Author Topic: BF110G  (Read 5883 times)

Offline Nemisis

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Re: BF110G
« Reply #15 on: August 16, 2010, 11:20:02 PM »
You mean the guys that think the 17lber is a '105, and that the M8 has a 50mm cannon  :devil?  I've been supprised at the ignorance of some of the smash and grab crowd. Hell, one of them thought that the B-25H had HARV's.
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Offline Lusche

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Re: BF110G
« Reply #16 on: August 16, 2010, 11:36:14 PM »
You mean the guys that think the 17lber is a '105, and that the M8 has a 50mm cannon  :devil?  I've been supprised at the ignorance of some of the smash and grab crowd.



You are wrong on that part.
While many players are often wrong on details, or slow in adapting to drastic changes in gameplay, it has quite a good overall grasp of finding the tools best suited for such a job. (Or, if you like to be cynical: Finding the easy way). Particularly as this very basic formula really hasn't changed over all the years. They actually may not know the exact details, but they do know the 110 has more ATG punch than the mossie. And they are correct on that matter.
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Offline SmokinLoon

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Re: BF110G
« Reply #17 on: August 16, 2010, 11:48:17 PM »
The 110G-2 is the most awesome direct ground attack plane the game has in terms of raw power.  The Mossi is a wee bit faster and more agile, and a skilled Mossie pilot can do %90 as much damage to a town as the 110 with proper bombing lanes and ordnance delivery, it has to take a back seat in terms of total damage deliverable (vs a town or OBJ's).  I figured up the total amount of damage each aircraft could deliver once upon a time, and from memory the 110 was 7000lbs+, and the Mossie was 5000lbs+ in their best air to ground configuration.  I just might go re-figure that again....

The only real advantage the Mossie has in the attack mode is its ability to carry 4/500lb bombs, that can equate into 4 dead tanks.  The 110 can get 2 tanks with the 2/250kg or 2/500kg bombs from under the fuselage, with a possibility of 3 tanks if the pilot is accurate enough with the 4/50kg bombs form the wings.  The guns are a moot point because they wont destroy a tank, but do have the ability to track it.  I do not recall ever disabling a tank engine with 20mm or 30mm cannons.  With that said, I have taken out the engine of a tank with the 37mm HE from a P-39 and 8/.50's from a P47D-40. 
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Offline Lusche

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Re: BF110G
« Reply #18 on: August 16, 2010, 11:51:37 PM »
The 110G-2 is the most awesome direct ground attack plane the game has in terms of raw power.  The Mossi is a wee bit faster and more agile, and a skilled Mossie pilot can do %90 as much damage to a town as the 110 with proper bombing lanes and ordnance delivery, it has to take a back seat in terms of total damage deliverable (vs a town or OBJ's).  I figured up the total amount of damage each aircraft could deliver once upon a time, and from memory the 110 was 7000lbs+, and the Mossie was 5000lbs+ in their best air to ground configuration.  I just might go re-figure that again....

7600 vs 5400. Not counting the 110's advantage of being able to do that damage in much shorter time. It takes some time to fire all that 3120 rounds of .303 ammo.
« Last Edit: August 16, 2010, 11:53:12 PM by Lusche »
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Offline Tupac

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Re: BF110G
« Reply #19 on: August 17, 2010, 12:11:10 AM »
ENY used to be 25 on the 110 and it was fine just the way it was.
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Offline Lepape2

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Re: BF110G
« Reply #20 on: August 17, 2010, 12:12:44 AM »
The 110G-2 is the most awesome direct ground attack plane the game has in terms of raw power.  The Mossi is a wee bit faster and more agile, and a skilled Mossie pilot can do %90 as much damage to a town as the 110 with proper bombing lanes and ordnance delivery, it has to take a back seat in terms of total damage deliverable (vs a town or OBJ's).  I figured up the total amount of damage each aircraft could deliver once upon a time, and from memory the 110 was 7000lbs+, and the Mossie was 5000lbs+ in their best air to ground configuration.  I just might go re-figure that again....

The only real advantage the Mossie has in the attack mode is its ability to carry 4/500lb bombs, that can equate into 4 dead tanks.  The 110 can get 2 tanks with the 2/250kg or 2/500kg bombs from under the fuselage, with a possibility of 3 tanks if the pilot is accurate enough with the 4/50kg bombs form the wings.  The guns are a moot point because they wont destroy a tank, but do have the ability to track it.  I do not recall ever disabling a tank engine with 20mm or 30mm cannons.  With that said, I have taken out the engine of a tank with the 37mm HE from a P-39 and 8/.50's from a P47D-40.  

I confirm what you said about the 8 .50 cals on a tank. More specifically on a PanzerIV for my part. 110 is more agile than the Mossie though and can turn much tighter with full flaps out. The C4 model can turnfight with a zeke with room to spare if you are a good stick. The right-hand snap roll is very fast and can be very useful in scissors or gun defense. This aircraft has all the qualities of a good fighter bomber (minus the speed and very dangerous stall characteristics on top of ropes or in a L/H snap roll). The Mossie retains E better however.

