Author Topic: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde  (Read 6309 times)

Offline bustr

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Re: Before-Strategy, Stealth, Planning Now-The Horde
« Reply #45 on: August 11, 2010, 07:34:30 PM »
Thats fine Gyrene. If you enjoy the furball great.. I see the game as a map with only one goal. Taking the other guys real estate.. Taking bases the dirtiest, sneakiest ways possible. And staying alive while taking said bases. If the ultimate goal is not taking real estate, then why did HTC build the game that way?

This is the first time any of those complaining about the radar change and it's impact on their CHOICE of reward being based on risk aversion has told the truth. This is also why that group of players has not gained any traction with many of this community, and probably why HiTech has not responded to their complaints, demands, and elloquent appeals for the car keys to be returned.

HiTech made a statement early on that "He" decided outside of the community to change the radar to promote more conflict. Which in it's rawest form is now taking place with the large furballs and constant challenge to lone wolves and missions trying to sneak around in the backfeild.

Why don't you guys just tell HiTEch you want holes in the radar rings and the minimum raised above 65ft so you can fly Low Risk solo and group missions again?

You might actualy get an answer from him.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline jamdive

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #46 on: August 11, 2010, 07:38:32 PM »
You mean the boring strategy of follow the red dot on the radar? Not like you can actually hide anywhere with this goat rope of radar rings.

Offline kilo2

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #47 on: August 11, 2010, 07:39:41 PM »
Wholeheartedly agree here. Hangar Queens have really become hangar queens now.

There is no hunting now. It's like finding the deer by cutting all the trees down.

Ahh we KN guys have done Ju-87 mini nuke mission. No opposition was met at all. Not many people are hunting now it seems to me.
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Offline Lusche

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Re: Before-Strategy, Stealth, Planning Now-The Horde
« Reply #48 on: August 11, 2010, 07:39:48 PM »
Why don't you guys just tell HiTEch you want holes in the radar rings and the minimum raised above 65ft so you can fly Low Risk solo and group missions again?

You might actualy get an answer from him.



 :rolleyes:
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Offline sky25

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #49 on: August 11, 2010, 07:41:55 PM »
Quote
author=Lusche
Quick stats check
Before the new layout, the  Sherman (76) was killed about 9 times by GV for every death to a plane. Currently it's only 3-1.


I don't know where you got your numbers, but from personal experience lately, I have been killed more in a GV by bombs than other Gv's.. So I tend to agree with your numbers based on my experience...  I havent even had a chance to get into it with Jamdive   :salute on the tank fields lately before a bomb come whistling down on me.. I am starting to think there is a big red target on my turret..:salute
« Last Edit: August 11, 2010, 07:47:41 PM by sky25 »


sky25  "Vsky" In The Game

Offline Lusche

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #50 on: August 11, 2010, 07:43:29 PM »
I don't know where you got your numbers

Aces High Scores & Stats. :)
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Offline kvuo75

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #51 on: August 11, 2010, 08:09:04 PM »
The problem is: the 17lbs gun is about the best gun in game, and it's completely perk free. It's sitting in wait and usually has the first shot. Players are simply not inclined rolling to a Vbase and facing a deadly opponent that doesn't even give them a kill. And for the gunner, there is no risk either.

Now if it had beem a Pak 40 or the like, the attacker could gamble and risk the 25 perks for a Tiger... which then could provoke someone else upping a perk tank in return...
But who's willing to take a perked tank to an enemy base just to get killed by a 17lbs.

The result is more or less what I expected when I saw the 17lbs guns were deployed to Vbases, not airfields. (And guess what? We now have that extremely powerful late war AT gun on EW bases too ;) )



EDIT:

Quick stats check
Before the new layout, the  Sherman (76) was killed about 9 times by GV for every death to a plane. Currently it's only 3-1.







