Author Topic: Change coming soon to arena capping methology.  (Read 10405 times)

Offline Dadsguns

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Re: Change coming soon to arena capping methology.
« Reply #120 on: November 20, 2010, 08:02:51 AM »
The Hope and Change bandwagon was something many invested on recently and was sadly disappointed. 

This idea is just addressing the tip of the iceburg of the overall problems with dynamics in this game, this is not the solution. Its a bandaid.



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Offline kilz

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Re: Change coming soon to arena capping methology.
« Reply #121 on: November 20, 2010, 08:16:29 AM »
some people are never happy thanks for all that helped change this  :aok :salute
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Offline helbent

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Re: Change coming soon to arena capping methology.
« Reply #122 on: November 20, 2010, 08:21:33 AM »
I swear! Sometimes, I just dont understand lusche's methodologies.

If you look at his handy charts on page 6 (i think), he has Late war Orange depiced by a blue line and he has Late war Blue depicted by an orange line.

ARE YOU EFFIN TRYING TO CONFUSE ME!?!?!?!
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Online Bizman

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Re: Change coming soon to arena capping methology.
« Reply #123 on: November 20, 2010, 09:41:10 AM »
Thanks to everyone concerned. For the first time in years there was enough players to make a fight and all channelmates for good company in the very LW arena I was allowed to enter.  :banana:  :x  :cheers:
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Offline viking73

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Re: Change coming soon to arena capping methology.
« Reply #124 on: November 21, 2010, 12:40:15 AM »
This is a good change. However it needs tweaked cause there's a couple drawbacks. First, when everyone is kicked out, many are just quitting for the night instead of continuing to fly which cuts back on the numbers. Second, when you go to get in, there is a delay in startup so the off peak arena doesn't appear right away. The one drawback I could see in when I heard about this new method right away is that there may be a really good fight somewhere and one of the countries may be on the verge of winning a long hard fought base only to have to quit. I know things stay as is on the map, but the same people are not there to continue the fight at 3 or 4pm when things change again. So you're killing momentum and enjoyment.

But anyway, HTC, what you should do is one of two things.

1. Leave the Orange up and close Blue then use Orange as your one off peak arena.
OR...

2. Open the off peak arena before closing the others to allow a smoother transition.

I would say Option 1 is best. There's no reason for a whole new added arena (off peak). Just leave one of the prime two open and change the numbers allowed in. This would allow for a continuation of gameplay on the same map and also just have 1 arena. It would allow for anyone no matter where they live to get on anytime and continue an ongoing battle.    :salute
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Offline kvuo75

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Re: Change coming soon to arena capping methology.
« Reply #125 on: November 21, 2010, 01:08:39 AM »
But anyway, HTC, what you should do is one of two things.

1. Leave the Orange up and close Blue then use Orange as your one off peak arena.
OR...

2. Open the off peak arena before closing the others to allow a smoother transition.

I would say Option 1 is best. There's no reason for a whole new added arena (off peak). Just leave one of the prime two open and change the numbers allowed in. This would allow for a continuation of gameplay on the same map and also just have 1 arena. It would allow for anyone no matter where they live to get on anytime and continue an ongoing battle.    :salute

You really didn't ever read the arena message did you?

The off peak arena opens as the prime time arenas close, and vice versa.

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Offline SHawk

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Re: Change coming soon to arena capping methology.
« Reply #126 on: November 21, 2010, 11:32:27 AM »
Here's an Idea, Leave both arenas alone and uncap them and let the players play where they want :aok

Never heard one complaint when they were like this when WW1 arena first came out.

Of course the simple solution will never happen, all of this is so stupid and is gonna piss people off and make them just quit.



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Offline Cooley

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Re: Change coming soon to arena capping methology.
« Reply #127 on: November 22, 2010, 08:25:13 AM »
Here's an Idea, Leave both arenas alone and uncap them and let the players play where they want :aokNever heard one complaint when they were like this when WW1 arena first came out.

Of course the simple solution will never happen, all of this is so stupid and is gonna piss people off and make them just quit.



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Offline DH367th

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Re: Change coming soon to arena capping methology.
« Reply #128 on: November 22, 2010, 08:41:03 AM »
^^^^^^ +1
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Offline Knite

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Re: Change coming soon to arena capping methology.
« Reply #129 on: November 22, 2010, 09:34:39 AM »
Of course the simple solution will never happen, all of this is so stupid and is gonna piss people off and make them just quit.

That's because the "simple solution" was the crux of the problem that started all of this cap nonsense to begin with.

Losing customers due to unhealthy community due to too large of arena doesn't get fixed by re-opening the game to the large numbers that originally cause the unhealthy community.
Only options are to either reduce the size of the arenas (current solution), or fix what it was about the large arena that was actually creating the unhealthy community (lots of theories, but no one knows for sure, and even less fixes available).
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Offline dedalos

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Re: Change coming soon to arena capping methology.
« Reply #130 on: November 22, 2010, 10:01:12 AM »
Here's an Idea, Leave both arenas alone and uncap them and let the players play where they want :aok

Never heard one complaint when they were like this when WW1 arena first came out.

Of course the simple solution will never happen, all of this is so stupid and is gonna piss people off and make them just quit.



SHawk, you just made the Dedalos list.  Congratulations  :aok  :lol
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Dedalos pretty much ruined DA.

Offline dedalos

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Re: Change coming soon to arena capping methology.
« Reply #131 on: November 22, 2010, 10:33:41 AM »
That's because the "simple solution" was the crux of the problem that started all of this cap nonsense to begin with.

Losing customers due to unhealthy community due to too large of arena doesn't get fixed by re-opening the game to the large numbers that originally cause the unhealthy community.
Only options are to either reduce the size of the arenas (current solution), or fix what it was about the large arena that was actually creating the unhealthy community (lots of theories, but no one knows for sure, and even less fixes available).

You actually buy what you just typed?  The only think suffering from a lot of people in the arena was the FEs.  But, why just fix that when you can put caps int the arenas and have people like you explain to every one why they are needed  :lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Yeager

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Re: Change coming soon to arena capping methology.
« Reply #132 on: November 22, 2010, 10:42:01 AM »
You actually buy what you just typed?  The only think suffering from a lot of people in the arena was the FEs.  But, why just fix that when you can put caps int the arenas and have people like you explain to every one why they are needed  :lol
jeeze...I wish AW was still in business.  AH would be a smaller business but the community was better then.
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Offline zack1234

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Re: Change coming soon to arena capping methology.
« Reply #133 on: November 22, 2010, 10:56:14 AM »
whats AW?
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Offline gldnbb

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Re: Change coming soon to arena capping methology.
« Reply #134 on: November 22, 2010, 06:37:04 PM »
Probably already said before but bears repeating:

1) A  SINGLE late war arena is perfect.  Community comes together as one cohesive unit,  it has already made a difference at least for the rooks working together  (IE  more paying customers to attract more).

2) ARENA CAPS  during  PEAK hours  are rediculously  LOWER  than the offpeak hours.      100  or 200 max Orange arena during peak hours???     Bad  business strategy that splits up  squads into different arenas.   They rather not fly or  fly much less....      IF HTC can balance the load offpeak at 850,  then he can certainly handle the load during peak hours.


Suggestion:   at least get the peak-hours late war arena CAP 200max IMMEDIATELY  FOLLOWING THE closure of the off-peak arena.

Bottom Line:
New settings for caps of 100  for about 1 hour,  then followed by 200max are rediculous.   Dissatisfaction also leads to negative word-of-mouth advertising.


« Last Edit: November 22, 2010, 06:39:43 PM by gldnbb »
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