Author Topic: i7 CPU's  (Read 1504 times)

Offline Skuzzy

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Re: i7 CPU's
« Reply #15 on: August 05, 2010, 07:19:41 AM »
i7's are quad core processors. Electricity is a wave form. HT seems to use the bottom side of the wave form. Many modern electronics can use both sides of the wave form. Enabling HT adds 4 logical processors. Each physical core works both sides of the wave form, 2 threads each. 4x2=8
Core2 Duo's are two core processors with out HT. HT was first with the P4's, went away with the dual and quad cores, came back with the i7's.


But no one ever said which cores are the best choice for AH, which was the point of the thread. You can assign which cores do what if you want. If AH uses two cores native, which two has proven best. Or is no choice possible?
Task Manager process cpu affinity.

MADE,  Bino has it right.  I have it right.  There are two physical interfaces, per core, in the HT enabled family of CPU's from Intel.  It really is that simple.  Each physical interface can concurrently run its own thread.  It does not have anything to do with the square wave.  All data is valid after the rising edge, and just before the trailing edge of the square wave.  The edge has to meet the hold time requirements before the data is valid.  The data is all that matters.  It is always read/written on the positive edge, not the negative.

Windows manages the threads (pathetically, I might add) and assigns them to the various cores.  Windows own processes which never stop running, and they run on whatever free core(s) that are available.

Aces High responds better to faster CPU's, than to slower quad (or more) CPU's.  Example, a dual core CPU running at 3Ghz is going to kill a quad core running at 2.4Ghz.  That is actually true of most applications.  In a game, the "i" family of the CPU's, running at the same clock rate as the C2D family of CPU's is going to perform pretty close to the same.
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Offline MADe

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Re: i7 CPU's
« Reply #16 on: August 05, 2010, 03:36:56 PM »
I won't get into the 2 core thing, but I've yet to see any real proof that going crossfire or SLI adds over 15% at best over a single video card.

Much better and simpler to spend a few dollars more on a single good card.

I will disagree with this. Once I bought a $700 vid card, it was very good for its day. Then in a 2nd machine a few years later, I put 2 vid cards in SLI. These cards were later models than the 1st machines, but a little out of date at purchase. 2 of them for $425 a pair, almost half the cost of before. Major graphics improvement. Mostly I think its the better cpu in 2nd machine, because it has the oomf to drive a pair of cards and the results are great for less cost.
Triple cards, Quad cards are really for specific professionals, but having a little extra GPU calcs can't be bad with the right set of hardware.

But then this is off topic.
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Offline Ghastly

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Re: i7 CPU's
« Reply #17 on: August 05, 2010, 04:05:34 PM »
HT was IMO one of the slickest marketing strategies Intel has ever come up with. 

By making processors that had 2 front ends but only a single execution core, they increased performance by as much as 1/3 for a minimal increase in die size.

But probably more importantly, it set the stage for the processors we now enjoy - it was a wake up call to programmers that proper multithreading wasn't just a best practices that made no 'real world' difference as it had in the past in the Wintel world. It was actually beginning to matter.

Yet it could still be turned off if necessary, without taking too much of a performance hit.

Too bad RamBus wasn't as well played, and the subsequent DDR RAM MTH fiasco - which I STILL feel was a deliberate ploy.

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Offline Chalenge

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Re: i7 CPU's
« Reply #18 on: August 05, 2010, 04:42:34 PM »
I've yet to see any real proof that going crossfire or SLI adds over 15% at best over a single video card.

This all changed with the 400 line which presents 100% scalability. The only limiting factor is when you activate PhysX which removes a specific card from the link. I think there can be some effects of CUDA programming which limits effectiveness if poorly done.

EDIT: Not a programmer but I have seen 100% scaling and I have seen 85% (estimated) so I think its the implementation that changes the scaling.
« Last Edit: August 05, 2010, 04:46:37 PM by Chalenge »
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Offline Skuzzy

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Re: i7 CPU's
« Reply #19 on: August 06, 2010, 06:35:32 AM »
It is quite impossible to obtain 100% scalability in a multi-video card setup.  The simple reason being the software overhead to maintain it all.

The actual amount to be gained is going to be dictated by the CPU/system RAM performance, but it is quite impossible to not have any overhead for multi-card installations.  The best you can get will always be some percentage less than 100%.
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Offline RTHolmes

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Re: i7 CPU's
« Reply #20 on: August 06, 2010, 07:00:42 AM »
my laptop has a i7-620M (arrandale?), interestingly it detects 4 cores although its specced as 2 cores and only 2 are used. judging by the 35w consumption it looks like intel just disable 2 of the 4 cores and wind the clock back a little to half the power draw and lower the temps for laptop use.
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Offline Skuzzy

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Re: i7 CPU's
« Reply #21 on: August 06, 2010, 08:18:41 AM »
Easy to see a manufacturer disabling HT in a laptop.
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Offline Chalenge

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Re: i7 CPU's
« Reply #22 on: August 06, 2010, 01:58:12 PM »
It is quite impossible to obtain 100% scalability in a multi-video card setup.  The simple reason being the software overhead to maintain it all.

The actual amount to be gained is going to be dictated by the CPU/system RAM performance, but it is quite impossible to not have any overhead for multi-card installations.  The best you can get will always be some percentage less than 100%.

Okay I should have said I have seen 32 fps go to 60 fps with a second card added and with a third card added for PhysX all on the same SLI chain.
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Offline Krusty

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Re: i7 CPU's
« Reply #23 on: August 06, 2010, 09:41:58 PM »
Doubling of FPS does not necessarily mean doubling of performance and rendering power. Often times overclocking a card just a little bit yields the same results and could not be considered twice as powerful.

Offline Chalenge

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Re: i7 CPU's
« Reply #24 on: August 06, 2010, 10:04:50 PM »
Right... anything that doubles FSX FPS is pretty powerful.  :aok
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