Author Topic: Mines  (Read 1709 times)

Offline jolly22

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Mines
« on: December 01, 2010, 12:05:48 PM »
I know i know....We've had this wish before, but i'm going to TRY to go into more detail.

     Mines were used during WW2 to prevent enemy tanks from rolling onto thier territory easily. A major battle, was the Invasion of Normandy (D-day) and the Battle of Kursk. They were scattered across the shores of normandy and blew up as they came intact with tanks. Some were blown on contact, some were blown up on recognition of metal. (magnetic mines). A way to implement these into the game, is simply scatter them on every SHORE base we have, we could just have them on the shores to add more protections to sneak attacks. The US, during normandy only, had a tank that would destroy these mines safely known as the Sherman Crab. So yes, I believe that these mines would enhance the reality of the game and would make the game more suspensful. I'm not saying that these mines have to be every foot, but just scattered maybe 3 or 4 every 100ft? RESPAWNING OF MINES: Once a mine has been detonated, they could 'respawn' every 15-30 minutes.

                            This is just an idea that popped into my head, opinions?     <<<S>>> JRjolly

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Offline alpini13

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Re: Mines
« Reply #1 on: December 01, 2010, 12:16:42 PM »
how about mines available in the vehicle loadout list like the supplies are..and about  same number...so m3 would have 7-10 and jeep would have 2-3 and once laid only freindly forces can see them but can still be blown up if you run over them and once detonated they are gone..gee could we get sea mines for air drops by c-47 too??

Offline 321BAR

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Re: Mines
« Reply #2 on: December 01, 2010, 12:19:54 PM »
There are such things as minelayers :aok i wouldnt mind being able to help defend a town with a few well placed mines on the approach vectors and roads into the town...
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Offline jolly22

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Re: Mines
« Reply #3 on: December 01, 2010, 12:24:24 PM »
There are such things as minelayers :aok i wouldnt mind being able to help defend a town with a few well placed mines on the approach vectors and roads into the town...

Hmmm i can't find anything about LAND minelayers? It's all about naval minelayers. What vehicles?

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Offline fullmetalbullet

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Re: Mines
« Reply #4 on: December 01, 2010, 12:39:11 PM »
oh here we go and what of aircraft that can drop mines? not only would they be abused but someone might run them into a de acked base and plant them by the spaws for the VH FH BH anf the runways.
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Offline 321BAR

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Re: Mines
« Reply #5 on: December 01, 2010, 12:40:22 PM »
Hmmm i can't find anything about LAND minelayers? It's all about naval minelayers. What vehicles?
dont need land minelayers. sea minelayers though is what i was thinking...
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Offline jolly22

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Re: Mines
« Reply #6 on: December 01, 2010, 12:41:36 PM »
oh here we go and what of aircraft that can drop mines? not only would they be abused but someone might run them into a de acked base and plant them by the spaws for the VH FH BH anf the runways.


Is it possible for HTC to plant them only on shores? Sort of like guns on a field, but only on shores. They 'fire automatically' When activated and respawn automattically.

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Offline jolly22

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Re: Mines
« Reply #7 on: December 01, 2010, 12:42:14 PM »
dont need land minelayers. sea minelayers though is what i was thinking...

Oh ok, well i wasn't thinking that we need sea mines, maybe just land for a start?

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Offline Tec

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Re: Mines
« Reply #8 on: December 01, 2010, 04:56:19 PM »
Yeaaaaaaaaa NO.  The Lvt is the most tedious thing in the game to actually drive, and just about the easiest GV to slaughter.  Don't want your bases taken then watch the map and defend when stuff blinks.
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Offline jolly22

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Re: Mines
« Reply #9 on: December 01, 2010, 04:59:03 PM »
Yeaaaaaaaaa NO.  The Lvt is the most tedious thing in the game to actually drive, and just about the easiest GV to slaughter.  Don't want your bases taken then watch the map and defend when stuff blinks.

