Author Topic: Uh-oh... I've got an idea.. again!  (Read 4787 times)

Offline Tordon22

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Re: Uh-oh... I've got an idea.. again!
« Reply #30 on: November 25, 2010, 10:53:27 AM »
Where shall I send my 14.95 snail sir?

Offline Bruv119

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Re: Uh-oh... I've got an idea.. again!
« Reply #31 on: November 25, 2010, 10:57:53 AM »
Simple, make the hot spot bases worth more or less depending on the number of total bases the country has.

kind of like ENY,  when a team is outnumbered badly or has the least amount of fields its bases are worth less to continue capturing them.
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Offline Raptor

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Re: Uh-oh... I've got an idea.. again!
« Reply #32 on: November 25, 2010, 11:41:55 AM »
i like it, perhaps you even get points for how much of the strat is destroyed. Even though it eventually rebuilds, say you are near a victory, send out an attack force to hit the capital and get enough points to win.

Offline ink

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Re: Uh-oh... I've got an idea.. again!
« Reply #33 on: November 25, 2010, 03:37:13 PM »
the maps should be winnable within a couple hours for small maps, to couple days for large maps, if not won within  a day or two it's rotated out. Couple that with snailman,s idea.....may well be what the "war" guys need.

Offline Squire

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Re: Uh-oh... I've got an idea.. again!
« Reply #34 on: November 25, 2010, 03:55:44 PM »
I want
I want
I don't want
I don't want
I do want

...Lusche your getting to be high maintenance.  ;)
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Offline Tilt

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Re: Uh-oh... I've got an idea.. again!
« Reply #35 on: November 25, 2010, 04:16:47 PM »
Would have to counter  mass side switching that may occur as a reset approaches.....  

I like the idea that some "assets" are more "valuable" than others and count to a victory condition  ......... if factories were capturable then they could have huge asset value to the point that a "war" winnning event is threatened whilst the minority country still has  good player access to  healthy airfields. A little like "capture the flag" but the flag only represents a high asset value instead of a singular goal.

You could go one step further and only count such assets  at full value when it is whole and undamaged.....opening up a bomber war that is not based upon bombing airfields ( and limiting players access)  but limiting an opposing countries asset value and thus threating either its victory or promoting its defeat. This moves us away from the age old "strat model" we have now.
« Last Edit: November 25, 2010, 04:19:41 PM by Tilt »
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Offline Delirium

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Re: Uh-oh... I've got an idea.. again!
« Reply #36 on: November 25, 2010, 05:57:00 PM »
The perk point system is broken, after 200 perks it is pretty useless.

The suggestion might have merit if perks reset to zero upon the day the account is billed. This way, not everyone will have 0 perks at the same time.
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Offline Jayhawk

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Re: Uh-oh... I've got an idea.. again!
« Reply #37 on: November 25, 2010, 06:13:02 PM »
The perk point system is broken, after 200 perks it is pretty useless.

The suggestion might have merit if perks reset to zero upon the day the account is billed. This way, not everyone will have 0 perks at the same time.

Not exactly fair for those who only can play a couple hours a month, impossible for someone to get a perked ride.
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Offline Tilt

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Re: Uh-oh... I've got an idea.. again!
« Reply #38 on: November 26, 2010, 01:59:50 PM »
The perk point system is broken, after 200 perks it is pretty useless.


There is an arguemtn for a more dynamic perk system............. a price for everything............. everything at a price..........
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Offline thndregg

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Re: Uh-oh... I've got an idea.. again!
« Reply #39 on: November 26, 2010, 02:08:01 PM »
Good thoughts.

I will be glad to see (for us heavy bomber boys) a more meaningful strategic system than busting base strats/hangars, and going after the main strat complex that fully regenerates after you land from a long run on it. Makes it not worth anything more than the hamster-wheel fight itself.
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Offline Dogtown

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Re: Uh-oh... I've got an idea.. again!
« Reply #40 on: November 26, 2010, 08:40:29 PM »
why you all have to keep changing things?  :bolt:
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Offline Lusche

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Re: Uh-oh... I've got an idea.. again!
« Reply #41 on: November 27, 2010, 01:10:40 AM »
why you all have to keep changing things?  :bolt:

Because

- other things have been changed in the first place
- how many would play the game anymore if it still were the same as AW 24 years ago? ;)
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Offline Guppy35

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Re: Uh-oh... I've got an idea.. again!
« Reply #42 on: November 27, 2010, 01:32:14 AM »
Where shall I send my 14.95 snail sir?

Be sure and send it by snail mail.
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Offline Cooley

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Re: Uh-oh... I've got an idea.. again!
« Reply #43 on: November 27, 2010, 02:39:59 AM »
Good Idea

But as others noted, It could get ugly if it becomes a race to beat up the weakest country

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Offline Lusche

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Re: Uh-oh... I've got an idea.. again!
« Reply #44 on: November 27, 2010, 02:43:26 AM »
Good Idea

But as others noted, It could get ugly if it becomes a race to beat up the weakest country



I do not intend to go back to that.

For the marginal victory, you simply would count only fields (or points if we ever would see the "advanced idea" implemented) up to the 40 % limit of a country.

I think I will submit the first part of my idea with some tweaks to the wishlist today.
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