I think the problem (if it is a problem) with the 17lb is possibly the casual player doesn't even know it exists yet. They might just roll up and get popped, and not even know where it came from. We all see the people who log in after a new version or patch and ask "anything new this patch?" etc. etc.

jesus H christ just on monday I was in a 17lb during a horde attack of 37 (airplanes and tanks)  vs. 8 (flaks and tanks) at a vbase, and was able to pop 5 tanks before one of the planes realized what was going on.
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Offline bustr

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #52 on: August 11, 2010, 08:16:02 PM »
You mean the boring strategy of follow the red dot on the radar? Not like you can actually hide anywhere with this goat rope of radar rings.

Lusch,

Eventualy everyone complaining uses the operant language concerning what they really want in this issue if they are not careful. You are just better at manipulating the syntactical constructs to hopefully emotionaly appeal to your audience via presenting a structural argument extoling your enjoyment of the feature: holes in the radar and a higher minimum to hide under. He goofed and spoke the RAW truth instead of cloaking it in imagery calculated to draw sympathy to his cause.

Why won't you just ask HiTech in direct wording, then accept his answer: HiTech please put back the radar holes and raise the minimum.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline 2Slow

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #53 on: August 11, 2010, 08:19:01 PM »
Aces High recently changed the NOE and Radar settings. The reason behind these changes are unknown to me.. Many have speculated that this was due to certain squads doing NOE base takes with little or no opposition. Some said that they couldn't find a good fight because of those tactics.. Again, I do not work for HTC, so I cannot answer why they do anything that they do...

After the NOE and Radar changes, HTC released the new version 2.2. The towns are bigger and more spread out.. All bases are much more difficult to take.. I personally like the new base changes. And I know my squad has adapted and have been taking bases on a regular bases.

From my perspective only. (And I am speaking for myself only). I think all of the recent other changes have taken some of the fun out of the game.. All that I see now are mindless fur balls. There is no stealth anymore. You cannot take bombers to the strats and play cat and mouse with the fighter who ups to find you.

You cant sneak an NOE raid deep into enemy territory without being seen by over lapping radar rings.. Before part of the fun in the game was guessing what they other guys were doing and where they might be going. It is not very hard to figure out the enemies intentions when you can see the red dots 5 sectors away.

GV battles have gone down because alot of GV guys do not want to fight in the new town. It is easier just to drop eggs..Now to me the game is simple. Take off, join the furball, get shot down, and do it all over again..

It used to be fun flying a plane in between the radar rings deep into enemy country to surprise them with a base attack... It has now become more like an arcade game than one of stealth, surprise, strategy, and subversion.. I almost took a v-Base by myself the other night. Nobody came to defend it. So being able to take undefended bases is still a possibility.  There were three giant horde furballs going on at the time..I used to enjoy upping at bases and stopping NOE raids. Or guessing where they will go next.. If stealth, strategy, surprise, and subversion is no longer an element in the game. Have the MA's simply become another DA?

I am just curious if any other players feel the way that I do. Is Aces High about tactics and taking territory anymore?.. Before you start flaming, I am a customer and I know that HTC staff read these boards. As a customer, I want them to know what this customer thinks about the recent game changes. I know that I enjoyed the game more three months ago than I do today..

New town and base layout +1
Radar and NOE -1

Ibid
2Slow
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Offline jamdive

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Re: Before-Strategy, Stealth, Planning Now-The Horde
« Reply #54 on: August 11, 2010, 08:33:56 PM »
This is the first time any of those complaining about the radar change and it's impact on their CHOICE of reward being based on risk aversion has told the truth.

I guess any discussion by the bombing community is falling on deaf ears.

Quote
This is also why that group of players has not gained any traction with many of this community, and probably why HiTech has not responded to their complaints, demands, and elloquent appeals for the car keys to be returned.

probably due more to the squeaky wheel syndrom rather than the silent majority.

Quote
HiTech made a statement early on that "He" decided outside of the community to change the radar to promote more conflict. Which in it's rawest form is now taking place with the large furballs and constant challenge to lone wolves and missions trying to sneak around in the backfeild.

Your right, there were never any large on-going furballs prior to the radar changes.

Quote
Why don't you guys just tell HiTEch you want holes in the radar rings and the minimum raised above 65ft so you can fly Low Risk solo and group missions again?

