Author Topic: F6F-5 LtCdr Robert A. Weatherup (WIP)  (Read 813 times)

Offline Amaazee

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F6F-5 LtCdr Robert A. Weatherup (WIP)
« on: November 14, 2010, 06:58:08 AM »
I haven't worked on it in awhile because of school.

But I found out how to view my skin offline so I did and this is how it looks now.

Gonna try and finish before the end of the month. I don't have the weathering in yet and haven't finished the paint for the entire plane yet.


Also why are the wings green? They have a shade of green to them for some odd reason...  :headscratch:








« Last Edit: November 14, 2010, 07:04:51 AM by Amaazee »
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Offline Plazus

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #1 on: November 14, 2010, 06:33:19 PM »
I am not a skinner, but maybe the layers aren't "merged" correctly? You might want to check your skin files to see if the layers stack up in the right order and that they are all combined correctly. Then again, I am just an idiot when it comes to Photoshop.
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Offline MAX-107

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #2 on: November 14, 2010, 07:34:15 PM »
That's kind of cool lol

Offline BrownBaron

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #3 on: November 14, 2010, 07:36:25 PM »
HM...your whites are lookin' a bit yellow on my end.
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Offline Amaazee

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #4 on: November 15, 2010, 05:33:22 AM »
HM...your whites are lookin' a bit yellow on my end.


Yeah I don't know what went wrong, gonna go re-check my layers and make sure that they are all done correctly.
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Offline Knite

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #5 on: November 15, 2010, 03:49:09 PM »
Amazee, I'd check (or remove) your materials.txt file with that skin. If you screwed up the numbers accidentally it can give off a green (or red, or blue) glow/sheen like that.

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Offline Amaazee

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #6 on: November 16, 2010, 06:57:02 PM »
Amazee, I'd check (or remove) your materials.txt file with that skin. If you screwed up the numbers accidentally it can give off a green (or red, or blue) glow/sheen like that.



I don't get what you are saying...
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Offline Knite

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #7 on: November 17, 2010, 01:24:48 PM »
I don't get what you are saying...

Amaazee, when you create a skin, in that folder there's typically a file called materials.txt

You can adjust how the lighting in the game affects your plane through that materials.txt file. I was suggesting maybe something in that file was causing the lighting in game to light up your plane with a green tinge, making it look green-ish. Removing that materials.txt file should set the plane back to "default lighting"


Unless of course you checked your layers like you said and found a problem?
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Offline Saxman

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Re: F6F-5 LtCdr Robert A. Weatherup (WIP)
« Reply #8 on: November 22, 2010, 11:22:33 PM »
I'm guessing you're modifying another skin? I find it easier to create a completely blank template with all the base layers (panel lines, details, etc) and no "paint" (so make it a uniform gray) and weathering, as these are going to vary plane by plane. Makes it easier to check your surface details when you don't have the paint in the way.

Incidentally, depending on the coloration you're using your upper fuselage color MAY come out greenish and that's absolutely fine. The Non-Specular Sea Blue used on the tricolor birds had a slightly greenish tint to it (modern paint jobs on restored birds where the aircraft are a very plain dark blue seriously irk me). The semi-gloss used on the overall Dark Sea Blue aircraft later in the war was VERY dark. Looks like you've got a pretty good color match for a tricolor bird. If she's supposed to be overall DSB you might want to darken it up some. There's also websites out there that give direct RGB values for the actual historic paints, and that can be a GREAT resource if you feel your colors are off.

Also, when you get around to weathering her keep in mind that blue paints tended to fade towards the gray end of the spectrum, so you would actually want to nudge things slightly in that direction. With this being a CV bird you don't need to worry about it as much as you would a land-based one, (compare my two land-based VMF-214 Corsairs to the VMF-321 bird, which operated off USS Kwajalein) but you might want to fade the upper surfaces (wing tops, top of the nose and cowl, and spine) ever so slightly to add some gray to it, and blend it into the sides of the fuselage which would receive less direct sunlight and have less fading. Under surfaces you can almost leave at their pure values.
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