Author Topic: korean conflict  (Read 1248 times)

Offline captain1ma

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korean conflict
« on: August 16, 2010, 11:13:37 PM »
please let me know what you like or dislike about this setup. maps, settings, etc. also tell me why you liked or disliked it. thanks!  :salute

Offline Puma44

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Re: korean conflict
« Reply #1 on: August 17, 2010, 10:35:23 AM »
The terrain is OK but, in Korea there are a lot of rolling hills and mountainous terrain; very similar to the Mid War terrain. I've flown in South Korea and am amazed at how similar Mid War resembles the real thing. That would make it more Korea realistic. There have been several posts since I've been in the game about adding additional WWII jets and a lot of absolutely "NO's".  But, based on the turn out last night and how much fun everyone seemed to be having, it might be time to reconsider.  A "Korean War" arena might be good addition to the game set.  It could be a primarily jet arena with F-86s, P-80s, Migs, etc.  This would provide a place for jet enthusiasts to fly and keep the WWII arenas as they are. Keep up the great work, sir!  :salute
« Last Edit: August 17, 2010, 10:41:18 AM by Puma44 »



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Offline captain1ma

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Re: korean conflict
« Reply #2 on: August 17, 2010, 11:14:39 AM »
The terrain is OK but, in Korea there are a lot of rolling hills and mountainous terrain; very similar to the Mid War terrain. I've flown in South Korea and am amazed at how similar Mid War resembles the real thing. That would make it more Korea realistic. There have been several posts since I've been in the game about adding additional WWII jets and a lot of absolutely "NO's".  But, based on the turn out last night and how much fun everyone seemed to be having, it might be time to reconsider.  A "Korean War" arena might be good addition to the game set.  It could be a primarily jet arena with F-86s, P-80s, Migs, etc.  This would provide a place for jet enthusiasts to fly and keep the WWII arenas as they are. Keep up the great work, sir!  :salute

again the terrain was just what i happened to pick for the week. its not very realistic, nor was it supposed to be. the contention was to give people a chance to build up some speed. ill fix that next time by using a better terrain. as for a arena for the jets, thats not something i can comment on. we only deal with the AVA. thanks for your input, i really appreciate it.

Offline Puma44

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Re: korean conflict
« Reply #3 on: August 17, 2010, 11:45:24 AM »
Yeah, I understand about the jet arena.  If  HTC sees this and the response to the AVA jet arena, maybe there will be consideration of Korean War Arena at some point down the road.  

"Speed is Life" is a key element in jets. Well, except for Oldman, who likes to hang it all out and get down and dirty :x.  But, I digress.  It's definitely easy to gain and maintain speed over level terrain.  Introducing the hilly terrain of Korea (Mid War) would definitely make it more challenging, but still doable.

Thanks for your hard work and effort in making the AVA the most fun of all arenas, at least for me.  :aok  :salute
« Last Edit: August 17, 2010, 12:25:31 PM by Puma44 »



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Offline gyrene81

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Re: korean conflict
« Reply #4 on: August 17, 2010, 12:38:53 PM »
It would be much nicer if we did have F-80/86s, MiGs, 101s. Seriously though, if there were Korean era jets and a dedicated arena for them, it would be face shooting squeakerville. Worse than a bad day in furball lake.

It was ok Jaeger, not my bag but you made a good choice to bring something different this time. It is too bad the Meteor isn't in game, now that would make for some epic WWII jet fights.
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Offline Puma44

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Re: korean conflict
« Reply #5 on: August 17, 2010, 01:05:04 PM »
Agree about squeakerville.  But, how about if it were a Korean War AVA type setup with no enemy icons?  For the most part, that seems to keep the squeaker/HO shooting down to a minimum in the current AVA.  Just a thought.  :aok



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Offline Dichotomy

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Re: korean conflict
« Reply #6 on: August 17, 2010, 08:37:04 PM »
The sun is killing me.  I like the time settings but flying into that seriously gave me a headache.  Well okay Cactus is using me for his personal scratching post but that's like clubbing a baby seal <S> Cactus. 
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Offline captain1ma

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Re: korean conflict
« Reply #7 on: August 18, 2010, 07:33:12 AM »
i reset the time last night to mornings at 7am and evenings at 6pm, i can change that if it would be better for everyone. thanks for the input though!

Offline Dichotomy

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Re: korean conflict
« Reply #8 on: August 18, 2010, 09:53:04 AM »
more of a whine but ya <S> lovin it cap
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Offline USRanger

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Re: korean conflict
« Reply #9 on: August 18, 2010, 09:04:08 PM »
Tonight was my first night flying in a week, so I jumped in the AvA for some jet action.  OMG that is so frikkin fun!!  This needs to be a reoccurring set up for sure!  Looks like I need to build a Korea terrain.

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Offline Puma44

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Re: korean conflict
« Reply #10 on: August 18, 2010, 09:56:41 PM »
What do you guys think about petitioning HTC for a Korean War jet/AVA arena?   :rock



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Offline SAJ73

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Re: korean conflict
« Reply #11 on: August 19, 2010, 04:21:37 AM »
What do you guys think about petitioning HTC for a Korean War jet/AVA arena?   :rock

I'd say GO FOR IT!  :x
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Offline Dichotomy

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Re: korean conflict
« Reply #12 on: August 19, 2010, 08:28:35 AM »
Sure, why not?   Beats the heck out of 99% of the other wishes.
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Offline Jappa52

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Re: korean conflict
« Reply #13 on: August 19, 2010, 10:01:56 AM »
Flew the other night for a little bit and it was a blast. I would like to see a different terrain but either way it is a refreshing change! Thanks for the hard work!
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Offline Devil 505

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Re: korean conflict
« Reply #14 on: August 19, 2010, 07:47:55 PM »
Flying the jets was wicked fun, thanks for setting it up.  :salute
I would like to say however, that this set up would actually benefit from having enemy icons "on". My theory is that fights would be more dynamic when everybody is not hugging the deck to stay hidden. That, and at the higher speeds it is very hard to track enemies when switching between views. The time used relocate an enemy is usually enough to give him an overwhelming advantage. One mistake is all it takes before you get to eat a bunch of 30mm. Better visibility, better fights, more time between trips to the tower. :aok
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