Author Topic: seperate arenas for just gv action  (Read 3355 times)

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10151
Re: seperate arenas for just gv action
« Reply #45 on: December 06, 2010, 03:48:24 PM »
I can show you how to get them even while they are shooting at you.

I can show you how to kill planes even when they are trying to bomb you. ;)
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline TDeacon

  • Silver Member
  • ****
  • Posts: 1553
Re: seperate arenas for just gv action
« Reply #46 on: December 06, 2010, 04:21:21 PM »
Lusche,

Quote
That still doesn't answer the question.. Why is an area not used at all that is giving the "furball" tankers exactly what they want?  For about 1 1/2 years we had this area back, and it was always empty. One quarter of each tour it was up, and completely devoid of any action.


Perhaps I misunderstood your position.   So, let me try to get this straight; you are saying that:
1)  there is (or was?) occasionally (1/4 of the time?) an area available which was "a safe place" for GVs, and thus
2)  "furball" GV players are being given exactly what they want (?).

If this is your point, it doesn't make much sense.  The typical player can only play at certain times, and naturally wants to engage in their style of play each time they are logged in.  1/4 of the time doesn't satisfy them, and therefore isn't "exactly what they want".  Isn't this similar to your concerns about with arena caps, where the situation off-hours was usually not usable?  If someone had claimed that 1/4 the time you would still be able to get into an area and play, would that have satisfied you?  Of course not.  

A reasonable person would approach this issue in a collaborative manner (as I am trying to do).  But some of you guys oppose pretty much any thread asking for improvements in the GV playing environment.  This seems to be the case even when it would appear to be possible to implement these improvements without taking away opportunities to play in contrasting manners. 
« Last Edit: December 06, 2010, 04:25:37 PM by TDeacon »

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23876
      • Last.FM Profile
Re: seperate arenas for just gv action
« Reply #47 on: December 06, 2010, 04:31:54 PM »
Lusche,
 

Perhaps I misunderstood your position.   So, let me try to get this straight; you are saying that:
1)  there is (or was?) occasionally (1/4 of the time?) an area available which was "a safe place" for GVs, and thus
2)  "furball" GV players are being given exactly what they want (?).

If this is your point, it doesn't make much sense.



No it is not.

You seem to read too much into my sentences. I really mean the things the way I write them.

- At least one week per tour we had the kind of place the "furball GV guys" seem to be looking for. Constantly up. 24 hours a day.
And it was always and constantly empty. No one playing there. Even when it's up.

So the question I am still asking is: Why are those guys never using that place which gives them exactly what they are looking for. (Multiple close spawns, multuple bases, hardly any interference by planes, scores are bing logged, perks are being awarded, and you do not have even to switch arenas.) Do they refuse to use it, because it's not available every week of the tour?
Steam: DrKalv
E:D Snailman

Offline TDeacon

  • Silver Member
  • ****
  • Posts: 1553
Re: seperate arenas for just gv action
« Reply #48 on: December 06, 2010, 05:24:43 PM »
I can't answer your question.  BTW, I'm still not clear as to which location you are referring to.  Is it one of the following, from your original post?  

Quote
TT area on Ndisles is being used by a few tankers despite being surrounded by airfields in very close proximity and thus being bombed regularly.
Tankers complain and ask for a seperate arena.

TT area on Ozkansas us being used by a few tankers despite being surrounded by airfields in very close proximity and thus being bombed regularly.
Tankers complain and ask for a seperate arena.

TT area on Trinity is far away from airfields and protected by Himalaya-like walls and thus almost never being bombed.
Nobody there.

If you are referring to the area on Trinity, (as the first doesn't meet the bill, and the second is now permanently Rook) I don't know why it was rarely used.  When I would go there it was empty, so of course I left.  However, Trinity is not up in LW every week, and what is needed is a mechanism to allow GV "furballing" every week.  Maybe there could be some sort of reminder for each terrain as to the location of that terrain's GV-friendly area, or a special entry point from the start menu.  
« Last Edit: December 06, 2010, 05:29:52 PM by TDeacon »

Offline caldera

  • Platinum Member
  • ******
  • Posts: 6437
Re: seperate arenas for just gv action
« Reply #49 on: December 06, 2010, 05:30:32 PM »

So the question I am still asking is: Why are those guys never using that place which gives them exactly what they are looking for.


Because despite all the whines, they must really like being bombed.  :D
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline TDeacon

  • Silver Member
  • ****
  • Posts: 1553
Re: seperate arenas for just gv action
« Reply #50 on: December 06, 2010, 05:45:16 PM »
Caldera,

Quote
Because despite all the whines, they must really like being bombed.

What exactly is the point of this comment?  It certainly doesn’t do you much credit.  
« Last Edit: December 06, 2010, 05:59:13 PM by TDeacon »

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: seperate arenas for just gv action
« Reply #51 on: December 06, 2010, 05:57:47 PM »
Why do so many of you argue so stridently for "segregation" as the solution to your game play unhappiness?

