Author Topic: NEW CAPTURE SYSTEM IS BULLCRAP!!!  (Read 7818 times)

Offline ozrocker

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #105 on: December 21, 2010, 08:11:38 AM »
I was the goon who ended up capturing 199, I noticed red flag, but dropped troops anyway as I was getting shot down
few seconds later got the capture, we were as surprised as you

All the town ack and alot of buildings were down, but it was clearly a red flag
You sure you weren't at The Mustang Ranch?


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Offline Cooley

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #106 on: December 21, 2010, 08:16:03 AM »
lol, That place is overated, but I will be in Tahoe next week  :cheers:
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Offline Scca

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #107 on: December 21, 2010, 08:24:19 AM »
While I don't agree with the OP's assessment that the new town capture is bull****, I do think that it is just a bit too easy.  Perhaps moving the bar to 75% may be a little better.  A couple of thousand pounder's in center of town pretty much raises the flag, deack and done, base taken. 

I also believe that the flag change is the best thing that was added in the last release.  With the town so spread out, and it (for some reason) being harder to see which buildings are down, that flag is fantastic!

Of course the whines about "taking undefended bases" is pretty lame.  If there are numbers in the arena, whining about someone rolling undefended bases, while not attempting to defend them is a joke.  The joke of course, is on the whiners...

 :salute
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Offline NatCigg

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #108 on: December 21, 2010, 11:12:10 AM »
What is the complaint, that someone took a base? or nobody cared about someone taking the base?

Or perhaps did nobody care about the base you cared about? If it was 1 man sneak, why didn't you stop him?




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Offline grizz441

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #109 on: December 21, 2010, 12:08:39 PM »
A couple of thousand pounder's in center of town pretty much raises the flag, deack and done, base taken. 

I thought there were 80 some buildings in the town?  While I agree it is too easy, it takes more than 2 thousand pounders to destroy 40 buildings. 

Offline 68ZooM

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #110 on: December 21, 2010, 12:19:50 PM »
well from what i can see from playing last night, town caps are to easy and fast, period  by the time i started my M3 and headed to town it was ready for troops, enemy cons all over but were to busy fighting our aircons to see me, we took a whole island in like 10 mins and yes the enemy was fighting back this was LWblue, adjustments need to be made for sure
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Offline Scca

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #111 on: December 21, 2010, 12:24:38 PM »
I thought there were 80 some buildings in the town?  While I agree it is too easy, it takes more than 2 thousand pounders to destroy 40 buildings. 
I haven't counted, and I did say "pretty much", (perhaps I should have said a "majority of what's required to raise the flag"), but you can get the flag up with what I feel is not a great effort.  Sure, it's not as easy as flying a jet against prop planes, but at the current setting of 50%, it's easier than what it took to take an air base before the new towns came out.

Of course, this is just an opinion, and opinions vary.  
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Offline grizz441

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #112 on: December 21, 2010, 12:36:09 PM »
I haven't counted, and I did say "pretty much", (perhaps I should have said a "majority of what's required to raise the flag"), but you can get the flag up with what I feel is not a great effort.

You can get "pretty much" all of 40 buildings down with two 1k'ers?  That's pretty incredible.

The point is, you shouldn't have to exaggerate your point if it is a valid one.
« Last Edit: December 21, 2010, 12:49:07 PM by grizz441 »

Offline Lusche

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #113 on: December 21, 2010, 01:01:08 PM »
I did a test offline in a 110G.  I killed 24 buildings with 2 500ks bombs, then strafed down all gun emplacements and 20 additional houses, for a total of 44.
With a bit more concentration on my side, I guess probably could have gotten 2-4 buildings more. (BTW, there are 93 buildings in town)
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Offline Ping

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #114 on: December 21, 2010, 01:09:33 PM »
We do have a bug forum for that... ;)
Although this conversation in General was required to bring attention to the fact it should
be brought to the Bug Forum.
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Offline SunBat

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #115 on: December 21, 2010, 01:20:32 PM »
Grizz, Kappa and I took a base last night.  It was so awesome we are changing the squad name to vMuppets. 
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Offline Ping

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #116 on: December 21, 2010, 01:23:44 PM »
vSunBat


hmm

Has a nice ring to it  :lol
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Offline Chilli

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #117 on: December 21, 2010, 01:47:57 PM »
well from what i can see from playing last night, town caps are to easy and fast, period  by the time i started my M3 and headed to town it was ready for troops, enemy cons all over but were to busy fighting our aircons to see me, we took a whole island in like 10 mins and yes the enemy was fighting back this was LWblue, adjustments need to be made for sure

Keeping an eye on this type of thread, looking  :noid for any real evidence that settings are too low.  So far, this and one other are the only accounts that I have heard of where there is something with some meat on it.   I have to question 68Zoom.  How many folks were in on your capture?  The point being, how many do you think should have to be in on a base capture? 

Is there anything more than a white flag showing that will tell defenders to actually protect the maproom from troops?  :lol

About the new capture system. Last night in LW Blue I was helping defend A199 from an attemped noe sneak. We killed 2 ...maybe 3 goons. During this time I would guess that 6 or 7 troops did make it into the maproom while the flag was white. We ran off the invaders and soon we had one of our guys camped by the maproom in a GV waiting for the town to pop or more troops.

Well after a while they didn't come back and the town started to pop and the flag turned to red again. I flew over the town to confirm that the flag was indeed red and the town was popping. I relayed this the our GV guy and he towered out and I proceeded to land. As I was about to land someone yelled goon over town. He was shot down but I was too far away to see any troops dropping. Also there was no GV spawn so no M3s were a factor.

Anyway, the base was captured by this last goon. I don't understand how the base could be taken if the flag was red when the last goon dropped his troops. Is this a bug or is there something about the new capture system that I'm not getting?  :headscratch:

I hope that this has been reported in bug forum as Lusche has suggested.  I can't say how it can be replicated, or if the flag was glitching or the percentage.  Still, this does not report to be an instance where there was a rolled base.  In fact, it sounds that there was an organized attempt by a group of individuals that eventually decided to flood the area with troops.   :salute

To me this sounds like the troops have been mobilized by the new settings.  Someone else characterized the game play as more "fluid".   So unless there is evidence that tweaking the settings higher will further the goals of HTC to deliver a fun immersive form of entertainment that is engaging, let's try not and set the bar back to EZ mode base defense.
« Last Edit: December 21, 2010, 02:03:45 PM by Chilli »

Offline uptown

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #118 on: December 21, 2010, 01:51:57 PM »
Yes, I reported it in the Bug thread :salute
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Offline hitech

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Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #119 on: December 21, 2010, 01:55:43 PM »
Quote

I hope that this has been reported in bug forum as Lusche has suggested.  I can't say how it can be replicated, or if the flag was glitching or the percentage.  Still, this does not report to be an instance where there was a rolled base.  In fact, it sounds that there was an organized attempt by a group of individuals that eventually decided to flood the area with troops.   :salute


I fixed it today. Hope to have the host installed today. It is simply that if the town remains ready for over 30 mins with out changing , the flag is restored. But the correct number of buildings is down, the flag is simply not showing the state correctly after 30 mins.

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