With two LWMA arenas, players will simply jump to the other LWMA arena until the destroyed strat imposed hardship is gone. The current AH general culture enjoys dishing out pain and hardship to other players\countries. When the same happens to them they begin ditching to the other arenas. Titanic Tuesday is the only time I see anyone really digging their feet in and fighting back. Why?....Because it's the only arena on Tuesday night with the uber late war rides that give average players some sense of parity and personal power in the arenas.
Localised hardship works because players will stay in the arena but move to another feild with fewer problems once they feel overwhelmed or unable to compete in that sector. Defending a single feild against a hoard or resuplying the HQ to gain back radar is about all the attention span and tollerance for incovieniance your average player is willing to invest. Once you allow destroying a strategic target to become more than points for the attacker and be a single factor to control the outcome of a country for longer than 5 minutes, you will begin loosing your average player base.
So localised hardship but making strat mean more in the game....hmmm?Try a map with the three countries broken into equal sectors each dominated by a sector strat. Right now to win a map you have to own what,,,70% of your own country and 40% of the other two? Each country is 5 sectors with 5 strat and some number of airfeilds and other bases. To win the war and reset the map you have to take 2 sectors of the other two countries which cannot be accomplished without capturing those sectors feilds and destroying or capturing the strat to capture the sector. When you capture the last feild that strat has to be down or captured to give your country that sector. All of this while keeping 4 of your own sectors. You still own your sector until the strat is destroyed or captured after all the feilds are captured from you. Means if just one feild gets recaptured during the process you have to take it back while making sure the strat will be destroyed or captured when you get that feild back. Process is probably simpler is destroying the strat is the requirement.
In a way it would be similare to some of our new giant maps with all of the big islands with about 5 or 6 bases in each country. Just add a strat in the middel of the island and say the country taking all of the bases doesnt own the island without also destroying or capturing the strat to get one of two stages towards winning the map. A good first map would be an ocean map where each country has 6 islands. One island in the backfeild with the HQ and defensive bases then 5 islands with feilds and a strat. Maybe have some of the bases point vehical spawns outside of the strat to have GV battles for the strat.
Some kind of a strat completely destroyed or captured message and country x owns sector y message should pop up along with being able to right click on the strat and see who owns it be labeled.
At the rate countries take some of these islands on the new maps with 5 bases on them, this should be possible. Kill the strat or
capture the strat to own that sector and pass out points for the effort of bombing it into oblivion or capturing it. Say 15-20 troops. Add some manned ack, 17lbers along with auto ack. The buffs eventualy will level the place but, fun could be had defending against GV's and jabo. Think of being the last guy holding up the other country from taking a whole sector. All that will matter to own the sector is when the last base falls you better have flattened or captured the strat to own that realestate. Don't know...totaly destroy the strat or 15-20 troops to capture the strat....hmmmm.
This would make strats more important to the game while keeping pain and hardship localised so as to not make players bail to another arena.
And to the GV'ers who will want a GV hanger in the strat if it has mannable guns. No body really likes built in no brainer spawn camping. So the other feilds spawn in just outside of easy spawn camping setup driving range and tank battles insue for the realestate while manned and auto ack supports from the strat. Jabo and bombers are going to flatten the place anyway. Think of Stalingrad. Preplan spawned in defences and supply drops and muppets and piggies Oh My and other fantasy critters......
This is just an idea to promot combat without allowing a single newbie in a suicide Lancaster to shut down a resource for a whole country for an extended period of time other than resupplyable radar.