To continue any kind of experiment with this is just silly. F3 is absolutely an improvement! With F3 available I think anyone who says they don't use it is lying "for whatever reason". Shooting in F3 for me was easier "much easier" IF the target was NOT directly in front. "Walking" your rounds to target is UBER easy in F3 mode. SA obviously is the BEST you can get. With that said I do not believe F3 should be removed, there is a couple things plenty clear to me that are very related to this issue.
#1-Vulching and Basecampnig, my definition of basecamping is perching 3-5K from base with advantage in #s as well as Alt! This is only slightly less lame than actually vulching, but since I hate flying long distances it is a lameness that I appreciate! Vulching and basecamping are related to this issue due to the fact it is these actions that result in most deaths from the il2 in F3.
#2-Hangars are "vehicle type" specific, this is related cause the tards who vulch or basecamp will intentionally drop VH and FHs while INTENTIONALLY leaving the BH up to set up the overwhelming "vulch/cherry" advantage. Leaving the BH up results in the il2 as the only viable vehicle left for defence.
If these 2 types of play cannot be altered then F3 view should stay in the MA IMHO!
I think making every hangar able to spawn any and ALL vehicles would settle the vulch problem outright! If vulch is the goal and they leave 1 hangar up to do said vulching then they will have to contend with 1st rate fighters and GVs! If base take is the goal then dropping all hangars will be the way to go, the natural and reasonable consiquence of this will be NO hangars NO vulching! Lets not let the tards have their cake and eat it too

I think this change would end 90% of all vulch and cherry whines immediately. Also F3 view could easily be removed with this change!
I found the il2 to be an "opportunistic" killer, meaning the plane is wofully incapable of competing with virtually any other plane, BUT F3 gives it the ability to SEE EVERYTHING then make simple adjustments for the deflection and crossing shots. This type of OPPORTUNISTIC killing is NOT likely in a plane without F3, your SA is just UBER limited compared to F3.
F3 in regards to groung targets: I found F3 is a GREAT improvement for locating and setting up your attack on GVs. In F3 there is NO reaquisition of targets when you loop over for the attack. In F1 you have to reaquire the target and this can easily affect your attack run.
I'll sum up: If you are dying to il2s in F3 then you should stop vulching and or basecamping! You fully deserve the 23mm you recieve

For every kill an il2 gets it will be killed 8-10 times. The il2 is such a ponderous and labourious plane to fly I say WTFG GHI.
Please remove vehicle icons so F3 has less of an impact on them

If you fly a bomber as a fighter and you've created this "UBER" status doing so, I don't think you are UBER at all as using F3 levels the playing field significantly

Anyway it was ponderous and not very fun, although quite informative! Now I am done with the il2, Go get emm GHI <S>
JUGgler