Author Topic: Arena Numbers  (Read 3162 times)

Offline Parabat

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Arena Numbers
« on: August 20, 2010, 04:34:33 PM »
How by all the powers of logic can there be 182 players in an arena set to 100  I first looked at the arena and it said 177 players out of 100 permissable I next looked and there were 182 out of 100.  I can understand that at the first look there was 177 and I was denied access.  However I cannot understand why 1 minute later there are 182 players out of 100 permissable

I hate being excluded from an arena purely based on numbers.  I see other arenas with max permissable much higher.

I refer to Main Arena orange 182/100 at 22:15 today

Why split the main arena into 2

Offline Lusche

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Re: Arena Numbers
« Reply #1 on: August 20, 2010, 04:36:36 PM »
How by all the powers of logic can there be 182 players in an arena set to 100  I first looked at the arena and it said 177 players out of 100 permissable I next looked and there were 182 out of 100.  I can understand that at the first look there was 177 and I was denied access.  However I cannot understand why 1 minute later there are 182 players out of 100 permissable

Quote
The Aces High arenas use a dynamic or floating limit for the arenas where there are two, or more, of the same type. For instance, the two Late War arenas will show a limit that changes as the amount of players in these two arenas change.

The arena limits are governed as follows: As an example, if the Orange arena reaches a certain percentage of its maximum capacity, the server will adjust the Blue arena limit to a higher number. When the Blue arena reaches a certain percentage of its limit, then the Orange arena limit is raised. Conversely, the arena limits are also reduced in the same manner.

http://www.hitechcreations.com/ahhelp/arenas.html
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Offline The Fugitive

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Re: Arena Numbers
« Reply #2 on: August 20, 2010, 04:37:36 PM »
While your waiting to get into "your favorite arena" do a search on these boards for "arena caps". You'll will have more than enough reading on how it's done, why it's done and even read the complaints if you would like. After you've read that information the numbers will have equaled out and you'll be able to get into which ever arena you want.

Offline Ack-Ack

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Re: Arena Numbers
« Reply #3 on: August 20, 2010, 06:57:58 PM »
The arena cap explanation that Lusche lined should be stickied on this forum, though I suspect that won't stop these types of threads.


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Offline Oddball-CAF

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Re: Arena Numbers
« Reply #4 on: August 23, 2010, 06:08:32 PM »
   Personally, the current arena limits are nothing short of ridiculous. With maps so large
there's almost 1.5 fields per player, the limit this afternoon was 100 players, divided as
you know, among three countries.
  As we all know, the servers are capable of fielding 600 pilots at any given time, so why
does HTC shunt people into two different arenas. This setup pretty much killed off the
Squad Nights which used to be in existence in the past, with half a squad herded into
one arena and the other half in the other.
  I get it that AH is basically a furball platform, and that's fine and dandy, but what I don't
understand is limits imposed for absolutely no technological reason whatsoever.
  Now, before the AH apologists come out of the woodwork bashin' me for not doing a
"search" on the subject, I used "arena" and "limits" and came up with nothing but
references to scenarios and the like.
  Perhaps some of you guys who LIKE the 100 person limit on maps with 150 fields might
be so kind as to take the time to reply with a direct link or just type out the answer. :)


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Offline Money

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Re: Arena Numbers
« Reply #5 on: August 23, 2010, 06:34:16 PM »
The arena cap explanation that Lusche lined should be stickied on this forum, though I suspect that won't stop these types of threads.
ack-ack

Why do you think that is?  Could it be that despite all the reasons given, the arena caps do not work well for many people stuck trying to play as caps are FORCED in an effort to change population at absurd times?  2200 hours, 180ish players and two arenas?  Nothing about that makes sense so save your typing.

Some vets have to understand that they do NOT represent what every customer wants.   

Offline Ack-Ack

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Re: Arena Numbers
« Reply #6 on: August 23, 2010, 07:12:24 PM »
Why do you think that is?  Could it be that despite all the reasons given, the arena caps do not work well for many people stuck trying to play as caps are FORCED in an effort to change population at absurd times?  2200 hours, 180ish players and two arenas?  Nothing about that makes sense so save your typing.

Some vets have to understand that they do NOT represent what every customer wants.   


