Author Topic: towable field atilery  (Read 3614 times)

Offline Lusche

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Re: towable field atilery
« Reply #15 on: November 28, 2010, 07:47:49 AM »
Pyro said something at the con about Towed Arty having a problem. Not that they couldn't do it, but that they felt it would be unbalancing. Now con was a while back so my memory might be faulty. But I think part of it was that the second it spawned it would be in range of enemy town or field from the spawn point. So if 3 or more towed artys spawned together they could overwhelm anything trying to come out to kill it. And in between level the town to prep it for capture.

Quick fix: No spawns for artillery. It has to be towed from base to enemy base. Cross country. By horse.



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Offline alpini13

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Re: towable field atilery
« Reply #16 on: November 28, 2010, 12:29:37 PM »
wouldnt it be nice to have SP's in the 75-105-125mm range.....everybody had them

Offline 321BAR

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Re: towable field atilery
« Reply #17 on: November 28, 2010, 05:12:46 PM »
i +1 this and -1 this aswell.

the field artillary for TOWN is a wounderful idea. but most artillary guns in ww2 were also used as flak. and i suspect they would be used more as low alt flak  then for taking down the town.

just imagine an enemy town full of nothing but wirbles and artillary guns...

but if they didnt add the flak option, then im all for it.
pretty sure the 105 and 155 weren't used for AA batteries tyrannis :rolleyes:
Howitzers/guns were used in both AA and ground modes( see 88MM or 90MM ). Over 70% of all casualties in WWII were caused by Artillery. If you get Artillery then you need spotters to see where you are hitting and to make adjustments. -1
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the germans used the 88mm as artillary,flak gun, and tank cannon. hence the nickname "flak 88".
one gun out of many different styles and calibers of pieces... do you even know what official designation the 88mm gun had?
Pyro said something at the con about Towed Arty having a problem. Not that they couldn't do it, but that they felt it would be unbalancing. Now con was a while back so my memory might be faulty. But I think part of it was that the second it spawned it would be in range of enemy town or field from the spawn point. So if 3 or more towed artys spawned together they could overwhelm anything trying to come out to kill it. And in between level the town to prep it for capture.

I "think" several of us convinced him to look at "setup time" delays and "traverse time" delays as an answer to the problem.

But I think this might be why we have no really good towed arty.

Mind you could do basically the same thing with the LVT 75mm. With a jeep spotter it does indirect fire very nicely.


how would it take out enemy GVs coming to attack it or enemy A/C? HE rounds on a 105 isnt going to take a panzer out easily and within a certain range the 105 HE would kill the 105 itself. so i see no problem with 105 field pieces spawning in and killing town when they are so easily taken out without support
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Offline 321BAR

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Re: towable field atilery
« Reply #18 on: November 28, 2010, 05:13:45 PM »
how about this idea also... when an artillery barrage happened, people wouldnt stay silent about it... theyd sound a warning. allow bases to sound warnings when being shelled by CVs and artie
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Offline HawkerMKII

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Re: towable field atilery
« Reply #19 on: November 29, 2010, 12:48:30 PM »
So when a bomb**** kills you does he get 2 kill?????
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Offline muzik

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Re: towable field atilery
« Reply #20 on: November 29, 2010, 08:53:09 PM »
I've had this idea for a long time so I might as well post it here.

We should have artillery units.  A group of, say 6 to 12 trucks that tow something like a howitzer. Once spawned, the player drives the trucks in a convoy to the selected location. The player issues a "deploy" command at which time a counter starts. Say 5 minutes. I dont know what actual set up times were. The unit will not be able to fire until deployment is completed. Once deployed the unit may fire at will.

If attacked, the player again has a pack-up time, so careful not to get caught unaware.
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Offline Ack-Ack

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Re: towable field atilery
« Reply #21 on: November 29, 2010, 09:48:17 PM »
Howitzers/guns were used in both AA and ground modes( see 88MM or 90MM ). Over 70% of all casualties in WWII were caused by Artillery. If you get Artillery then you need spotters to see where you are hitting and to make adjustments. -1

Some were dual purpose guns not all of them.  The 75mm pack howitzer we have in game would not make a very good AA gun.

