lol,thats NOT true. the Luftwaffe had small colored triangles on the planes as to what octane they used...and some aircraft that had the same specs got to use higher octane fuel..these went to the HOT pilots..galland himself bears this out in HIS personal experiences in the war.....but in this game all LUFT aircraft of a type fly the same....the question is what octane did high take use for the modeling? is it all the same across the board? is it different from plane to plane....and as a game each side can fly ALL the planes.....this is not fso or axis vs allies in the main arena. each aircraft should have optimal settings for the type of aircraft that is in use,this is a game and not modeled as to reall world war 2...if it was, we would random engine problems due to poor maintainence or poor part manufacture,problems due to mechanics that got drunk and beat up the night before,problems and shortages that would ground only certain aircraft but not all in that catagory due to delivery of spare parts,sabotage,weather and wind accidents,mud,snow,difficult cold weather starting,parachutes that dont open sometimes,etc....i can go on....point is,there seems to be an awful lot of optimal packages in the usa aircraft.notice i didnt say american as it is NOT a country.but this same type option capability is lacking for the british,italian,russian,japanese and german sides.yes we are making progress, but i think we need to update what is already in the game. thanks for letting me DRONE on