I agree it is too easy, needs to be bumped up to 70%ish. 70/80/90 based on airfield size would be ideal.

I agree , but the map reset system to 40% of both teams is too much, especially with large maps. I was dreaming for long time to see HQ/ strats involved in war win/map reset. What we have to lose if the maps are changing more often? less players complaining about boring maps staled for weeks?!
When the vote came up, most of the players have chosen strategy vs a fighter, B29 vs Me410, but what are we going to do with it?! bomb the center of the town and strats for points without any effect on gameplay?! I would like the map in rotation during Euro time not to get closed at 5PM ET, let players finish the job, reduce caps and open the other arena . It's frustrating to capture bases and by the time you are close to accomplish the goal the map is closing .
Bombing certain % of the strats should have effect on amo, fuel, radar, towns and HQ destroyed keep radar down for 20-30 min without the resup option.
The map reset % would be more fun and make the game more dynamic if reduced to 25% of both teams or .. and here is my point ;some kind of a combination of 10% +HQ destroyed; Let's say Rooks have over 25% of the bish bases captured but only 10% of knight bases, bombing knight HQ => map reset, rooks win.Doing this would move the fights to "higher level",give a job for bombing sqds and B29, would motivate players to attack and defend strategic tgts,and it's fun to be part of a massive bombing raid or fight against.