Author Topic: A new ship!  (Read 3294 times)

Offline grizz441

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Re: A new ship!
« Reply #15 on: October 11, 2010, 09:54:19 PM »
Puffy is a joke.  +1

Offline oakranger

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Re: A new ship!
« Reply #16 on: October 11, 2010, 09:55:26 PM »
Puffy is a joke.  +1

Untill it kills you 10k out, 20k high.
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Offline JHerne

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Re: A new ship!
« Reply #17 on: October 11, 2010, 11:11:57 PM »
Fletcher class destroyers have 5 turrets.

Yea, I know...but how many do we have access to in AH destroyers??? We have access to 4 - X turret is non-functional in the game.

If there's one thing I know - its Fletchers...



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Offline BrownBaron

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Re: A new ship!
« Reply #18 on: October 11, 2010, 11:16:00 PM »
Puffy is a joke.  +1

Can't have a good fight within 30K of a CV anymore. +1, though I think no puffy ack is a bit drastic. Perhaps simply a wider less accurate spread of fire.
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Offline Saxman

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Re: A new ship!
« Reply #19 on: October 11, 2010, 11:26:00 PM »
Can't have a good fight within 30K of a CV anymore. +1, though I think no puffy ack is a bit drastic. Perhaps simply a wider less accurate spread of fire.

As I said, make puffy ack so that's actually fired BY guns, not automatically generated around the target. You'll see the whines about the effectiveness of puffy ack decline TREMENDOUSLY.

The problem is that puffy ack is instantaneous and radar guided, and the amount of flak bursts is the same regardless of the size of the bounding box (IE, a fighter and four-engine bomber have two different sized "target" boxes, but both receive the same amount of ack. The result is a fighter is more likely to go down because the flak is more concentrated). Make ALL AAA so that it's fired by the guns. That means it will actually be possible to evade flak to a point by changing direction. Thus, fighters and small attack craft (IE, SBDs and D3As) will actually have a chance of getting through the flak barrage since they can more easily change course to throw off the aim of the gunners.

It would also be nice if EVERY gunner didn't zero in on one target the way they do now, or prioritized BUFF formations over fighters, but this change would be a good start.
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Offline JHerne

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Re: A new ship!
« Reply #20 on: October 12, 2010, 09:01:34 AM »
        Btw JHerne, this one has 16 5 inch in 8 turrets, 6 inline and 2 others just forward of the stern battery.

As built Rino, yes. The first 4 ships of the class, Atlanta, Juneau, San Juan, and San Diego, all had the wing turrets. Atlanta and Juneau were sunk at Savo, leaving only San Juan and San Diego. All ships from Oakland (the 5th) on had their turrets removed and replaced with 40mm Mk II guns in an effort to save weight. Since all of the ships we have are late war configurations, I would figure that if a CLAA were added, it would be the later, more common design.

CLAA is simply too uber.

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Offline waystin2

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Re: A new ship!
« Reply #21 on: October 12, 2010, 09:03:40 AM »
Nope.  Sounds like an easy CV plane vulch setup to me.
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Offline 321BAR

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Re: A new ship!
« Reply #22 on: October 12, 2010, 12:42:22 PM »
you guys want new ships? put some BBs in please... i'd love to see the New Jersey going full broadside on a base with the cruiser backing it up smacking buildings down in town... and id also like to see the realism of forcing 8" and 16" guns only allowed to fire when AA gunnery is not used. make it into a "ship mode" style of combat and a ship commander to allow for the sea to sea fighting and AA fighting. 40mm guns wouldnt be manned while an 8" or 16" gun fired just for the fact that the gun would make whoever was in the 40mm gun mount fly overboard with bleeding ears and KOd
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Offline grizz441

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Re: A new ship!
« Reply #23 on: October 12, 2010, 01:37:28 PM »
Nope.  Sounds like an easy CV plane vulch setup to me.

It's hard to vulch above 3k. :rofl

Offline waystin2

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Re: A new ship!
« Reply #24 on: October 12, 2010, 02:33:10 PM »
It's hard to vulch above 3k. :rofl

Not really.  Just take something fast like an LA-7 or Pony D, or.. er.. um.. a 262. :D
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Offline Spikes

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Re: A new ship!
« Reply #25 on: October 12, 2010, 03:09:26 PM »
Untill it kills you 10k out, 20k high.
Think that's what he meant anyway.
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Offline grizz441

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Re: A new ship!
« Reply #26 on: October 12, 2010, 04:56:14 PM »
Not really.  Just take something fast like an LA-7 or Pony D, or.. er.. um.. a 262. :D

We are talking about the puffy ack.  not the regular ack or the 5".  Nevertheless, how can one vulch from 3k above an airfield?

Offline waystin2

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Re: A new ship!
« Reply #27 on: October 12, 2010, 06:06:53 PM »
We are talking about the puffy ack.  not the regular ack or the 5".  Nevertheless, how can one vulch from 3k above an airfield?

I do it all the time, as do you.  Rip around on the deck at high speed and tag guys lifting or just lifted.  Horizontal vulching! :aok
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Offline Spikes

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Re: A new ship!
« Reply #28 on: October 12, 2010, 06:11:19 PM »
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Offline grizz441

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Re: A new ship!
« Reply #29 on: October 12, 2010, 07:59:14 PM »
I do it all the time, as do you.  Rip around on the deck at high speed and tag guys lifting or just lifted.  Horizontal vulching! :aok

What does that have to do with this wish?  The puffy ack is only enabled above 3k.