Author Topic: Base rolling after arena lock  (Read 9569 times)

Offline dunnrite

  • Silver Member
  • ****
  • Posts: 909
Re: Base rolling after arena lock
« Reply #150 on: January 24, 2011, 05:12:49 PM »
Umm...yea, I know
Amazing you could actually recruit that much suck into one squad.
Your Proctologist called, they found your head.

Offline sky25

  • Nickel Member
  • ***
  • Posts: 530
Re: Base rolling after arena lock
« Reply #151 on: January 24, 2011, 05:41:31 PM »
I.E.

The prudent avis which matutinally deserts the coziness of its abode will ensnare a vermiculate creature.

HiTech

I always seem to find myself pulling up the online dictionary when yourself and Scuzzy pull out the fancy words.. :salute


sky25  "Vsky" In The Game

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: Base rolling after arena lock
« Reply #152 on: January 25, 2011, 12:16:12 PM »
No Crash, your only self-absorbed enough to deliberately (because you KNOW it's ruin others fun because many have told you it is) sabotage other players fun only on the opposing teams, so I guess that makes it ok.

And you're DELIBERATELY RUINING MY FUN by posting here. I demand that you stop!!!!!!

I guess you really do just lack the intelligence and maturity to understand the difference between:

(1) Doing something you'd rather I didn't do,

and

(2) Doing something for the sole purpose of annoying you.

(2) is not the same as (1). (2) is immature. (1) is your problem. Your example was (2). What we are doing is (1).

Like I said before, it's probably no use discussing it with you any further, it's like trying to discuss quantum physics with a 6-year-old. The capacity to understand just ain't there.

You REALLY need to grow up and get out more.

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Base rolling after arena lock
« Reply #153 on: January 25, 2011, 12:22:24 PM »
And you're DELIBERATELY RUINING MY FUN by posting here. I demand that you stop!!!!!!

I guess you really do just lack the intelligence and maturity to understand the difference between:

(1) Doing something you'd rather I didn't do,

and

(2) Doing something for the sole purpose of annoying you.

(2) is not the same as (1). (2) is immature. (1) is your problem. Your example was (2). What we are doing is (1).

Like I said before, it's probably no use discussing it with you any further, it's like trying to discuss quantum physics with a 6-year-old. The capacity to understand just ain't there.

You REALLY need to grow up and get out more.

Neither is true....

You guys are rolling bases after the lock because there is less resistance...
I don't understand why you guys find it fun to avoid combat, esp when HTC himself said the game is about combat, but as they say, its your 15 dollars. I think by letting you guys do it, he's preventing combat occurring, esp late at night when the only fight is trying to stop you guys from rolling bases at 2 am. No one can fight you if they can't enter the arena to stop you.


Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline JUGgler

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1269
Re: Base rolling after arena lock
« Reply #154 on: January 25, 2011, 12:31:39 PM »
Neither is true....

You guys are rolling bases after the lock because there is less resistance...
I don't understand why you guys find it fun to avoid combat, esp when HTC himself said the game is about combat, but as they say, its your 15 dollars. I think by letting you guys do it, he's preventing combat occurring, esp late at night when the only fight is trying to stop you guys from rolling bases at 2 am. No one can fight you if they can't enter the arena to stop you.





I think they're just hangin out as a squad, most squads don't like to shoot each other down so they won't switch sides for "funsake". Late there is very little goin on and if you are part of a squad more than likely you will do what the squad is doing.
For me the base capture attempts give me somethin to fight against even if it is overwhelming #s! I say keep grabbin bases, there is no trick up they're sleeve, it is quite well known they are goin for the capture so I say go for it, late night would be even more boring without them! Most other peeps on late at night are just individually  padding GV and bomber scores as it is! At least the basetakers give me somethin to do when I'm on late




JUGgler
« Last Edit: January 25, 2011, 12:36:00 PM by JUGgler »
Army of Muppets

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Base rolling after arena lock
« Reply #155 on: January 25, 2011, 12:35:40 PM »

