Author Topic: dear HTC.  (Read 3578 times)

Offline Ping

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Re: dear HTC.
« Reply #15 on: December 15, 2010, 12:45:58 PM »
Thank you HT for the reply and I must say that the lengthy Open Beta of Warbirds
was incredibly fun.
Thank you for Creating AH and you are doing a great (other than the Beaufighter) job :)
I/JG2 Enemy Coast Ahead


Offline Tyrannis

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Re: dear HTC.
« Reply #16 on: December 15, 2010, 12:50:14 PM »
yes ty for the responce  :aok


but im also curious, what got you into the ww2 aspect of flight simulators?

was it working on warbirds or did you like world war two birds as a kid?

Offline 007Rusty

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Re: dear HTC.
« Reply #17 on: December 15, 2010, 02:03:23 PM »
                                   :aok                        :D                    :joystick:
                                    :salute                                            :cheers:
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Offline hitech

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Re: dear HTC.
« Reply #18 on: December 15, 2010, 02:48:11 PM »
yes ty for the responce  :aok


but im also curious, what got you into the ww2 aspect of flight simulators?

was it working on warbirds or did you like world war two birds as a kid?

Ba Ba Blacksheep, Dad's a wwii submariner, RC flying since I was 10.

HiTech

Offline Torcher

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Re: dear HTC.
« Reply #19 on: December 15, 2010, 02:53:51 PM »
14. Coad choreographed, lit up sheep to populate the hillsides below shore batts.

http://bbs.hitechcreations.com/smf/index.php/topic,302204.0.html
« Last Edit: December 15, 2010, 03:00:09 PM by Torcher »

Offline 007Rusty

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Re: dear HTC.
« Reply #20 on: December 15, 2010, 02:55:37 PM »
            +1   :aok
14. Coad choreographed, lit up sheep to populate the hillsides below shore batts.
C.O. 444TH AIR MAFIA
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Offline Lepape2

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Re: dear HTC.
« Reply #21 on: December 15, 2010, 03:34:58 PM »
Dang... 5 months you weren't kidding!
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Offline MarineUS

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Re: dear HTC.
« Reply #22 on: December 15, 2010, 03:52:30 PM »
 :salute Hitech
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline The Fugitive

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Re: dear HTC.
« Reply #23 on: December 15, 2010, 03:54:24 PM »
he's my hero !!!

Offline bj229r

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Re: dear HTC.
« Reply #24 on: December 15, 2010, 04:59:41 PM »
i was flying in this amazing game last night, and as i was viewing my plane, and having epic battles, i started to wonder...what was the inspiration for mr hitech and his crew of brilliance to create such a fun game? and what sparked there curiosity for ww2 and air combat?

i hope its ok for me to ask, i allways find it fun to find out what inspires ppl to do something great <S>  :salute


p.s, sorry if this has been asked before, i tryed using the search engine, but couldnt find anything.
I think if Hitech stopped walking abruptly, they'd need pliers to pry Tyrannis out of...... :D
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Offline Tyrannis

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Re: dear HTC.
« Reply #25 on: December 15, 2010, 05:01:30 PM »
I think if Hitech stopped walking abruptly, they'd need pliers to pry Tyrannis out of...... :D

i show admiration for something, and your gonna be like that?.

no, just gtfo the topic now.

Offline Vudak

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Re: dear HTC.
« Reply #26 on: December 15, 2010, 05:03:04 PM »
i show admiration for something, and your gonna be like that?.

no, just gtfo the topic now.

He's just kidding, hence the "  :D  "

Thanks for asking.  I was curious too.
Vudak
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Offline Mongoose

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Re: dear HTC.
« Reply #27 on: December 15, 2010, 05:16:26 PM »
Thank you for the history lesson. This explains a lot.  And thank you for the wonderful experience that is Aces High.

 :salute :salute
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Offline Ardy123

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Re: dear HTC.
« Reply #28 on: December 15, 2010, 05:31:59 PM »
Short version.

1. 1974 coded my first game on a  dec , I believe PDP 4. 4k machine attached to a teletype.
2. 1982  Degree in Comp Sci and Math.
3. Became an EE designing electrical control systems for automation/robots/ conveyors/ any automated machine.
4. Started playing Air War some where around 1990.
5. Wrote some utilities for AW in way of an art editor and terrain editor.
6. Started playing with flight sim programing wrote a simulator for windows 3.1 that could be networked with modems to multiple people.
7. In 1994 ,partnered with two other players of AW, they supplied money, I supplied the coding to create Warbirds I was ceo of ICI.
8. 4 years later we merged ICI with Wild Bill's company IEN. At this time I lost control of WB and I was in charge of all online games.
9. 1 year later Wild Bill was doing many things that I knew would be the ultimite be the death of WB  and the company so I bailed.
    Pyro bailed the same day. After about 3 days of not working, became board and started on the clip board interface, an idea I wanted to try as a user interface.
10. Pyro and I started talking and decided to start a new company and create Aces High.

11. I hide in my apartment and write Aces High over the next 5 months.
12. For many years I compete with my previous self (felt like I had lost a child) to create a better game.
13. Tyrannis  asked this question of how AH came to be.

HiTech

The key thing that is implied but not stated is HiTech had a PASSION for this, beyond what most people have, that drove him to create AH. Most people would have taken the money from the sale, and retired, traveled, whatever....

Its not the schooling, or anything else, sure, it helped a lot, but its the passion that fueled his drive and ultimately the games success.

now how/where did a 13~15 year old get access to a PDP?
« Last Edit: December 15, 2010, 05:34:27 PM by Ardy123 »
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Offline killrDan

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Re: dear HTC.
« Reply #29 on: December 15, 2010, 05:54:36 PM »
+1 Ardy ...you have to have the passion to excel.  That my friend, is what separates success from mediocrity. Very nice story Hitech.  You should write your memoirs someday.  It would be a good read for someone getting started in life. 

 :salute

Dan
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