Author Topic: carrier speed  (Read 1183 times)

Offline 1sum41

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carrier speed
« on: September 27, 2010, 08:55:37 PM »
I wished for this a long time ago. I would love to be able to change the task groups speed. say if you have command of the task group you could set it to full stop or 1 quarter half speed, 3 quarters or full speed. it would make them easier to defend. how to do that is up for discussion.

Offline Tupac

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Re: carrier speed
« Reply #1 on: September 27, 2010, 10:14:46 PM »
It's a good idea, but I don't think it would work. The carrier is for flying planes off of, and if it isnt moving full speed the fully loaded f6fs and corsairs wouldnt make it.
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Offline 321BAR

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Re: carrier speed
« Reply #2 on: September 27, 2010, 10:21:30 PM »
It's a good idea, but I don't think it would work. The carrier is for flying planes off of, and if it isnt moving full speed the fully loaded f6fs and corsairs wouldnt make it.
as of now its still faster than it should be...
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Offline Tupac

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Re: carrier speed
« Reply #3 on: September 27, 2010, 10:23:30 PM »
as of now its still faster than it should be...

No, its not. the carrier has a constant headwind, on top of it constantly moving at its top speed of 30 knots.
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Offline 321BAR

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Re: carrier speed
« Reply #4 on: September 27, 2010, 10:26:15 PM »
No, its not. the carrier has a constant headwind, on top of it constantly moving at its top speed of 30 knots.
can someone confirm this? i have always heard that the CV is moving faster than the realistic speed in order to shorten time between uses for them
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Offline 1sum41

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Re: carrier speed
« Reply #5 on: September 27, 2010, 11:24:29 PM »
the idea behind this was so that you could turn it tighter to avoid the BUFFs. and if you want your corsair fully loaded then put it up to full speed.

Offline Rolex

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Re: carrier speed
« Reply #6 on: September 27, 2010, 11:24:56 PM »
Our CV (Essex class) cruises at 1,000 yards per minute, or about 34 MPH. It does speed up a little after turns to reform the Task Group, but settles back quickly to cruise.

Essex class carriers had a maximum speed of 33 knots, or approximately 38 MPH.

Offline 321BAR

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Re: carrier speed
« Reply #7 on: September 28, 2010, 10:43:05 AM »
Our CV (Essex class) cruises at 1,000 yards per minute, or about 34 MPH. It does speed up a little after turns to reform the Task Group, but settles back quickly to cruise.

Essex class carriers had a maximum speed of 33 knots, or approximately 38 MPH.
thank you for clearing that up for me <S>
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Offline Lusche

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Re: carrier speed
« Reply #8 on: September 28, 2010, 11:27:25 AM »
the idea behind this was so that you could turn it tighter to avoid the BUFFs.

On very tight turns the CV already slows down. Actually it's almost down to 0 knots sometimes when it's turning in place after a quick succession of very radical course plots.
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Offline Traveler

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Re: carrier speed
« Reply #9 on: September 28, 2010, 12:12:27 PM »
Our CV (Essex class) cruises at 1,000 yards per minute, or about 34 MPH. It does speed up a little after turns to reform the Task Group, but settles back quickly to cruise.

Essex class carriers had a maximum speed of 33 knots, or approximately 38 MPH.

Where did you get this 1000 yards per minute number from?  Last time I checked it takes an hour for an AH CV to travel from one sector line to the next sector line,  that puts the speed at 25 Miles per hour or 28Knots. 
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Offline whels

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Re: carrier speed
« Reply #10 on: September 28, 2010, 12:23:11 PM »
Our CVs move alittle faster than normal because we dont have wind to turn into to help loaded planes takeoff.
So HT made the CV go alittle faster to give us atrifical  head wind speed for takeoffs.

Offline Spikes

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Re: carrier speed
« Reply #11 on: September 28, 2010, 02:31:19 PM »
Where did you get this 1000 yards per minute number from?  Last time I checked it takes an hour for an AH CV to travel from one sector line to the next sector line,  that puts the speed at 25 Miles per hour or 28Knots. 
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Offline Sabre

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Re: carrier speed
« Reply #12 on: September 29, 2010, 10:33:53 AM »
I've always advocated for giving direct helm and speed control to the CV commander, as long as they remain in the pilot house or manning a gun.  Yes, that will mean you might be on the deck ready to launch when the ship suddenly slows, but that's really no different then the problem you already face when someone suddenly turns the CV just as you spawn to launch or just as you release brakes.  This capability would have several benefits.  First, it would allow rapid speed and directional changes to evade bombs and torps.  Second, it would allow you to slow for more accurate and sustained shore bombardment.  Typically, fleets didn't steam along at 30kts when shelling the beach.  Of course, you'd have to make it possible for the fleet "pilot" to run aground if you give direct helm control; I'd include an automated verbal warning, such as "Grounding eminant; turn to port/starboard immediately!"  The penalty for running aground could be that the entire fleet stops and is immobile for 5-10 minutes, then the "pilot" must back the ships off before resuming steaming in open water.  If you wanted to provide even more extreme (and mimic the real-life) career consequence of running your ship aground, make it so the player who does this can not assume command of any task group for the next 6 weeks! :O
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Offline ImADot

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Re: carrier speed
« Reply #13 on: September 29, 2010, 10:47:32 AM »
First, it would allow rapid speed and directional changes to evade bombs and torps.

Just how fast do you think 36,000 tons should be able to change speed and direction?
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Offline Traveler

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Re: carrier speed
« Reply #14 on: September 29, 2010, 10:58:20 AM »
Spawn yer plane on the deck and pull up the E6B.

Your 100% correct.  I had originally been told that the speed was 25 MPH or 28Knots. (perhaps that was in AH I?)  It appears that the speed is  now 34 MPH or 39 Knots.  Which means that a sector is crossed in 44 minutes.  Perhaps someone from HiTech can provide the actually speed.  Perhaps that speed given by the E6B is not totally accurate given that the location of the pitot tube on a tail drager is not accurate until the aircraft has enough speed to lift the tail and allow the ram air source to enter the pitot tube as it was designed.  Sitting at an angle on the deck the indicated airspeed would be low, no?  
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