A majority of missions fail so I dont get the point here. Its more to me like the ones complaining of the base taking have the "Im not gonna leave this good furball and vulch to go see what that big dar bar is" mentality. Its way to easy and lazy to look at the radar and see if the inbound threat is worth the time of checking out.

Offline The Fugitive

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #55 on: August 11, 2010, 08:33:57 PM »
Completely wrong. I'm almost inclined to play the "BS" card  :neener:
Makes me almost wonder if players are actuallyplaying woth open eyes and paying attention to the whole picture.

Horde 110 NOES still work. Almost no practical difference. And they are coming back into the game. Same way as before, the only real difference is that the new towns need more carfully checkend for any buildings thats left up.
I wonder how you can ignore that?

And I frequently pointed out what was made more difficult. What has been made more difficult or impossible, gamplay variants that almost disappeared. What effect the new strats, the new Vbases, the dar changes have on actual gameply.
But of course that's being constantly ignored by player not playing that way.




WHat I'm saying Lusche is the old ways of doing things don't work like they did before. That means they have to come up with new ways or just keep trying to push the old ways. I'm surprised that the GV battles havn't been going gang busters in the new towns. Maybe they havn't figured out that if they shoot out the ack with a plane first then drive over in a GV they could most likely find some great camping spots and stay ahead of the ack.

Town captures just have to be re-worked. My old CO in the Mafia spent a lot of time figuring out the bomb runs when they came out with the towns we just got rid of. He had it down to what  headings and how many buffs with what delay and so on. Will someone take the time to figure that stuff out now? The same goes for just hitting bases, to drag the enemy one way or another.... like strategy :)

It's a whole new ball game!

Offline Lusche

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #56 on: August 11, 2010, 08:39:16 PM »
WHat I'm saying Lusche is the old ways of doing things don't work like they did before. That means they have to come up with new ways or just keep trying to push the old ways. I'm surprised that the GV battles havn't been going gang busters in the new towns. Maybe they havn't figured out that if they shoot out the ack with a plane first then drive over in a GV they could most likely find some great camping spots and stay ahead of the ack.

Because the enemy doesn't play that way with you. Even if you get rid of all the ack guns, it's usually not tanks that meet you there to "slug it out". It's a rain of bombs and a stream of 37mm AP projectiles from il's that take you out ;)

The town could be a great place to fight in.. if there the next airstrip was 10 minutes away, not 10 seconds  :D


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Offline Lusche

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #57 on: August 11, 2010, 08:40:48 PM »
Lusch,

Eventualy everyone complaining uses the operant language concerning what they really want in this issue if they are not careful. You are just better at manipulating the syntactical constructs to hopefully emotionaly appeal to your audience via presenting a structural argument extoling your enjoyment of the feature: holes in the radar and a higher minimum to hide under. He goofed and spoke the RAW truth instead of cloaking it in imagery calculated to draw sympathy to his cause.

Why won't you just ask HiTech in direct wording, then accept his answer: HiTech please put back the radar holes and raise the minimum.

You are clearly not really reading anything I write.  :lol
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Offline Madkow

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #58 on: August 11, 2010, 08:42:41 PM »
Four pages in a nutshell.......

 Land grabbing seals  :cry  :cry  :cry  :cry  :cry  :cry

 Furballers  :D  :D  :D  :D

 HTC  :aok thanks for making them have to fight for a base. The extra time we get with the new dar really does make a difference. :salute

 

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Offline jamdive

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Re: Before-Strategy, Tactics, Stealth, and Planning Now-The Horde
« Reply #59 on: August 11, 2010, 08:45:20 PM »
WHat I'm saying Lusche is the old ways of doing things don't work like they did before. That means they have to come up with new ways or just keep trying to push the old ways. I'm surprised that the GV battles havn't been going gang busters in the new towns. Maybe they havn't figured out that if they shoot out the ack with a plane first then drive over in a GV they could most likely find some great camping spots and stay ahead of the ack.


LOL...yeah, but before I didnt need a tomtom in my tank to find my way around the town.