Author Topic: New Terrain Released - The Grinder  (Read 2203 times)

Offline Amaazee

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Re: New Terrain Released - The Grinder
« Reply #15 on: January 14, 2011, 11:52:44 AM »
Thanks MachNix  :cheers:
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Offline 1Boner

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Re: New Terrain Released - The Grinder
« Reply #16 on: January 14, 2011, 11:59:19 AM »
MACHNIX!! :salute :salute

Can PTs use the rivers??? :x
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Offline zack1234

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Re: New Terrain Released - The Grinder
« Reply #17 on: January 14, 2011, 12:03:39 PM »
Quote from: Yeager link=topic=304356.msg3912289#msg3912289 date=1294973536
even a pigs tit would look good if it were new ;)


[/quote

 :rofl I nearly dropped my cup of tea  :)
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Offline kvuo75

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Re: New Terrain Released - The Grinder
« Reply #18 on: January 14, 2011, 03:05:25 PM »
the map rollers already reset it?


 :(

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Offline EskimoJoe

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Re: New Terrain Released - The Grinder
« Reply #19 on: January 14, 2011, 03:23:58 PM »
the map rollers already reset it?


 :(



Can blame the nits for that one.
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Offline dedalos

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Re: New Terrain Released - The Grinder
« Reply #20 on: January 14, 2011, 03:55:23 PM »
WOULD this be a good place to say:

you can have a new map every single week, guaranteed in the AvA?

Page 2 Cap.  You have to wait until page 2 man  :old:
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Offline MachNix

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Re: New Terrain Released - The Grinder
« Reply #21 on: January 14, 2011, 04:55:44 PM »
The Grinder map is actually quit old and was collecting such an excellent layer of dust that there where plans to plant some potatoes.  But those plans got dashed about six months ago when Skuzzy asked about updating it.  So I spent a few days getting it to the current standard and Skuzzy I believe, in his spare time when he is not keeping the servers running or fixing the internet or scrubbing the bulletin boards or whatever else he does that no one can understands, got it the rest of the way.  You can also thank the War Department at HTC for making those three central ports un-capturable and giving you, in essence, a free task group.  I would have left it up to each country's Admiralty to decide if they wanted to keep the task group in port or risk the port's capture by sailing the task group away. 

Making maps is a team effort and all those involved are now greatly concerned whether the decrease in the supply of potatoes will cause an increase in the price of vodka.  I better stock up.

 :salute All

Offline Spite

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Re: New Terrain Released - The Grinder
« Reply #22 on: January 14, 2011, 05:22:33 PM »
You can also thank the War Department at HTC for making those three central ports un-capturable and giving you, in essence, a free task group.

Well, <Salute> to you and the rest of the "team" then, good job.  The un-capturable ports is actually a good idea, but my concern is that with that large expanse of water, there is no real reason to go out there.  Boats will get moved about, possible an occasional CV battle, but mostly unused space methinks.  Skuzzy said that he thinks it will get used more in the main arena's and we will have to test it out and see.  I like the map a lot though, very playable with limited numbers.  MA use will be the acid test.

So ... since it has been reset already, can we get this one for the "Off Hours" arena?

Offline GreenEagle43

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Re: New Terrain Released - The Grinder
« Reply #23 on: January 14, 2011, 07:56:08 PM »
wow did some one have to many Christmas wreaths around the house and decide to make a map out of it .lol  :banana:
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Offline LLogann

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Re: New Terrain Released - The Grinder
« Reply #24 on: January 14, 2011, 08:04:57 PM »

The Grinder map is actually quit old and was collecting such an excellent layer of dust that there where plans to plant some potatoes.  But those plans got dashed about six months ago when Skuzzy asked about updating it.  So I spent a few days getting it to the current standard and Skuzzy I believe, in his spare time when he is not keeping the servers running or fixing the internet or scrubbing the bulletin boards or whatever else he does that no one can understands, got it the rest of the way.  You can also thank the War Department at HTC for making those three central ports un-capturable and giving you, in essence, a free task group.  I would have left it up to each country's Admiralty to decide if they wanted to keep the task group in port or risk the port's capture by sailing the task group away. 

Making maps is a team effort and all those involved are now greatly concerned whether the decrease in the supply of potatoes will cause an increase in the price of vodka.  I better stock up.

 :salute All

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Offline waystin2

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Re: New Terrain Released - The Grinder
« Reply #25 on: January 17, 2011, 03:47:21 PM »
See the frontpage folks.  We wanted new maps, we got one.  Thank you HTC and MachNix!

 :salute

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Offline CAP1

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Re: New Terrain Released - The Grinder
« Reply #26 on: January 17, 2011, 03:51:34 PM »
Page 2 Cap.  You have to wait until page 2 man  :old:

dam.......guess that was premature....uummm........too soon.  :devil
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Offline Sloehand

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Re: New Terrain Released - The Grinder
« Reply #27 on: January 17, 2011, 03:56:44 PM »
Nice job.  Now for a nickname for the map.  How about "bung hole".  :rofl
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Offline Tarstar

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Re: New Terrain Released - The Grinder
« Reply #28 on: January 17, 2011, 05:36:34 PM »
WTG MachNix!  :cheers:

Offline USRanger

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Re: New Terrain Released - The Grinder
« Reply #29 on: January 17, 2011, 06:48:23 PM »
Still needs added to the downloads page.  Is it up in any arena right now?  WTG Mach!
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