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Offline skorpion

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Re: towable field atilery
« Reply #22 on: November 29, 2010, 10:19:37 PM »
Some were dual purpose guns not all of them.  The 75mm pack howitzer we have in game would not make a very good AA gun.

ack-ack

ive used the 75mm howitzer on the LVTA4 and got a kill on the unwary TBM pilot, of course it was a pure luck shot so i dont think i could ever do it again... :lol

Offline Ghosth

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Re: towable field atilery
« Reply #23 on: November 30, 2010, 06:46:35 AM »
First off for anyone who doubts the ability of arty to hurt Tanks I strongly suggest that you have not read enough about Kursk.

It was to be dead simple about it, a huge artillery trap for German tanks.


Yes making towed arty have to drive between bases would be IMO a good way around it.
Another would be to hard coad setup and traverse times so that it can't instantly deploy and fire on target.

Whatever we think its in Pyro's and HT's lap, and they have to be able to figure out how to integrate it into gameplay without balance issues before they will even consider adding it.  This may be our addiction, but its their PAYCHECK, trust me, they take anything that could effect that paycheck very very seriously.


Offline fullmetalbullet

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Re: towable field atilery
« Reply #24 on: November 30, 2010, 06:54:29 AM »
yeah plus i foresee arty spams on aircraft spawns when attacking an airfield. remember the seige of khe sahn. the NVA arty basicaly fired down on the airstrip when ever they heard the sounds of the C-130s. granted if one IL2 or aircraft were to get up, then that sounds the death bell for that arty user.
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Offline Rino

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Re: towable field atilery
« Reply #25 on: November 30, 2010, 09:26:12 AM »
Howitzers/guns were used in both AA and ground modes( see 88MM or 90MM ). Over 70% of all casualties in WWII were caused by Artillery. If you get Artillery then you need spotters to see where you are hitting and to make adjustments. -1

     I'm interested.  Could you please show me the howitzer that was used as a dual purpose AAA gun? 
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Offline Imowface

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Re: towable field atilery
« Reply #26 on: November 30, 2010, 09:35:03 AM »
another option for something towable :

203mm B-4 Heavy gun
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Offline Ack-Ack

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Re: towable field atilery
« Reply #27 on: November 30, 2010, 12:25:42 PM »
wouldnt it be nice to have SP's in the 75-105-125mm range.....everybody had them

Does anyone even check out the vehicles we have in game?  We already have a 75mm self-propelled gun, the LVT4 with the 75mm pack howitzer.

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Offline Ack-Ack

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Re: towable field atilery
« Reply #28 on: November 30, 2010, 12:36:20 PM »
     I'm interested.  Could you please show me the howitzer that was used as a dual purpose AAA gun? 

Was the German 88mm or the US 90mm even capable of indirect fire?  Thought when in ground mode, the guns were direct line of fire?


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Offline 321BAR

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Re: towable field atilery
« Reply #29 on: November 30, 2010, 12:39:40 PM »
Does anyone even check out the vehicles we have in game?  We already have a 75mm self-propelled gun, the LVT4 with the 75mm pack howitzer.

ack-ack
i think they want actual artie pieces. not the LVT howitzer. funny thing is is that the M4 75mm is better than the 75mm pack howitzer LVT :lol is ROF of the LVT faster than the sherman though? :headscratch: what i want is just a SP 105 like the priest or a towed piece and the ability for bases to flash when they are under fire from CVs or GVs that are out of range from town/base flash.

Was the German 88mm or the US 90mm even capable of indirect fire?  Thought when in ground mode, the guns were direct line of fire?


ack-ack
if the german 88 can fire shells up to 25k to take bombers out then most likely they could lob indirect. in fact the 88 iirc was their main stationary artie piece and used it more than often. the US 90mm i didnt even know about though.
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