The more important question is why not?
Well, because some people get their fun from flying to varying degrees as though their life depended on it. For some people, it is no fun to fly in a manner that is going to result in inevitable death. Why is that so wrong?
because we don't really die, and planes are free, we have nothing to lose by pushing it to the limit.
Yup, so we may as well HO and ram everything in sight. You don't really die, so it's no problem, right? What's the difference between HO/ramming everything in sight, and diving into a situation you know you're not going to come out of? The result is the same.
That's the beauty of it being a game. Think of all the great fighter pilots who never got books written about them because for them it was real and due to time, place, numbers, aircraft type or whatever they never got another chance and they ended up dead or POW's.
Also note, that most, if not all of the guys who wade back into the fight, can play it the other way and in scenarios, FSO, Snapshot etc survive just fine with the one or two lives the event allows.
Never said they couldn't, I was talking about different playstyles, the 1v1 mentality versus side-based, and what people find fun.
I would disagree with you as well about online vs offline personas. In the end, people's true colors come through.
Bah, I've seen both, some people are online like they are IRL, some are bastards to their enemies online, but nice as pie IRL. Some are nice as pie online, and real pieces of work IRL. Just because someone's beating you down 'unfairly' in a game doesn't mean they're a bad person, they're just playing by a different set of self-imposed rules than you.
Wiley.