Author Topic: Co pilot  (Read 3118 times)

Offline Bruv119

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Re: Co pilot
« Reply #15 on: August 25, 2010, 10:51:13 AM »
would it be possible for a co-pilot/gunner in buffs to do exactly that?  Vacate the pilot seat so the second guy can man the controls.   

What would be cool if say in a mossie.  One guy could fire the rockets and bombs whilst the other guy flies and swap seats.   Say i'm flying with kazaa and he fancies a nap on the way home i can take over etc
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Offline guncrasher

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Re: Co pilot
« Reply #16 on: August 25, 2010, 11:24:26 AM »
even knowing your crew and others are dependent on you?  You would bail out, with out giving your crew a chance.  What if you were over enemy territory ?

This is interesting because this MIGHT have been the thoughts of some real life co pilots or other crews.

this is not war, it is a game.  war is when the ups doesnt deliver your gaming stuff on time  :furious.


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Offline Pand

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Re: Co pilot
« Reply #17 on: August 25, 2010, 12:03:05 PM »
I'd be interested to know if this is already implemented in some way... let me explain:

In a fighter if I take a pilot wound, you get 'roughly' 8 blackouts (varying in length and time between) before your pilot dies.

In a bomber (which would have a copilot--- note I don't fly very often so can't say this is a trend), I was pilot wounded, and continued to fly for another 20+ minutes to get back to base.  I was blacking out every 15 to 20 seconds and tallied over 20 actual blackouts before I stopped counting... that aircraft never died and I brought my formation home successfully.

Is this is a situation where the pilot died and the co-pilot took over?  I know, I know, if we're keeping it real, then the blackouts would have theoretically stopped; however, it did seem to have an increased capacity compared to a fighter to handle the injury.

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Offline morfiend

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Re: Co pilot
« Reply #18 on: August 25, 2010, 01:27:59 PM »
 I can see a use for a co-pilot but I dont think it should be a freeby,by that I mean there should be a cost involved.
  Maybe if you use a co-pilot the perk modifier would change and you wouldn't be awarded all the perks you'd get if you didnt use the co-pilot.

 The reason I say this is because of formations a bomber pilot has 2 co-pilots as it is in the form of drones. your first pilot gets killed/wounded and you jump to a new bomber with a new pilot!

 Where I think it would come in handy would be in planes like the A20 or Mossie that had co-pilots but dont get formations.I still think there should be a catch to this though,say you must use attack mode and not fighter mode and of course the perk modifier would be affected by the use of this "extra" life.

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Offline Ack-Ack

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Re: Co pilot
« Reply #19 on: August 25, 2010, 02:00:39 PM »
I'd be interested to know if this is already implemented in some way... let me explain:

In a fighter if I take a pilot wound, you get 'roughly' 8 blackouts (varying in length and time between) before your pilot dies.

In a bomber (which would have a copilot--- note I don't fly very often so can't say this is a trend), I was pilot wounded, and continued to fly for another 20+ minutes to get back to base.  I was blacking out every 15 to 20 seconds and tallied over 20 actual blackouts before I stopped counting... that aircraft never died and I brought my formation home successfully.

Is this is a situation where the pilot died and the co-pilot took over?  I know, I know, if we're keeping it real, then the blackouts would have theoretically stopped; however, it did seem to have an increased capacity compared to a fighter to handle the injury.

There is no set number of black outs you receive before dying.  I got a PW last night, blacked out once came too and died about 3 seconds later.

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Offline milesobrian

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Re: Co pilot
« Reply #20 on: August 25, 2010, 02:06:11 PM »
I am always amazed when a completely new idea emerges, this is a request we have never consider. I'll think about it.

Did i win??? the hitech posted on my topic did i win???


honestly i dont think this would make much difference, as if the pilot is killed or wounded chances are the person shooting at the bombers unless they are killed are going to make short work of what is left after they kill the pilot....but it would still make it a bit more complex...and planes like the mosquito did the moss have a co pilot?

Offline Beefcake

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Re: Co pilot
« Reply #21 on: August 25, 2010, 03:12:06 PM »
I would love to have a co-pilot modeled for all those buffs that have the seat. It really sucks when I lose a B17 or a B25 to a pilot wound even though there is a guy sitting right next to the pilot that could take over and fly the plane.

I realize that sometimes when the cockpit got hit it usually took out both pilots, however, there are alot of stories were the pilot was killed or wounded and the co-pilot flew the plane home. My favorite one is the "Old 666" story.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline BrownBaron

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Re: Co pilot
« Reply #22 on: August 25, 2010, 05:01:08 PM »
I'd be interested to know if this is already implemented in some way... let me explain:

In a fighter if I take a pilot wound, you get 'roughly' 8 blackouts (varying in length and time between) before your pilot dies.

In a bomber (which would have a copilot--- note I don't fly very often so can't say this is a trend), I was pilot wounded, and continued to fly for another 20+ minutes to get back to base.  I was blacking out every 15 to 20 seconds and tallied over 20 actual blackouts before I stopped counting... that aircraft never died and I brought my formation home successfully.

Is this is a situation where the pilot died and the co-pilot took over?  I know, I know, if we're keeping it real, then the blackouts would have theoretically stopped; however, it did seem to have an increased capacity compared to a fighter to handle the injury.

I'm not sure if it is completely random, or if it is also effected by the caliber of the round. For example, in the DA a squaddie PW'd me with a .303, and the pilot stayed alive for at least 10-12 minutes.
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Offline bagrat

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Re: Co pilot
« Reply #23 on: August 26, 2010, 01:57:49 AM »
Yes 2 lives for my mossie!

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Offline Larry

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Re: Co pilot
« Reply #24 on: August 26, 2010, 02:06:36 AM »
Did i win??? the hitech posted on my topic did i win???

I think he was being sarcastic since this topic has been brought up many times.
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Offline SuperDud

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Re: Co pilot
« Reply #25 on: August 26, 2010, 06:26:35 AM »
You get 3 planes so it's just like having 2 extra copilots.     :aok
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Offline FLS

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Re: Co pilot
« Reply #26 on: August 26, 2010, 01:15:24 PM »
What can two pilots in one aircraft/formation accomplish that they can't do better in two aircraft/formations?   I assume you mean for the copilot to join before the flight starts and not just have somebody join in flight if the pilot gets wounded.

Offline Beefcake

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Re: Co pilot
« Reply #27 on: August 26, 2010, 02:17:34 PM »
FLS we're not talking about 2 players flying a single plane, we're talking about planes that should have a pilot and a co-pliot modeled, like part of the damage system. In other words when the pilot gets wounded the co-pilot should take over flying the plane unless he's also dead or wounded.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline milesobrian

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Re: Co pilot
« Reply #28 on: August 26, 2010, 02:28:37 PM »
I think he was being sarcastic since this topic has been brought up many times.

so i still got him to post in my thread i win the forums.  next i need a skuzzy post...

Offline FLS

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Re: Co pilot
« Reply #29 on: August 26, 2010, 02:54:36 PM »
Double post.

« Last Edit: August 26, 2010, 03:20:10 PM by FLS »