Another question to ask is what kind of customer load is HTC willing to handle? I mean, most businesses just assume that the more customers you have the better without thinking of all the increased logistics involved. And quite a few businesses have failed because they rashly built a mega-customer base while retaining a small business infrastructure. Of course, it would behoove HTC to not think of expansion, but OTOH a quality game built from a highly skilled group that prides itself on strong customer relations has a special, and viable, charm all its own.
As long as HTC's 'gang of six' keep their standards up there, and remain true to the game, $30/month will only seem like more and more of a deal.
Think about it. We're seven months into this game since it went open beta.
Seven months. In three times that amount, we'll have so many planes we'll be asking for hang gliders to fly off the slopes of A1, just for a change

Given that amount of time, who knows, maybe Hitech will get bored and decide, Heck, I guess I could do some AI for trains and ground troops

And in three times the amount that Aces High has been out, it won't even be
two years.
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leonid, Komandir
5 GIAP VVS RKKA"Our cause is just. The enemy will be crushed. Victory will be ours."
[This message has been edited by leonid (edited 04-12-2000).]