Author Topic: Flying the Ta152  (Read 3064 times)

Offline Muzzy

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Flying the Ta152
« on: January 02, 2011, 11:14:36 AM »
How? Discuss.


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Offline fbWldcat

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Re: Flying the Ta152
« Reply #1 on: January 02, 2011, 11:24:54 AM »
I'm no pro at it, you should contact Sukov if you want an in-depth explanation.

The two most lethal moves I've found in the Ta-152 are the Wingover and High Yo-Yo.

For the wingover, dive a bit, gain E, then WEP it. Go nose up (near 90 degrees) and wait for the plane to come to neutral G's. Kick rudder and use ailerons to nose down onto the target. This is very tricky in this plane, especially when one little detail often leaves you floundering for speed. It takes some getting used to.

The yo-yo: I just wait in lag pursuit until the person either turns or dives. I go up, look to see where they are, and dive onto them. If they turn, you can either lead if you have enough time, but if not, just climb and wait for an opprotunity to arise again.

Snap-roll is a good defensive maneuver in this plane, I like 190s for their ability to pull this off with ease. Be careful that you have plenty of area to correct yourself, this craft is not as forgiving as others.
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Offline morfiend

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Re: Flying the Ta152
« Reply #2 on: January 02, 2011, 03:54:49 PM »
 Muzzy,

  Seat time is the best thing you can do,oh and fly it heavy and learn to deal with the inverted flat spin.

 With full fuel and DT it will do a tail slide thats alot of fun to try and get out of,just be careful when it inverts,it takes every trick in the book to recover from that stall.

 As for flying it,well it's an FW and none of the FW's like to pull G's under corner speed,so I'd fly it and watch the airsped indicator and accelerometer{G meter} to get an idea of the G loads it will take before you stall a wing.


   :salute

Offline Muzzy

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Re: Flying the Ta152
« Reply #3 on: January 03, 2011, 11:02:59 AM »
I'm no pro at it, you should contact Sukov if you want an in-depth explanation.

The two most lethal moves I've found in the Ta-152 are the Wingover and High Yo-Yo.

For the wingover, dive a bit, gain E, then WEP it. Go nose up (near 90 degrees) and wait for the plane to come to neutral G's. Kick rudder and use ailerons to nose down onto the target. This is very tricky in this plane, especially when one little detail often leaves you floundering for speed. It takes some getting used to.

The yo-yo: I just wait in lag pursuit until the person either turns or dives. I go up, look to see where they are, and dive onto them. If they turn, you can either lead if you have enough time, but if not, just climb and wait for an opprotunity to arise again.

Snap-roll is a good defensive maneuver in this plane, I like 190s for their ability to pull this off with ease. Be careful that you have plenty of area to correct yourself, this craft is not as forgiving as others.

I assume the wingover is something like a rope? Or can it be used offensively as well?


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Offline fbWldcat

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Re: Flying the Ta152
« Reply #4 on: January 03, 2011, 04:06:03 PM »
The wingover it basically a hammerhead. Instead of going straight to the side using only rudder, I use ailerons as well. If at all possible (enough E) I just try to pull up and avoid getting anything near a stall.

It goes from defensive to offensive, like a hammerhead.
Landing is overrated.
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Offline Babalonian

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Re: Flying the Ta152
« Reply #5 on: January 03, 2011, 04:25:51 PM »
Ya hit the go baby go button.  :D
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Offline Ruah

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Re: Flying the Ta152
« Reply #6 on: January 04, 2011, 08:22:56 AM »
i am efinatly no pro at it either and actually don't enjoy the plane much, but i can warn you that it hates to stall. . and seems to fly off the rails real easy.  From what i can tell, and again this is just my observation, you hav to be very keen on the ridder or the tail will kick out and flip you over and under. . .

oh and the flat stall. . . very nasty.

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Offline Volron

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Re: Flying the Ta152
« Reply #7 on: January 04, 2011, 09:01:12 AM »
Yep.  If you are too rough with her at slow speeds , she'll drop into a flat spin instantly. (Well, she always seems to do that with me anyways  :lol)
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Offline JunkyII

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Re: Flying the Ta152
« Reply #8 on: January 04, 2011, 09:12:58 AM »
Muzzy,

  Seat time is the best thing you can do,oh and fly it heavy and learn to deal with the inverted flat spin.

 With full fuel and DT it will do a tail slide thats alot of fun to try and get out of,just be careful when it inverts,it takes every trick in the book to recover from that stall.

 As for flying it,well it's an FW and none of the FW's like to pull G's under corner speed,so I'd fly it and watch the airsped indicator and accelerometer{G meter} to get an idea of the G loads it will take before you stall a wing.


   :salute
Seat time is more important in this bird then probably any other just because of the stalls. I like to fly it in the vertical and use wingovers to come back down on peoples heads.
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Offline Debrody

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Re: Flying the Ta152
« Reply #9 on: January 04, 2011, 10:08:37 AM »
One of the toughest birds to make it turn. Avoid turnfights except your opponent is a p51, p47, Typhoon, mossie, or an other 190. It turns the best from all the 190s (with equal fuel amount, of course), and has decent flaps. The sustained turn rate isnt as poor, but the turn speed is, so you can be reversed easily. The rudder is quite effective, almost like an f4u, but if you dont use it carefully enough, that lovely flatspin will come. When it really excels, is the BnZ attack. Feels like it never wanna run outta energy, and also has a decent climb rate with wep on. Has a nasty yawing response to elevator/rudder input, so the goal is to create a crossing snapshot. Has 90 rounds of the über tater, and great secondary cannons, only one pass is enough. Possibly the best BnZ fighter in game.
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Offline fbWldcat

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Re: Flying the Ta152
« Reply #10 on: January 04, 2011, 10:00:54 PM »
One of the toughest birds to make it turn. Avoid turnfights except your opponent is a p51, p47, Typhoon, mossie, or an other 190.

You need to go with what the aircraft can do and do well. Turning in a tight circle is not one of these things. In the craft, you should try to maintain your E as much as possible. Turning will give away all of your E in a couple of circles.
Landing is overrated.
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Offline Debrody

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Re: Flying the Ta152
« Reply #11 on: January 05, 2011, 01:10:34 AM »
Sure, but scissoring is more fun than BnZing ;)
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Offline BrownBaron

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Re: Flying the Ta152
« Reply #12 on: January 05, 2011, 02:14:20 AM »
Sure, but scissoring is more fun than BnZing ;)

Well said.
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Offline The Fugitive

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Re: Flying the Ta152
« Reply #13 on: January 05, 2011, 09:21:13 AM »
Moot was an animal in that thing. High,low fast or slow he could throw that thing around like you wouldn't believe

Offline EskimoJoe

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Re: Flying the Ta152
« Reply #14 on: January 05, 2011, 09:52:19 AM »
Moot was an animal in that thing. High,low fast or slow he could throw that thing around like you wouldn't believe

I remember him, mostly his forum avatar from a few years back. A smoking duck, IIRC?

Anyhow.. Where did that fellow go?
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