Author Topic: Port Defense  (Read 836 times)

Offline badhorse

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Port Defense
« on: August 10, 2010, 10:15:01 AM »
With the new terrains, most of the auto ack has been removed from the ports. I wish some of the auto ack on the ships tied up to the dock were functional. Not as many as when the fleet was sailing, but enough to make it interesting. You would have to take out the guns or sink the ships.
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Offline dkff49

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Re: Port Defense
« Reply #1 on: August 10, 2010, 10:20:28 AM »
I like this idea. It will help keep the base sneaks from being so easy and gives purpose to those ships in the port that are destroyable anyway.

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Offline Bruv119

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Re: Port Defense
« Reply #2 on: August 10, 2010, 10:55:51 AM »
whilst de-acking one this morning I thought the same thing.   Much easier as they are all in a long narrow line and not enough of them are the round shaped auto burst type.
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Offline waystin2

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Re: Port Defense
« Reply #3 on: August 10, 2010, 10:57:32 AM »
+1
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Offline AAJagerX

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Re: Port Defense
« Reply #4 on: August 10, 2010, 03:49:15 PM »
I've never bothered to hit the ships docked at the port, so I'm wondering....  Do we get damage points for sinking one (as they are now)?

+1 to the ack idea.
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Offline AceHavok

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Re: Port Defense
« Reply #5 on: August 10, 2010, 04:11:52 PM »
I really like this idea, though as long as there isn't any puffy ack from the 5in guns.

+1  :aok
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Offline whiteman

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Re: Port Defense
« Reply #6 on: August 10, 2010, 06:44:55 PM »
surprised i haven't seen anyone ask for rearms on the docked CV.

Offline Pigslilspaz

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Re: Port Defense
« Reply #7 on: August 10, 2010, 07:29:06 PM »
+1

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Offline Imowface

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Re: Port Defense
« Reply #8 on: August 10, 2010, 07:30:01 PM »
wrong thread//
« Last Edit: August 10, 2010, 07:49:45 PM by Imowface »
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Offline STXAce8

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Re: Port Defense
« Reply #9 on: August 11, 2010, 09:01:43 AM »
+1
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Offline 1sum41

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Re: Port Defense
« Reply #10 on: August 11, 2010, 09:08:14 PM »
surprised i haven't seen anyone ask for rearms on the docked CV.
it would be nice if the catch wires worked tho.

Offline W7LPNRICK

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Re: Port Defense
« Reply #11 on: August 11, 2010, 09:46:14 PM »
3+ I like it! It would also be fun shooting at parked ships and who hasn't thought, "This wouldn't be so easy if it was shooting back"?  :joystick:
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Offline whiteman

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Re: Port Defense
« Reply #12 on: August 12, 2010, 01:07:28 PM »
it would be nice if the catch wires worked tho.

Flaps down 100%, come in near stall speed and get ready to apply the brakes. should stop about mid way down the deck if you do that.

Offline 1sum41

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Re: Port Defense
« Reply #13 on: August 12, 2010, 01:15:37 PM »
Flaps down 100%, come in near stall speed and get ready to apply the brakes. should stop about mid way down the deck if you do that.
lol i know but then you would have to back up to rearm. and that presents the problem.

Offline Nemisis

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Re: Port Defense
« Reply #14 on: August 12, 2010, 03:07:18 PM »
On that note, can you land on the CV? I got my zeke down without flaps, then barely managed to get it back up under full flaps when I realized I might just get a ditch.
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