Author Topic: Fallout: New Vegas  (Read 2076 times)

Offline druski85

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Re: Fallout: New Vegas
« Reply #45 on: October 22, 2010, 02:17:39 PM »
In my current campaign, money isn't an issue.  I'm at level 10, with about 4.3k caps.  However, I'm quite sure when I switch over to hardcore mode on my next toon, that things will be different. 

Ugghhhh every time I read this damn thread it makes me want to leave work to go home and play.   :bolt:

Offline kilo2

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Re: Fallout: New Vegas
« Reply #46 on: October 22, 2010, 03:03:28 PM »
Level 10 now with 2.4 thousand caps. I am a poor bastage. I do have a chick with me who has this robotic hand giggty. I think you can get a mole rat from the town outside the quarry but iam not sure on that. IT is loads better than fallout 3 addicted like i was with Red Dead.
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Offline Serenity

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Re: Fallout: New Vegas
« Reply #47 on: October 22, 2010, 05:12:18 PM »
Okay, Wild Wasteland perk. What's it do? I've got it, but haven't noticed anything strange...

Offline Tupac

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Re: Fallout: New Vegas
« Reply #48 on: October 22, 2010, 05:21:06 PM »
If you have 100 caps and want more, here's what to do.

Do the quest to guard the door of the plasma gun shop in freeside.

After that, go get a 100 cap bodyguard.

Run into the plasma gun store and grab everything you can, then run. Your bodyguard will be a meat shield.

I got near 2000 caps last time I did it.
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Offline Krupinski

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Re: Fallout: New Vegas
« Reply #49 on: October 22, 2010, 05:40:12 PM »
Okay, Wild Wasteland perk. What's it do? I've got it, but haven't noticed anything strange...

Random things pop up every once in awhile, near the starting point there's a skeleton in a refrigerator - that didn't save him  ;). There should be a notification at the top left when you're near something.
« Last Edit: October 22, 2010, 05:44:16 PM by Krupinski »

Offline Serenity

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Re: Fallout: New Vegas
« Reply #50 on: October 22, 2010, 05:45:18 PM »
Random things pop up every once in awhile, near the starting point there's a skeleton in a refrigerator - that didn't save him  ;). There should be a notification at the top left when you're near something.


Are there any areas a discovery is more likely?

Offline Krupinski

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Re: Fallout: New Vegas
« Reply #51 on: October 22, 2010, 05:50:35 PM »


Are there any areas a discovery is more likely?

I know some things are changed, without the WW perk you will find a Gauss Rifle somewhere on the map. With the perk you'll find an Alien Blaster in the same location, but no Gauss Rifle.

Offline Serenity

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Re: Fallout: New Vegas
« Reply #52 on: October 22, 2010, 06:43:18 PM »
Okay, this is driving me crazy. Everywhere I seem to go, I am completely overwhelmed. 4-5 Glowing ones come flying in at me in certain areas, 4 deathclaws at once, and none of my weapons are up to the task. Does it get any more manageable at some point?

Offline Ack-Ack

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Re: Fallout: New Vegas
« Reply #53 on: October 22, 2010, 06:50:02 PM »
Okay, Wild Wasteland perk. What's it do? I've got it, but haven't noticed anything strange...

You'll hear some notes of weird music and a "..." icon will appear in the top left corner of your HUD.  It usually means there is something "weird" near you that is usually some sort of American pop culture reference like the refigerator from the last craptastic Indiana Jones movie.  While it's more of an easter egg kind of thing, there are some loot that you won't stumble across unless you have the Wild Wasteland perk.

ack-ack
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Offline Krupinski

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Re: Fallout: New Vegas
« Reply #54 on: October 22, 2010, 07:03:12 PM »
You'll hear some notes of weird music and a "..." icon will appear in the top left corner of your HUD.  It usually means there is something "weird" near you that is usually some sort of American pop culture reference like the refigerator from the last craptastic Indiana Jones movie.  While it's more of an easter egg kind of thing, there are some loot that you won't stumble across unless you have the Wild Wasteland perk.

ack-ack

:aok

Offline Ack-Ack

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Re: Fallout: New Vegas
« Reply #55 on: October 22, 2010, 07:15:04 PM »
Okay, this is driving me crazy. Everywhere I seem to go, I am completely overwhelmed. 4-5 Glowing ones come flying in at me in certain areas, 4 deathclaws at once, and none of my weapons are up to the task. Does it get any more manageable at some point?

Yeah, don't travel north out of the starter town.  work your way south to Primm first, do the save the deputy quest and speak with him and then go to Novac.

