I'm not as knowledgeable as I wish I were when it comes to the physics/mathematics of flight and prop wash dynamics, so I'm hoping that some of you can shed some light on this. This discussion isn't intended to be in reference to the game.
My understanding is that as the prop pitch increases (angle of attack of propeller blades), it takes a larger bite out of the air.
1) Would this decrease the angle of the at which the air spirals around the airplane (I know its probably poorly worded, I posted a pictures to help)?
2) Would this effect the amount of 'roll' induced by the slip stream (because the angle at witch the air is hitting the wings is different)?
3) Depending on the current speed of the aircraft, I'm assuming there is an optimal pitch for acceleration, is this correct?
4) In systems where you manage the pitch indirectly via RPMs, is the 'highest-safe' RPMs always the best for acceleration, or would 'taking a larger bite' out of the air at a lower RPM sometimes be more 'optimal' than spinning faster and taking smaller 'bites' out of the air?
Thanks