I think they're just hangin out as a squad, most squads don't like to shoot each other down so the won't switch for "funsake". Late there is very little goin on and if you are part of a squad more than likely you will do what the squad is doing.
For me the base capture attempts give me somethin to fight against even if it is overwhelming #s! I say keep grabbin bases, there is no trick up they're sleeve, it is quite well known they are goin for the capture so I say go for it, late niht would be even more boring without them! Most other peeps on late at night are just individually  padding GV and bomber scores as it is! At least the basetakers give me somethin to do when I'm on late

I have no issues with them taking bases, I enjoy fighting them, its just when they do it after the lock. It sucks logging in at 11:05, and seeing that there is absolutely nothing happening in the "off hours arena" because the vGuys are still in orange trying to sneak a base in the last 5 min after the lock of Orange Arena.
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline JUGgler

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1269
Re: Base rolling after arena lock
« Reply #156 on: January 25, 2011, 12:59:53 PM »
I have no issues with them taking bases, I enjoy fighting them, its just when they do it after the lock. It sucks logging in at 11:05, and seeing that there is absolutely nothing happening in the "off hours arena" because the vGuys are still in orange trying to sneak a base in the last 5 min after the lock of Orange Arena.



It's only 5 minutes Ardy  :aok



JUGgler
Army of Muppets

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Base rolling after arena lock
« Reply #157 on: January 25, 2011, 01:01:05 PM »

It's only 5 minutes Ardy  :aok



JUGgler


..ba..ba...ba...ba...but I want to play... :cry :cry :cry :cry :cry :joystick: :joystick: :joystick: :joystick:
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27070
Re: Base rolling after arena lock
« Reply #158 on: January 25, 2011, 01:23:12 PM »
I.E.

The prudent avis which matutinally deserts the coziness of its abode will ensnare a vermiculate creature.

HiTech

Not being informed of the highest degree of accuracy I hesitate to articulate for fear I may deviate from the true course of rectitude.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: Base rolling after arena lock
« Reply #159 on: January 25, 2011, 01:51:54 PM »
You guys are rolling bases after the lock because there is less resistance...

Actually, we aren't. We roll bases all night with varying resistance and don't always stop a good roll, let alone an attack in progress, just because the other arena opens. Or sometimes we're defending. Last night at arena lock we were defending a port that had been retaken from the rooks a while before - and there was PLENTY of opposition. I had to land due to an oil leak about 2-3 minutes after the lock so I hopped in a manned ack and sat there until the boot. Why? Because it would be stupid to let someone sneak in 30 seconds before lock and undo an hour or so of successful defense. And if they did, I'd blame myself for being careless, not them for being sneaky.

(I got about 5-6 kills and died a few times in that defense, btw. vJAZZI, vCOBRA, vWOODI, vALERIC, and a bunch of other folks (most from other squads) were there too. Oh, but I guess those must be more imaginary kills of nonexistent enemies and deaths to ack (at our own base), though, because we know the v-guys always avoid combat like the plague.)

Anyway, I think I mentioned a few pages up, there's no "rolling" bases after the lock. It's only ten minutes, time for a small group of guys to take one base at most and only if it goes perfectly and you have the goon or M3 already on the way at lock. What you're mostly seeing is an attack that was already in progress when the arena locked, and if the defenders all just go away and stop defending, that's their problem (see above.) And in case I haven't made this clear, it's still only 10 minutes out of hours every evening. No matter what happened it could hardly have a radical effect on game play for all those hours.

As to "there's no fun in the Off Hours arena because you guys are still in Orange," first, while I appreciate the implication that fun does not exist in AH without the presence of the DEVIL'S =v= BRIGADE, it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway, that's just the result of the new system. But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

Also, though this is less addressed to bunnies than to others (like Fugitive and Tralfazz) who keep grossly lying about our squad, but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA. First it's "waaah waaah hordes" even when we have 6-8 guys on and 10-12 in missions, then it's "waaah waaah NOE sneaks" even though 90% of our attacks come in at 8-10k these days, then it's "waaah waaah undefended bases avoiding combat" even after I pointed out that between us we score about 200 kills and suffer about the same number of deaths every day in the MA, then it's "waaah waaah just vulching" because even in the face of all the evidence petty little minds just can't accept the fact that they're full of BS in claiming we never fight.