Good reason......NOT any seceific reason? I'm trying to implant a decent feature to the game that could do all countries good for defence.

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Offline mbailey

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Re: Mines
« Reply #10 on: December 01, 2010, 05:12:02 PM »
Mines would be a good add on to the Ord layout of the B29 ( Operation Starvation ) the mining of the inlets, harbors, channels and straits around Japan.  

More than 1,250,000 tons of shipping was sunk or damaged in the last five months of World War II when Twenty-first Bomber Command executed an aerial mining campaign against Japan known as Operation STARVATION. Despite this outstanding success, the decision to commit the still unproven B-29 to minelaying was a close one that rose to the highest levels of the Services. The decision to conduct Operation STARVATION was made not only because mining would lead to a Japanese surrender without the need for a costly invasion of the home islands, but also with an eye towards post-war roles and missions for the Air Force. Once the decision was taken, General Curtis LeMay and his Twenty-first Bomber Command threw themselves wholeheartedly into the mission. On January 23, 1945, LeMay issued a general directive to the 313th Bombardment Wing to prepare for minelaying operations and on March 27, the 313th flew the first of over 50 mining missions. Working together on the remote island of Tinian, Air Force and Navy personnel turned a mission that began as an inter-service rivalry into one of the best examples of inter-service cooperation of the Pacific War.

It would be something different to do with the B29. Just dont know how it would play into the game here.
« Last Edit: December 01, 2010, 05:17:10 PM by mbailey »
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Offline jolly22

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Re: Mines
« Reply #11 on: December 01, 2010, 05:25:54 PM »
Mines would be a good add on to the Ord layout of the B29 ( Operation Starvation ) the mining of the inlets, harbors, channels and straits around Japan.  

More than 1,250,000 tons of shipping was sunk or damaged in the last five months of World War II when Twenty-first Bomber Command executed an aerial mining campaign against Japan known as Operation STARVATION. Despite this outstanding success, the decision to commit the still unproven B-29 to minelaying was a close one that rose to the highest levels of the Services. The decision to conduct Operation STARVATION was made not only because mining would lead to a Japanese surrender without the need for a costly invasion of the home islands, but also with an eye towards post-war roles and missions for the Air Force. Once the decision was taken, General Curtis LeMay and his Twenty-first Bomber Command threw themselves wholeheartedly into the mission. On January 23, 1945, LeMay issued a general directive to the 313th Bombardment Wing to prepare for minelaying operations and on March 27, the 313th flew the first of over 50 mining missions. Working together on the remote island of Tinian, Air Force and Navy personnel turned a mission that began as an inter-service rivalry into one of the best examples of inter-service cooperation of the Pacific War.

It would be something different to do with the B29. Just dont know how it would play into the game here.


Ya'll are taking as a naval aspect of mining, i was just strictly referring to land mines. I mean, im assuming sometime in the next 10 years we will have subs, then maybe we can talk about naval mines. But for now, just auto respawning land mines.

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Offline Rino

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Re: Mines
« Reply #12 on: December 01, 2010, 05:33:35 PM »
     So basically the only way to sweep these mines is by running one over?  I don't see us getting a Crab anytime soon.
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Offline JOACH1M

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Re: Mines
« Reply #13 on: December 01, 2010, 05:35:25 PM »
There mines all over, you just may not no it yet but there also know as trees and bushes!!! They flip u over and leave u there to DIE :O
« Last Edit: December 01, 2010, 05:37:29 PM by JOACH1M »
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Offline mbailey

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Re: Mines
« Reply #14 on: December 01, 2010, 05:36:26 PM »

Ya'll are taking as a naval aspect of mining, i was just strictly referring to land mines. 

Oh,  rgr  :salute
Mbailey
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Ichi Go Ichi E
Character is like a tree and reputation like its shadow. The shadow is what we think of it; the tree is the real thing.

When the game is over, the Kings and Pawns all go into the same box.