SmokinLoon
It doesn't seem like fuel stay's down for 1 hour. Ords and dar, I would believe, but fuel always seems to come back up well before ords and dar. That's what I have noticed anyways.

When it comes to hitting the Capitol, you now need a group of people to do it effectively (which does add to the fun). But good luck in getting a group of folks to regularly do something like that (or even once in a while outside of Titanic Tuesday).

Well, for Rooks, only when Swoops runs his Epic's, does any effort get put into doing damage to the Capitol.

I am curious at what percentage the Industrial Center needs to be at before the outlying strats down times are affected. I've heard someone say 30% or less. Maybe someone could clarify?
I am still trying to gauge people's reactions on the ords portion of the subject. If someone intends to launch a big gv mission against a base, ords are usually taken out before the attack. A downside I do see to not being able to rearm ords on your A-20 (example plane), at the field being attacked with it's ords down is, you have to fly all the way to a nearby base to rearm. I was aware of this downside prior to my posting this topic. Probably should have pointed this out in the 1st post. While it does make it a little harder to defend, it also hurts the attackers. I've seen offenses stalled because of lack of ords. Had they just re-armed instead of landing, they would keep rollin (depending). Recently, the groups I've been in have been paying attention to where we launched, attacked and whether ords are down if we take the base. If distance is a little bit of an issue, the mission leads will call for a re-arm and regroup, then head over to take the next base. This has been successful on more than a few occasions, but accomplished at the very least, buying time.
I am quite sure HiTech has thought about whether or not to remove the ability of fully rearming ords at a field that has them down. Would it be possible to get your take on this HT?