I am for anything that once again, gives the lone player a team objective and missions become popular, even small ones. Put yourself in the spot of a new comer or an old veteran returning to AH finding most of his old friends were no where around. How long is someone going to fly around single minded, being ignored by countrymen, depending on a large red or green dar bar to point them in a direction to fly?
I don't necessarily disagree with Lusche that base capture shouldn't be made easier.
I do feel strongly that base capture should be less frustrating. If you don't know what I mean by frustrating, don't bother to tell me what a whiner I am. You most likely haven't a clue of all of the different approaches to base capture that I have been involved in over the years. I would even go as far as to say that you really don't care that much for base capture period.
Basically, dangling a carrot (win the war) in front of a group of players (let's say off hours / Euro time zone players) without giving them the tools necessary to ever taste the carrot could be cruel.

I want to see maps rotate more frequently.

If increased rotation is player generated.