Because the OP's question would have been answered if he read the help section on the arena cap limits as most other threads on the arena caps.  Sure, you'll get some like you and others that keep whining about it but then your types will whine about just anything.  Case in point, your reply to me.

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Offline DREDIOCK

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Re: Arena Numbers
« Reply #7 on: August 23, 2010, 07:13:13 PM »
On one hand I understand why the arena limits are in place and how they work.

But on the other hand I find it really hard to disagree with most of the complaints with the limits.
At best from a player standpoint. Or at least mine. They are frustrating. Although I usually manage to get where I want o be without too much trouble.
I can definitely see how it might be downright infuriating to others.

IMO If we are to have them The limits should start at 300 per arena
If the arena limit in the larger numbered of the two arenas reaches 200 then one arena really needs to be closed. 200 or even 250 limits are just too low

This should aid in letting the players play where and with whom they want.

Another thought. Is if a limiter is in place. only allow those to enter on the side with the lowest numbers

Personally. I also think that most of the people that are int eh arena with the lower numbers arent there because they are forced to be there because of the limiter.
But because they want to be there with the lower numbers.
« Last Edit: August 23, 2010, 07:15:36 PM by DREDIOCK »
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Offline DREDIOCK

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Re: Arena Numbers
« Reply #8 on: August 23, 2010, 07:17:47 PM »

Some vets have to understand that they do NOT represent what every customer wants.   


Probobly because not every customer wants the same thing.
But most want to be where the crowd is. Alot sign up and play to be involved in the massive fights. Others prefer smaller, more intimate engagements
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Offline Rino

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Re: Arena Numbers
« Reply #9 on: August 23, 2010, 07:45:02 PM »
Why do you think that is?  Could it be that despite all the reasons given, the arena caps do not work well for many people stuck trying to play as caps are FORCED in an effort to change population at absurd times?  2200 hours, 180ish players and two arenas?  Nothing about that makes sense so save your typing.

Some vets have to understand that they do NOT represent what every customer wants.   


     So whiney noobs DO represent what every customer wants?  God help us all.
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Offline 68ZooM

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Re: Arena Numbers
« Reply #10 on: August 23, 2010, 07:46:22 PM »
can this ol horse be beating to death any more?
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Offline The Fugitive

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Re: Arena Numbers
« Reply #11 on: August 23, 2010, 09:31:11 PM »
Why do you think that is?  Could it be that despite all the reasons given, the arena caps do not work well for many people stuck trying to play as caps are FORCED in an effort to change population at absurd times?  2200 hours, 180ish players and two arenas?  Nothing about that makes sense so save your typing.

Some vets have to understand that they do NOT represent what every customer wants.   


Here's your mistake !!! What is done to the changes of this game has very LITTLE to do with WHAT THE CUSTOMERS WANT. They are business decisions made by HTC to better his company and increase the profits of HTC.

Offline Money

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Re: Arena Numbers
« Reply #12 on: August 23, 2010, 10:21:41 PM »
Because the OP's question would have been answered if he read the help section on the arena cap limits as most other threads on the arena caps.  Sure, you'll get some like you and others that keep whining about it but then your types will whine about just anything.  Case in point, your reply to me.

ack-ack

Your types?  Your condescending comments are a joke.  You make sure to follow every whine in this forum and to add your whine behind it.  Get off my leg.

Offline Money

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Re: Arena Numbers
« Reply #13 on: August 23, 2010, 10:22:15 PM »
Probobly because not every customer wants the same thing.
But most want to be where the crowd is. Alot sign up and play to be involved in the massive fights. Others prefer smaller, more intimate engagements

 :aok

Offline Money

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Re: Arena Numbers
« Reply #14 on: August 23, 2010, 10:30:50 PM »
Here's your mistake !!! What is done to the changes of this game has very LITTLE to do with WHAT THE CUSTOMERS WANT. They are business decisions made by HTC to better his company and increase the profits of HTC.

It has nothing to do with what customers want?  You speaking for HTC?

Hint for the hard of hearing in here.....

Happy customers = GREATER profits

I understand some of the changes that customers request can not be met for business reasons.  But an arena cap at 2200 hours, with 184 people and that forces them to split is just poor.