Author Topic: Con updates  (Read 2378 times)

Offline whiteman

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Re: Con updates
« Reply #30 on: October 26, 2010, 05:41:04 PM »
vox must be a problem on certain machines because it sounds good on mine.

Offline ink

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Re: Con updates
« Reply #31 on: October 26, 2010, 07:10:50 PM »
I would like to see better ground explosions, black smoke, all that plus.....a quick flight in wings of prey shows ya what can be done graphicly

Offline CAP1

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Re: Con updates
« Reply #32 on: October 26, 2010, 07:12:34 PM »
I would like to see better ground explosions, black smoke, all that plus.....a quick flight in wings of prey shows ya what can be done graphicly
adding to this.......

in a base battle, wouldn't it be friggin awesome to have actual wreckage from downed aircraft?
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Offline Messiah

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Re: Con updates
« Reply #33 on: October 26, 2010, 07:14:18 PM »
I predict they will extend the damage graphics you get on certain aircraft like the 262/WWI planes when wing gets ripped off etc to all planes.
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Offline phatzo

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Re: Con updates
« Reply #34 on: October 26, 2010, 07:17:18 PM »
adding to this.......

in a base battle, wouldn't it be friggin awesome to have actual wreckage from downed aircraft?
can you imagine the mountain of wreckage surrounding contested bases. It would look like Junkyard wars.
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Offline Yossarian

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Re: Con updates
« Reply #35 on: October 26, 2010, 07:17:33 PM »
What I would love more than anything would be clouds that actually resemble real clouds from the interior.

AH clouds look good from the outside, but from the inside, they're just disappointing.
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Offline BrownBaron

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Re: Con updates
« Reply #36 on: October 26, 2010, 07:53:22 PM »
can you imagine the mountain of wreckage surrounding contested bases. It would look like Junkyard wars.

Can you imagine the framerates of combatants machines now forced to render each and every plane in that mountain of wreckage around a contested base? They would be like slideshows.

What I would love more than anything would be clouds that actually resemble real clouds from the interior.

AH clouds look good from the outside, but from the inside, they're just disappointing.

The cloud/object editor is free to download and use, why not try making formations like you want them? The tools do take a bit to get decent with, but players like USRanger do amazing things with them... :)
« Last Edit: October 26, 2010, 07:55:20 PM by BrownBaron »
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Offline Ack-Ack

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Re: Con updates
« Reply #37 on: October 26, 2010, 07:54:43 PM »
I would like to see better ground explosions, black smoke, all that plus.....a quick flight in wings of prey shows ya what can be done graphicly

And a great deal of current players would not be able to play because of the increased system requirements and the size of the download.  Some compromises have to be made.


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Offline CAP1

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Re: Con updates
« Reply #38 on: October 26, 2010, 07:55:28 PM »
can you imagine the mountain of wreckage surrounding contested bases. It would look like Junkyard wars.

i'm only typing htis here for grizz... :D

especially should any sapp pile-its be involved.  :neener:


seriously.....i would think like for maybe 10 minutes, then it clears out......
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Offline Bear76

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Re: Con updates
« Reply #39 on: October 26, 2010, 08:32:44 PM »
can you imagine the mountain of wreckage surrounding contested bases. It would look like Junkyard wars.

Corky would have to open an aluminum recycling center for his wreckage alone  ;)

Offline Little Dragon

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Re: Con updates
« Reply #40 on: October 27, 2010, 07:00:03 AM »
I sure hope HTC has something in mind for that...
As do I, it'd sure be a change of pace and something id love to just fly around and enjoy sight seeing for  :aok
Where's Del to remind folks of the epic frame in DGS where cloud cover over the primary and secondary targets forced the bombers to a third target and kept the 38s escorting in the air forever, landing with less then 10 gallons of fuel.

Weather sure made a difference that day :)

Not sure how it would make a difference in the MA other then to create more whining however.

Now about that Beaufighter... :)
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Offline SunBat

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Re: Con updates
« Reply #41 on: October 27, 2010, 10:18:02 AM »

Not sure how it would make a difference in the MA...

SHawk would have to spend even more time in the tower than he already does because he would not only have to wait for a vulch opportunity that is up to his standards but also factor wind gusts in so that his hit percentage is not affected.  :D
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Offline SWkiljoy

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Re: Con updates
« Reply #42 on: October 27, 2010, 10:55:08 AM »
SHawk would have to spend even more time in the tower than he already does because he would not only have to wait for a vulch opportunity that is up to his standards but also factor wind gusts in so that his hit percentage is not affected.  :D
:rofl  :rofl  :rofl  :rofl  :rofl  :rofl   Couldn't have said it any better  :lol
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