Author Topic: Spawn Points inverted  (Read 328 times)

Offline Chilli

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Spawn Points inverted
« on: October 17, 2010, 03:30:03 PM »
Today's LW Blue arena map:  A3 spawn to A64 and A4 are inverted.  South spawn goes to SE and visa versa.

Offline dkff49

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Re: Spawn Points inverted
« Reply #1 on: October 18, 2010, 09:41:18 AM »
The direction listed on in the hanger is not related to the direction on the map the spawn is from your base. It is however listed according to the direction the gv is facing when you spawn in.
Haxxor has returned!!!!
Dave
        

Offline Chilli

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Re: Spawn Points inverted
« Reply #2 on: October 18, 2010, 01:14:36 PM »
 :headscratch:  Bug or no?  Haxxor, now I am more confused than when I tried to get to V64 from the spawn  :uhoh

I hear what you are saying, but my virtual compass can't comprehend, this as a design.  First, I would need to know which direction that I would be heading in the future when I spawn in  :bolt:   ....  :cheers: ..... gulp.... aaaahhh

I bet it works fine when I have enough beers.  :D

Offline dkff49

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Re: Spawn Points inverted
« Reply #3 on: October 19, 2010, 01:27:48 PM »
I am not a big fan of it either but I know from using the terrain editor how the system registers the spawn buttons in the hanger.

I placed my spawns so that they would match up so as to not confuse anyone but there are some that do not work that way. It is not not necessarily a bug. It is however dependent on how the terrain builder placed the spawn, directionally and not where they place the spawn.

It does suck that using a spawn is more trial and error to choose the right spawn but it is how HT programmed the game.
Haxxor has returned!!!!
Dave