Author Topic: The 'Old Clouds' and a More Realistic Fighting Environment  (Read 941 times)

Offline bj229r

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Re: The 'Old Clouds' and a More Realistic Fighting Environment
« Reply #15 on: November 07, 2010, 09:16:48 AM »
Clouds offer a pleasant distraction to the predictable norm. Varying locations, varying alts make them a blast
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Offline CAP1

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Re: The 'Old Clouds' and a More Realistic Fighting Environment
« Reply #16 on: November 07, 2010, 09:28:02 AM »
Clouds offer a pleasant distraction to the predictable norm. Varying locations, varying alts make them a blast

yep......

in the ava, they're at different altitudes, they're more realistic, and they move too. on the twin rivers map, there's even dust storms.  i wouldn't be surprised if one of the pacific setups(which have a VERY realistic 5 mile vis right now) were to suddenly develop fog rolling in on some of the coastal bases.  :devil
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Offline Molsman

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Re: The 'Old Clouds' and a More Realistic Fighting Environment
« Reply #17 on: November 07, 2010, 11:37:26 AM »
lol dont forget about the Wind also playing a roll with those clouds moving in and out took some time getting used to that also stinks watching your bullets miss due to a wind gust  :lol :lol :lol :lol
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Offline tassos

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Re: The 'Old Clouds' and a More Realistic Fighting Environment
« Reply #18 on: November 07, 2010, 11:43:06 AM »
Iam Missing the Bad Weather Front that crosses the Map in 12 hours Like it was once in AH1
We flew B17 raids in High alt and dived in Bad weatherclouds than the sky cleared and the clouds where behind
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Offline CAP1

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Re: The 'Old Clouds' and a More Realistic Fighting Environment
« Reply #19 on: November 07, 2010, 11:43:42 AM »
lol dont forget about the Wind also playing a roll with those clouds moving in and out took some time getting used to that also stinks watching your bullets miss due to a wind gust  :lol :lol :lol :lol

that;'s what i mean....all of these little things just add more to the fun.  :aok
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Offline 68ZooM

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Re: The 'Old Clouds' and a More Realistic Fighting Environment
« Reply #20 on: November 07, 2010, 01:31:11 PM »
yep......

in the ava, they're at different altitudes, they're more realistic, and they move too. on the twin rivers map, there's even dust storms.  i wouldn't be surprised if one of the pacific setups(which have a VERY realistic 5 mile vis right now) were to suddenly develop fog rolling in on some of the coastal bases.  :devil

there was a MA map last week or so where one of the knight ports was fogged in most of the time, it made for great battles on land and air, you'd park your GV and you could hear the enemy GV's but couldn't see them until the fog bank moved then you had a few minutes before the next one rolled in, it was challenging and great fun
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Offline CAP1

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Re: The 'Old Clouds' and a More Realistic Fighting Environment
« Reply #21 on: November 07, 2010, 01:38:44 PM »
there was a MA map last week or so where one of the knight ports was fogged in most of the time, it made for great battles on land and air, you'd park your GV and you could hear the enemy GV's but couldn't see them until the fog bank moved then you had a few minutes before the next one rolled in, it was challenging and great fun

there was one like that a couple of years ago, when i was flying with the playmates. we had just lost the port, and iw as on my way to pork a gv base.....was asked to divert to the port for the re-take. i couldn't hit anything, 'cause i couldn't see it.  :D
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