currently the hit% counter for guns has a problem.
straffing ground targets screws up gunnery hit % !!!!

you can always tell who does a lot of jabo straffing and close air support because their gunnery hit % is in th 7% to 5% range.
look at fatty's hit% for guns 5% yet he can deadeye acks and level fields with his aiming ability.
when someone chooses to be a score potato and rack up a 30% hit ratio they almost never ever attack ground targets... why?
because that would hurt their gunnery hit %
all I'm saying is that the gunnery hit% is totally irelevant for anyone who uses a fighter as a ground attack aircraft.
this does not promote ground attack w guns in fact it makes it almost inconcievable to those who love their hit%.
is there any way to not add gun bursts shot at ground targets into the air to air hit%?
so that those who enjoy jabo can still see an accurate representation of how much they hit and miss against air targets when they fire at them??