HiTech has provided locations for you to self segregate by the activity of your choice but, you still Choose to play in the Main Arenas knowing the risks involved and you complain about it.

Why do you choose to play in the Main Arenas where you are at risk to bombers when you have locations to GV undistrubed? Do you even know why you continue to repeat this behavior knowing about the self segregation locations?

I suppose when the H2H Hosted arenas are released the Main Arenas will be ghost towns for a week while 40 or 50 tiny personal edifices to unhappiness are spawned. Then everyone will get lonely and leave HiTech to feed and care for most of the forgotten H2H birthed puppies because everyone will suddenly remember why they liked playing with 200+ other players and go back to the Main Arenas.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline caldera

  • Platinum Member
  • ******
  • Posts: 6437
Re: seperate arenas for just gv action
« Reply #52 on: December 06, 2010, 06:05:23 PM »
edited for bad manners.
« Last Edit: December 06, 2010, 06:46:29 PM by caldera »
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline TDeacon

  • Silver Member
  • ****
  • Posts: 1553
Re: seperate arenas for just gv action
« Reply #53 on: December 06, 2010, 06:11:16 PM »
Great... he replied to my original injudicious post...

Caldera:  The implied personal insult in my original post was not cool, and I apologize.  However, I would appreciate a response to my revised post.  :-)

Offline TDeacon

  • Silver Member
  • ****
  • Posts: 1553
Re: seperate arenas for just gv action
« Reply #54 on: December 06, 2010, 06:17:20 PM »
Bustr:

If one wants to furball GVs, one needs some degree of (localized) segregation for reasons stated earlier in this thread (see my first post).  

However, I am not sure how best to do this.  In some cases, it could perhaps be done quite easily.  For example in Ndisles, all one would need is to do is preserve the TT island by making the 3 air bases uncapturable, thus retaining at least a foothold for each of the 3 countries.  (Yes, I know it is theoretically possible to recapture the island remotely, but as mentioned in my first post it is difficult, it hasn't been happening, and the island is thus not available.  At least if there were 2 countries left on it, one could switch to one of them).

(edit for spelling)
« Last Edit: December 06, 2010, 09:11:14 PM by TDeacon »

Offline caldera

  • Platinum Member
  • ******
  • Posts: 6437
Re: seperate arenas for just gv action
« Reply #55 on: December 06, 2010, 06:20:25 PM »
Great... he replied to my original injudicious post...

Caldera:  The implied personal insult in my original post was not cool, and I apologize.  However, I would appreciate a response to my revised post.  :-)

Injudicious.  "Heavy words are so lightly thrown.;)

Apology accepted TD.  We all say things we wish could be taken back.

My response to your revised post is simply, that it was a joke (the  :D should have gave it away).
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: seperate arenas for just gv action
« Reply #56 on: December 06, 2010, 08:58:30 PM »
So the question I am still asking is: Why are those guys never using that place which gives them exactly what they are looking for.

I think it's a question of critical mass - no one GVs there, because no one else GVs there. If you up a GV there, you're likely to sit there a while waiting for anyone to show up for you to fight, and even then it won't be the big free-for-all GV specialists seem to like.

Of course, a GV arena might face a similar hurdle, the same way EW and WW1 do now. But you would at least have a visible sign when you log in that X number of people can be found in one place looking for a good GV fight.

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6732
Re: seperate arenas for just gv action
« Reply #57 on: December 06, 2010, 09:13:13 PM »
OK...next time Trinity pops up (presumably in Orange) we need do an experiment, and start a thread here about it...see if people flock there
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/

Offline wojo71

  • Copper Member
  • **
  • Posts: 294
Re: seperate arenas for just gv action
« Reply #58 on: December 06, 2010, 09:15:18 PM »
  If you are attacking a base you hit                              A.    Ords first
                                                                              B.    Bring air cover  
                                                                              C .   supplies and Wirbles
   Like they said, it's  like chess to every move there is a counter move ,    you change your tactics to the situation at hand, you adapt or perish.

   Modern warfare 101 . you control the sky or every thing you do on the ground is a waste of time. Like it or not this is not a Basic  1 V 1 game 99% of the time.


  Bring on the M-18!    :salute   Wojo out.
 
LTARwojo        
Proud father of a U.S. Marine....Proud grandson of Lt Col Hamel Goodin (ret)   B-17 pilot. 305th BG /364th SQD

Offline TOMCAT21

  • Silver Member
  • ****
  • Posts: 1648
Re: seperate arenas for just gv action
« Reply #59 on: December 06, 2010, 09:17:07 PM »
+1
RETIRED US Army/ Flying and dying since Tour 80/"We're paratroopers, Lieutenant, we're supposed to be surrounded." - Capt. Richard Winters.  FSO 412th FNVG/MA- REGULATORS