but I couldn't hold it against them.

Hell, I've seen a B-24 come over with the 2k eggs specificly hunting tigers that were giving their guys a hard time. I complimented him on his aim and luck (he got a tiger and a VH with one egg) Instead, we have lancasters droping strings of 7 eggs so it requires almost no skill past getting the nose on target.


And Ack-Ack, those pissed off tankers are willing to take a death just so long as they take out the guy that blew up their tank. What would stop a carrear bomb**** doing it for score or perks won't stop those guys. I've seen people have their tempest explode in midair, spawn up next to me 10secs later, and exclaim 'haha, I got him! OK guys, so-and-so's been cleared off that ridge line."
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Offline Ack-Ack

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Re: GV Maps
« Reply #29 on: August 05, 2010, 04:34:54 PM »
Ack-Ack, how often do you GV? It seems you really have no idea of what things are like on the ground. I haven't seen a tanker support lanctards droping 7 eggs in one string to make up for his lack of skill at aiming bombs. I would personally be fine if they were use as heavy dive bombers, dropping 1-2 eggs 7 times as opposed to 7 eggs twice. Oh sure, I would piss and moan when they kill my tiger, but I couldn't hold it against them.

I have more time in GVs in the years I've been playing than you do.  Who cares how many bombs they use to kill a tank or other vehicle?  Sure, it's a waste of resources but bombs are free so might as well use 'em if you got 'em.  See, you want something done to prevent this because if pisses you off that someone will use 14 bombs to kill your Tiger instead of 1 bomb, not to improve game play like you're trying to disguise it as.



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Hell, I've seen a B-24 come over with the 2k eggs specificly hunting tigers that were giving their guys a hard time. I complimented him on his aim and luck (he got a tiger and a VH with one egg) Instead, we have lancasters droping strings of 7 eggs so it requires almost no skill past getting the nose on target.

Again, so what if they are using all their bombs to kill one tank? 


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And Ack-Ack, those pissed off tankers are willing to take a death just so long as they take out the guy that blew up their tank.

It also seems those pissed off tankers flock to the forums to whine about being bombed.  Your posts are an example.

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What would stop a carrear bomber doing it for score or perks won't stop those guys.

It's actually a very crappy way to farm perks/score.  There are far better suggestions like implementing a perked ordnance system or a perked ordnance system based on historicl usage.  For example, in Aces High, it is very common for a P-38 on a ground attack sortie to use rockets when in real life it was a very rare occurance for P-38s to lug around rockets.  That's just an example of how historical usage of certain ordnance is far different then what we use.  If a perked ordnance system was introduced and ordnance was perked along the lines of historical usage for certain ordnance, that would do far more to lessen the instances were people go on Pork 'N Auger runs.  A far better solution than trying to nerf some aspect of the game play just because it pisses you off.



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I've seen people have their tempest explode in midair, spawn up next to me 10secs later, and exclaim 'haha, I got him! OK guys, so-and-so's been cleared off that ridge line."

Again, so?  It's hardly worthing of nerfing some aspect of the game to curb someone's bad tactics.


ack-ack

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