I know about the search function...

Here goes anyway:
I wish that damaged carriers, cruisers and destroyers would have some form of visible hull (structure object) damage other than guns down....or the burning radar
It could be anything such as smoke, fire, list, oil slick....anything...and lets say it gets triggered when the hull is down 50%
The burning radar on a carrier indicates simply the radar object on the ship has been destroyed...and is not an indication of relative ship strength.
Predators always seek out the weak, wounded and easy kills and pilots would do the same...
In the present scenario we are running, there is no practical method to tulips the health of a ship. A ship might be full up 100% or 99.9% down and only a single 50 cal round would finish it off...when you go for a run on ships you end having to assume the ship is full up and drop a full packet of ordinance on it...that bites...
Show me the cripples so I don't have to waste calories chasing down my dinner...
Oneway