Author Topic: 3 sector 163's  (Read 3198 times)

Offline LLogann

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Re: 3 sector 163's
« Reply #15 on: September 29, 2010, 11:52:55 AM »
 :rofl
for suck a little propeller, that thing can sure go fast  :D
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Offline SmokinLoon

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Re: 3 sector 163's
« Reply #16 on: September 29, 2010, 03:27:20 PM »
Not a thing gamey about it.

Fly slow enough to not rip off the dolly, rearm, rinse & repeat until you are at your destination.

For a little gnat, it has a big stinger   :devil

Milkin' the mileage; keeping the undercarriage while in flight; and re-armin'/re-fuelin' the me162 is in fact gaming the game at its best.  To each his own, no doubt.  but to argue that it "is not" and then to list the items you did seem a bit hypocritical, no?   
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Offline Tec

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Re: 3 sector 163's
« Reply #17 on: September 30, 2010, 09:23:40 AM »
If you're climbing, you're doing it wrong.
To each their pwn.
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Offline waystin2

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Re: 3 sector 163's
« Reply #18 on: September 30, 2010, 11:35:01 AM »
Was the actual ME163 capable of taking off and retaining it's dolly?
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Offline Mar

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Re: 3 sector 163's
« Reply #19 on: September 30, 2010, 01:51:40 PM »
I remember reading somewhere that the trickiest part of flying the 163 was knowing when to release the gear after takeoff, because it would bounce right back up into the plane. So from this I'm pretty sure that it's a manual release, and that the gear could be kept as long as you didn't let it rip off and take half the rocket with it.
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Offline VonMessa

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Re: 3 sector 163's
« Reply #20 on: October 01, 2010, 09:55:45 AM »
Milkin' the mileage; keeping the undercarriage while in flight; and re-armin'/re-fuelin' the me162 is in fact gaming the game at its best.  To each his own, no doubt.  but to argue that it "is not" and then to list the items you did seem a bit hypocritical, no?   

No, not at all.  Flying an aircraft within it's operational limits is not gaming the game.

Komet pilots would take off at about 320kph.  Once climbing speed of 676 kph was reached the dolly would be dropped.  Stay under that speed, and there would be no damage to the carriage.

It is not any more or less gamey than F4U's dropping landing gear or taking 30 seconds to rearm any plane.

If you are really looking for more realism, wear a flight suit whilst playing the game and , instead of going afk, just piss your pants.

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Offline waystin2

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Re: 3 sector 163's
« Reply #21 on: October 01, 2010, 10:24:02 AM »
Anybody have an answer on the earlier question that is definitive?
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Offline VonMessa

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Re: 3 sector 163's
« Reply #22 on: October 01, 2010, 10:25:44 AM »
Anybody have an answer on the earlier question that is definitive?

Yes, if it wasn't jettisoned, then invariably the dolly was retained  :D
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Offline waystin2

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Re: 3 sector 163's
« Reply #23 on: October 01, 2010, 01:17:37 PM »
Yes, if it wasn't jettisoned, then invariably the dolly was retained  :D

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Offline RoGenT

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Re: 3 sector 163's
« Reply #24 on: October 01, 2010, 03:07:16 PM »
I've had the worse luck with those things. I've flown it three times since my first tour in the game. The first time, I hit a tree on takeoff. Second time I collided with 234 (got him at least :rock) and the third time, I managed to shoot down a NIK on a strat run, but ran out of go-juice and ran into a building.


Offline - I collided with a buff. So yeah, getting home safely isn't my concern, it is just flying in general  :noid
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Offline Imowface

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Re: 3 sector 163's
« Reply #25 on: October 02, 2010, 06:25:44 PM »
No, not at all.  Flying an aircraft within it's operational limits is not gaming the game.

Komet pilots would take off at about 320kph.  Once climbing speed of 676 kph was reached the dolly would be dropped.  Stay under that speed, and there would be no damage to the carriage.

It is not any more or less gamey than F4U's dropping landing gear or taking 30 seconds to rearm any plane.

If you are really looking for more realism, wear a flight suit whilst playing the game and , instead of going afk, just piss your pants.



or blow your computer desk up while sitting on the runway in a 163
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Offline Tupac

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Re: 3 sector 163's
« Reply #26 on: October 03, 2010, 04:38:17 PM »
Wearing a flight suit? You have never played AH until you have played it nude. Its what we DM's do.
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Offline grizz441

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Re: 3 sector 163's
« Reply #27 on: October 03, 2010, 04:41:45 PM »
If you are really looking for more realism, wear a flight suit whilst playing the game and , instead of going afk, just piss your pants
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Offline BaldEagl

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Re: 3 sector 163's
« Reply #28 on: October 04, 2010, 02:29:00 AM »
Milkin' the mileage; keeping the undercarriage while in flight; and re-armin'/re-fuelin' the me162 is in fact gaming the game at its best.  To each his own, no doubt.  but to argue that it "is not" and then to list the items you did seem a bit hypocritical, no?   

So cutting throttle to save fuel is gaming the game?  I have news for you.  They could do that IRL too.

With proficient fuel management you can fly out three sectors, fight, climb out, then glide three sectors home.  About the same as IRL except in AH you don't have to firewall it to 20K+ then glide home.  The fighting is generally much lower here.
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Offline LLogann

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Re: 3 sector 163's
« Reply #29 on: October 04, 2010, 10:26:32 AM »
The HWK 509A could deliver variable thrust from 330 to 3,750 pounds, you are 100% correct sir!   :salute

So cutting throttle to save fuel is gaming the game?  I have news for you.  They could do that IRL too.

With proficient fuel management you can fly out three sectors, fight, climb out, then glide three sectors home.  About the same as IRL except in AH you don't have to firewall it to 20K+ then glide home.  The fighting is generally much lower here.

If you are going around thinking about the 163's fuel management, remember this one number..............   989

But you all can go figure out what it means.

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