Author Topic: how about turning ON wind???  (Read 1829 times)

Offline Perrine

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how about turning ON wind???
« on: September 23, 2010, 09:32:05 PM »
It should not be possible for 1 pilot (plus formations) to accurately hit targets in a high speed bomber cruising at high altitudes.

Case in point. 

Japan in 1945.  B-29 bombers were forced to drop altittudes because they can't accurately hit targets at high altitudes.

Offline Easyscor

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Re: how about turning ON wind???
« Reply #1 on: September 23, 2010, 09:41:03 PM »
The MA bombsight doesn't compensate for wind, at any altitude, or at least it didn't the last time I looked.
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Offline kvuo75

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Re: how about turning ON wind???
« Reply #2 on: September 23, 2010, 10:44:27 PM »
It should not be possible for 1 pilot (plus formations) to accurately hit targets in a high speed bomber cruising at high altitudes.

Case in point.  

Japan in 1945.  B-29 bombers were forced to drop altittudes because they can't accurately hit targets at high altitudes.

one question:

which direction should the wind blow in the main arenas?
« Last Edit: September 23, 2010, 10:46:46 PM by kvuo75 »
kvuo75

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Offline Perrine

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Re: how about turning ON wind???
« Reply #3 on: September 23, 2010, 10:50:13 PM »
one question:

which direction should the wind blow in the main arenas?


create a random wind speed & directional generator , make it  at least unpredictable

I'll leave that to HTC's coding to decide

Offline Pigslilspaz

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Re: how about turning ON wind???
« Reply #4 on: September 23, 2010, 10:58:51 PM »
I'll leave that to HTC's coding to decide

That's the problem, it's something that would take away from HTC's precious coading hours thus giving us less new toys to break. Also, not many people would be for it IMO and certain concessions must be made to make the people giving money happy (we used to also have night, but it was taken out due to it just annoying folks.)

P.S. This should go to the wishlist forum.

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Offline SunBat

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Re: how about turning ON wind???
« Reply #5 on: September 23, 2010, 11:02:47 PM »
Please read through this and get back with us:

http://bbs.hitechcreations.com/smf/index.php/topic,297100.0.html

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Offline MachFly

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Re: how about turning ON wind???
« Reply #6 on: September 24, 2010, 01:41:40 AM »
It should not be possible for 1 pilot (plus formations) to accurately hit targets in a high speed bomber cruising at high altitudes.

Case in point.  

Japan in 1945.  B-29 bombers were forced to drop altittudes because they can't accurately hit targets at high altitudes.
create a random wind speed & directional generator , make it  at least unpredictable

I'll leave that to HTC's coding to decide

Winds are predictable most of the time.

The reason why B-29 were having trouble over japan is because japan has a jet steam over it, most paces do not. Even if HTC makes a jet stream when was the last time you seen a bomber over 30K in AH2?
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Offline Mus51

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Re: how about turning ON wind???
« Reply #7 on: September 24, 2010, 01:55:03 AM »
How about wake turbulence?
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Offline zack1234

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Re: how about turning ON wind???
« Reply #8 on: September 24, 2010, 02:51:28 AM »
Wind in game should move from left to right then right to left, a sometimes up and down Kvuo
By the way Kvuo I am still stalking you and listening to your music ;)
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Offline Boozeman

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Re: how about turning ON wind???
« Reply #9 on: September 24, 2010, 05:41:53 AM »
It should not be possible for 1 pilot (plus formations) to accurately hit targets in a high speed bomber cruising at high altitudes.

Case in point.  

Mosquito MK XVI

Fixed.  ;)

We already pay a substantial perk price for that abillity. I'm ok with that.

Offline Nypsy

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Re: how about turning ON wind???
« Reply #10 on: September 24, 2010, 06:13:30 AM »
Didn't AH1 have wind? Or am I dreaming?

Offline captain1ma

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Re: how about turning ON wind???
« Reply #11 on: September 24, 2010, 07:02:27 AM »
the AVA has wind in it try it out and have some fun!

Offline kvuo75

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Re: how about turning ON wind???
« Reply #12 on: September 24, 2010, 08:25:22 AM »
Wind in game should move from left to right then right to left, a sometimes up and down Kvuo
By the way Kvuo I am still stalking you and listening to your music ;)

 :aok :rock
kvuo75

Kill the manned ack.

Offline grumpy37

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Re: how about turning ON wind???
« Reply #13 on: September 24, 2010, 08:33:35 AM »
If bombers being so accurate is your concern then there is a fix for that with no extra coding at all.....  BRING BACK THE MANUAL BOMB SITE..........   
CO VF-10 "Grim Reapers"   Member JG54 in AVA

Offline Mister Fork

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Re: how about turning ON wind???
« Reply #14 on: September 24, 2010, 09:14:36 AM »
If you want wind, try the AvA.
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