I think ENY of 10 is just fine. It just requires patience and practice to master (Because no matter if you are in a mossie or in a 110, it always seems to attract the hordes, so speed and good SA is crucial - I even saw some people giving up chasing bombers to take down such a ride for his pride)
« Last Edit: August 17, 2010, 12:17:33 AM by Lepape2 »
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Offline Karnak

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Re: BF110G
« Reply #21 on: August 17, 2010, 12:15:46 AM »
Mossie is a bit more than "a wee bit faster".  :P
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Offline tf15pin

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Re: BF110G
« Reply #22 on: August 17, 2010, 08:33:11 AM »
Isn't it a bit comical that the lowest ENY German prop plane is the 110? Maybe someone will bring up the ENY of the Hurri 2c as well. What other plane that is available in the early war arena is 10 ENY in late war. The perked EW rides (190A5, P-38 G....) end up being high ENY planes by the time they make it to late war but the Hurricane seems to age like bourbon.
« Last Edit: August 17, 2010, 09:15:14 AM by tf15pin »

Offline Nemisis

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Re: BF110G
« Reply #23 on: August 17, 2010, 02:46:46 PM »
Its interesting that you can damage the engine of a panzer with .50's. That should mean you can damage the engine of a tiger from the top.



As to the 110G's fighting ability, it will suprise those not familiar with it. I fought a spit and 2 F4U's to a stand still with the help of a P-47. I was able to stay in the turn with the F4U untill he had to break off thanks to the P-47. I got the spit in a beautiful snap shot, where I was able to get a burst into his cocpit. I landed 2 kills that sortie.

As to the 110C, I was able to put up a hell of a fight against a P-51. The loss of an engine and fuel due to town ack was what did me in.
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Offline Karnak

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Re: BF110G
« Reply #24 on: August 17, 2010, 06:53:17 PM »
Its interesting that you can damage the engine of a panzer with .50's. That should mean you can damage the engine of a tiger from the top.



As to the 110G's fighting ability, it will suprise those not familiar with it. I fought a spit and 2 F4U's to a stand still with the help of a P-47. I was able to stay in the turn with the F4U untill he had to break off thanks to the P-47. I got the spit in a beautiful snap shot, where I was able to get a burst into his cocpit. I landed 2 kills that sortie.

As to the 110C, I was able to put up a hell of a fight against a P-51. The loss of an engine and fuel due to town ack was what did me in.
I am still very suspicious of the modeling on both the Bf110 and Hurricane.
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Offline milesobrian

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Re: BF110G
« Reply #25 on: August 17, 2010, 07:53:50 PM »
So it seems the consensus is that the eny of the bf110G should be raised just a little bit since the only reason why it should stay low is for people who use them to destroy towns.


A bf110G could use a 5 or maybe even 10 point increase in its ENY.  or if their was a way give the 110G an higher eny for when used in fighter mode as opposed to attack mode.


Offline Lusche

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Re: BF110G
« Reply #26 on: August 17, 2010, 08:10:02 PM »
So it seems the consensus is that the eny of the bf110G should be raised just a little bit since the only reason why it should stay low is for people who use them to destroy towns.


A bf110G could use a 5 or maybe even 10 point increase in its ENY.  or if their was a way give the 110G an higher eny for when used in fighter mode as opposed to attack mode.



No consensus at all.  The ENY is fine for the 110G. It's a gameplay descision, which is more than only pure a2a capability (see P-47M and N). Also, the game doesn't care about the scoring mode oyu are in (which is reasonable, as you can drop bombs & shoot buildings in fighter mode too). The 110G is the most devastating town killer, and that is a huge impact on gameplay. Raising ENY by 5 or even 10 will allow the horde use 110 NOE raids even when they have huge numerical superiority (it takes a lot to get ENY limit to 20)
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Offline Nemisis

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Re: BF110G
« Reply #27 on: August 17, 2010, 09:34:43 PM »
Why are you suspicious of the hurii? It seems fine asside from its supprisingly good verticle preformance.


And lusche, the B-25H might take that title when unopposed. 21 buildings with the cannon/MG's and however many you get with the bombs.
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Offline Lusche

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Re: BF110G
« Reply #28 on: August 17, 2010, 09:50:22 PM »
And lusche, the B-25H might take that title when unopposed. 21 buildings with the cannon/MG's and however many you get with the bombs.

But that kind of stuff is not based on the "unopposed" case. We are not playing an offline game. ENY is about performance & impact in the MA combat environment.
And there the 110G outclasses the 25H in the smash&grab role for various reasons, most importantly: Speed of destruction.
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Offline milesobrian

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Re: BF110G
« Reply #29 on: August 17, 2010, 10:08:16 PM »
But that kind of stuff is not based on the "unopposed" case. We are not playing an offline game. ENY is about performance & impact in the MA combat environment.
And there the 110G outclasses the 25H in the smash&grab role for various reasons, most importantly: Speed of destruction.
\

So because a few retarded losers feel like killing buildings the ride should be perked based on that, as opposed to how it performs when its used against other planes in this game....I could go kill buildings off line if i wanted to only people who care about "winning" the game care about this...its clear that compared with other planes with the similar stats the 110G is out classed with other eny planes.  Not to mention this:

 "Isn't it a bit comical that the lowest ENY German prop plane is the 110?" this is totally counter intuitive.  Most people agree with this assessment.  I also think no one cares if they can destroy towns, it dosent matter they can destroy what ever they want it wont effect most players, who just wanna fly the planes and dog fight.
« Last Edit: August 17, 2010, 10:11:44 PM by milesobrian »