Do the quests in Novac and go to the RepConn Test Site and do that quest to help the ghouls (but don't get 2 things needed to launch the rocket yet).  When you're sent off to get the two parts needed to launch the rockets, go back to Primm and talk to the old guy in the Mojave Express office (Do not go to the scrap yard first, otherwise you bug the robot companion quest) and ask him about the robot (ED-E) to open up a side quest.  If you're repair isn't high enough to repair him, you should have all the necessary parts if after going through RepConn (you should also have enough resources to reprogram the Primm Slim to be the new sheriff).  If you have ED-E up and running, now it's time to go to the scrap yard as now the ED-E quest says to go to the scrap yard.  Go to the scrap yard and you'll get a message from ED-E and it will play a voice recording giving some additional clues and pick up the rocket fuel and get the location of the 2nd part for the rockets.  Finish off the quest for the ghouls (if you sabotage the launch it gives positive karma points for the people of Nomac), go to Helios One for the next part of ED-E's quest and after you've done that go to Nipton and continue that stage of the main story quest.  Afterwards you should be strong enough to be able to explore around without dying all the time.  Unlike Fallout 3, a poorly rolled character will make this game a lot tougher than it would be normally and unlike Fallout 3, specializing in just one thing (like all guns, nothing else) isn't going make things easier.  Best to spread things around, as stats pay more of an important part in New Vegas than in Fallout 3.

Remember, do not go to the Gibson Scrapyard prior to getting the ED-E quest and fixing it.  If you do you'll never be able to complete the ED-E companion quest which means you'll never be able to upgrade its laser or armor nor the treasure it's supposed to know the location of.  Only go to the scrap yard after you've repaired ED-E and you get the prompt to go to the scrap yard.

ack-ack
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Elite Top Aces +1 Mexican Official Squadron Song

Offline Serenity

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Re: Fallout: New Vegas
« Reply #56 on: October 22, 2010, 07:25:57 PM »
Yeah, don't travel north out of the starter town.  work your way south to Primm first, do the save the deputy quest and speak with him and then go to Novac.

Do the quests in Novac and go to the RepConn Test Site and do that quest to help the ghouls (but don't get 2 things needed to launch the rocket yet).  When you're sent off to get the two parts needed to launch the rockets, go back to Primm and talk to the old guy in the Mojave Express office (Do not go to the scrap yard first, otherwise you bug the robot companion quest) and ask him about the robot (ED-E) to open up a side quest.  If you're repair isn't high enough to repair him, you should have all the necessary parts if after going through RepConn (you should also have enough resources to reprogram the Primm Slim to be the new sheriff).  If you have ED-E up and running, now it's time to go to the scrap yard as now the ED-E quest says to go to the scrap yard.  Go to the scrap yard and you'll get a message from ED-E and it will play a voice recording giving some additional clues and pick up the rocket fuel and get the location of the 2nd part for the rockets.  Finish off the quest for the ghouls (if you sabotage the launch it gives positive karma points for the people of Nomac), go to Helios One for the next part of ED-E's quest and after you've done that go to Nipton and continue that stage of the main story quest.  Afterwards you should be strong enough to be able to explore around without dying all the time.  Unlike Fallout 3, a poorly rolled character will make this game a lot tougher than it would be normally and unlike Fallout 3, specializing in just one thing (like all guns, nothing else) isn't going make things easier.  Best to spread things around, as stats pay more of an important part in New Vegas than in Fallout 3.

Remember, do not go to the Gibson Scrapyard prior to getting the ED-E quest and fixing it.  If you do you'll never be able to complete the ED-E companion quest which means you'll never be able to upgrade its laser or armor nor the treasure it's supposed to know the location of.  Only go to the scrap yard after you've repaired ED-E and you get the prompt to go to the scrap yard.

ack-ack

I wish I'd known this earlier :( I'm about 5 game play hours past sending the ghouls off.

Offline Krupinski

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Re: Fallout: New Vegas
« Reply #57 on: October 22, 2010, 07:26:36 PM »
My game glitched on the quest where you help the ghouls, I brought them the two rocket supplies (Everything is checked as being completed) but nothing is happening?  :headscratch:  :cry

Offline Ack-Ack

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Re: Fallout: New Vegas
« Reply #58 on: October 22, 2010, 07:57:39 PM »
I wish I'd known this earlier :( I'm about 5 game play hours past sending the ghouls off.

Restart the game.  I got the game early and started playing it over the weekend and had to restart it due to the ED-E broken quest bug.  Had 16 hours already invested in it but I restarted and rolled a new character knowing what I know now and am having a much more enjoyable and less frustrating experience.

ack-ack
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Offline Serenity

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Re: Fallout: New Vegas
« Reply #59 on: October 22, 2010, 08:03:19 PM »
Restart the game.  I got the game early and started playing it over the weekend and had to restart it due to the ED-E broken quest bug.  Had 16 hours already invested in it but I restarted and rolled a new character knowing what I know now and am having a much more enjoyable and less frustrating experience.

ack-ack

What would you suggest rolling for skills?