Author Topic: CV Puffy Ack  (Read 2576 times)

Offline kvuo75

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Re: CV Puffy Ack
« Reply #15 on: January 17, 2011, 05:21:27 AM »
ive sunk a total of 27 cvs simply using b25s at 4k. i see puffy ack exploding around me, but it rarely hits me, and even if it does it doesnt do enough damage for me to be worryed about it.

proving the point.   :rofl
kvuo75

Kill the manned ack.

Offline zack1234

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Re: CV Puffy Ack
« Reply #16 on: January 17, 2011, 05:24:55 AM »
we need squad manable B17s all guns manned by squadies
There are no pies stored in this plane overnight

                          
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Offline RTHolmes

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Re: CV Puffy Ack
« Reply #17 on: January 17, 2011, 06:22:47 AM »
and thats relevant to puffy ack ... how? :headscratch:
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What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline rvflyer

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Re: CV Puffy Ack
« Reply #18 on: January 17, 2011, 06:23:03 AM »
We need more whine
Tour 70 2005 to present

Offline Wiley

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Re: CV Puffy Ack
« Reply #19 on: January 17, 2011, 10:02:03 AM »
I think there should be puffy ack on the CVs, but I agree with people that the implementation needs an overhaul.

Degradation of accuracy at range definitely needs to be modeled.

I remember one sortie, I'd gotten to around 15k on climbout and saw a blip headed in on radar.  I got over to it, and there was a P51 at 20k licking his chops.  He's just rolling over to make his attack, when there's a blast of puffy ack from a CV nearby, and his plane exploded.  I felt bad for him, but I did have to admit how it happened was funny.

As for having puffy ack over land because they got the CV close...  At the risk of being unpopular, er... more unpopular, isn't letting their CV park 20 yards off your coast a rather colossal failure on your side's part for defense?  Just sayin...

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline hitech

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Re: CV Puffy Ack
« Reply #20 on: January 17, 2011, 03:39:12 PM »
I think there should be puffy ack on the CVs, but I agree with people that the implementation needs an overhaul.

Degradation of accuracy at range definitely needs to be modeled.
....
Wiley.

It all ready does.

Offline waystin2

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Re: CV Puffy Ack
« Reply #21 on: January 17, 2011, 03:40:36 PM »
It all ready does.

Thank you for listening Hitech. :aok
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Offline DrBone1

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Re: CV Puffy Ack
« Reply #22 on: January 17, 2011, 03:41:54 PM »
and thats relevant to puffy ack ... how? :headscratch:
:lol dont mind Zack i dont think anybody understands him yet   ;)
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Offline Wiley

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Re: CV Puffy Ack
« Reply #23 on: January 17, 2011, 03:45:13 PM »
It all ready does.

Alright then.  Apologies, I had thought somewhere the general wisdom was that it was a single percentage to hit regardless of alt/distance.

It still seems awfully accurate at high alt to me, but it's perhaps a case of counting the hits and ignoring the misses.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Tyrannis

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Re: CV Puffy Ack
« Reply #24 on: January 17, 2011, 03:47:24 PM »
It all ready does.
could we get more flak over cities/HQ by chance? its not very deadly,the worst flak has ever done to me over city was cause an oil leak. it should be able to do more than that.

Offline RTHolmes

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Re: CV Puffy Ack
« Reply #25 on: January 17, 2011, 03:55:42 PM »
hmm since HT is watching I'm going to revise my earlier post to:

puffy ack is a funkiller, and the modelling is ... disappointing given the care thats been put into modelling other aspects of the game. but I'm pretty sure its on the list to recoad at some point. :)



btw Tyrannis as a buff pilot you're really going to regret wishing for more puffy when it gets remodelled correctly ...
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline Tyrannis

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Re: CV Puffy Ack
« Reply #26 on: January 17, 2011, 04:04:33 PM »
hmm since HT is watching I'm going to revise my earlier post to:

puffy ack is a funkiller, and the modelling is ... disappointing given the care thats been put into modelling other aspects of the game. but I'm pretty sure its on the list to recoad at some point. :)



btw Tyrannis as a buff pilot you're really going to regret wishing for more puffy when it gets remodelled correctly ...
i wont, im not a score hore who loves milkruns to boost my buff score. i want a little challenge in it. most of the time noone ups against me when im over there city. and those who do dont know how to properly engage me. (except tripod, that guy has given my b24s hell every time i crossed into rook territory  :lol). so if noones going to up, the flak should be able to put up a good challenge.make it the terror it was in world war two.its exciting to be in the bomb sight, looking down at the city and seeing flak bursts explode in your crosshairs. and i personally like why my bombers take damage like engine failure,etc. it makes the flight back alot more challenging and keeps me on my toes. one the best times ive ever had over a city was in 24s, tripod had engaged me (i think twice) i eventually shot him down, but i was down to 1 b24 and i had 3 engines out, i still remember the frustration of trying to get a b24 with only one engine to climb over a hill  :airplane: :joystick:

Offline RTHolmes

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Re: CV Puffy Ack
« Reply #27 on: January 17, 2011, 04:09:57 PM »
if its remodelled correctly, anything flying on the same vector for 20+s (ie. buffs, not fighters) within 20 miles of a director will be shredded. score potato or not, you wont even get to your drop point.
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline Baumer

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Re: CV Puffy Ack
« Reply #28 on: January 17, 2011, 04:39:33 PM »
Here's some interesting info on the VT fuse's.

http://www.hnsa.org/doc/vtfuze/index.htm

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Offline W7LPNRICK

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Re: CV Puffy Ack
« Reply #29 on: January 18, 2011, 12:03:54 AM »
Good find, lots to read.  :salute
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