I guess some folks do, and others whine.  :cry :cry :cry :cry :cry But listening to the whining is getting awful old. Cut it out, act like men, and let your (in-game) bullets do the talking.

(I'm not claiming any amazing level of 733t skillz, btw, so don't even go there. You can say we suck if you like, and we'll just sort that out in the arena. I'm just sick of the lies about our methods.)

But  :salute to the majority who seem to enjoy flying with or against us.

Anyway, none of that affects the point about deliberate griefing vs. playing in a manner different from what SOME others might prefer.

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Base rolling after arena lock
« Reply #160 on: January 25, 2011, 02:00:16 PM »
As to "there's no fun in the Off Hours arena because you guys are still in Orange," first, while I appreciate the implication that fun does not exist in AH without the presence of the DEVIL'S =v= BRIGADE, it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway, that's just the result of the new system. But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA.

it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway

1) Often you guys ARE the only fight in town, unless you expect me to fly around chasing people on random strat raids all night...

But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

2) No, the point of the the message is to transition to the new arena, its not fair to players who log in after the lock, and you know it.

but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA.

3) I don't care if you take bases or if you win, I just want an opportunity to stop you. I'm sure its flattering to think that way, but its not true, I just want to play AH, and fighting auto ack and chasing random tiny dar bars isn't fun. Chasing & fighting a horde trying to take a base is. :aok
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline twitchy

  • Nickel Member
  • ***
  • Posts: 614
Re: Base rolling after arena lock
« Reply #161 on: January 25, 2011, 02:43:26 PM »
not fair to players who log in after the lock...
Log in after the lock? What part of that eludes you bunnies?  :lol
How many bases can you grab in five minutes?

Roll on Devils! Reminds me of another squad that used to have their watermelon together.  :aok
Founder & CO
Pigs on the Wing
Oinking Bases since 2000 AD

Offline sky25

  • Nickel Member
  • ***
  • Posts: 530
Re: Base rolling after arena lock
« Reply #162 on: January 25, 2011, 02:48:52 PM »
it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway

1) Often you guys ARE the only fight in town, unless you expect me to fly around chasing people on random strat raids all night...

But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

2) No, the point of the the message is to transition to the new arena, its not fair to players who log in after the lock, and you know it.

but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA.

3) I don't care if you take bases or if you win, I just want an opportunity to stop you. I'm sure its flattering to think that way, but its not true, I just want to play AH, and fighting auto ack and chasing random tiny dar bars isn't fun. Chasing & fighting a horde trying to take a base is. :aok


Wow Ardy, you make it sound like the Devils Brigade is the only squad that plays in the arena... You cannot find a fight unless we are in the arena?  Most of the folks making all of these comments on the boards really know nothing about us or how we even play the game..


sky25  "Vsky" In The Game

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Base rolling after arena lock
« Reply #163 on: January 25, 2011, 03:09:51 PM »
Wow Ardy, you make it sound like the Devils Brigade is the only squad that plays in the arena... You cannot find a fight unless we are in the arena?  Most of the folks making all of these comments on the boards really know nothing about us or how we even play the game..

Actually, often late at night its true. theres a lull before the Australians come on and the Americans log off, during this lull, often, you guys are the only fight. You vGuys are often my night time source of entertainment, with out you, I'd be reduce to shooting at auto ack. :cheers:

Log in after the lock? What part of that eludes you bunnies?  :lol
How many bases can you grab in five minutes?

Only you would look at from a base perspective...  I just want to play with other people.
« Last Edit: January 25, 2011, 03:12:21 PM by Ardy123 »
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: Base rolling after arena lock
« Reply #164 on: January 25, 2011, 03:28:14 PM »
2) No, the point of the the message is to transition to the new arena, its not fair to players who log in after the lock, and you know it.

It's only ten minutes, and how many log in right in that brief period? I'd bet 90%+ of the people in LWOH at 1:11 CST were in LWO or LWB at 12:59. (Although the reverse is not true, a lot of guys take the switch as their cue to log off for the night.)

And in all seriousness, I don't see us as having a duty to come to LWOH to entertain anyone. What if we all went to the DA instead, or AvA? Or just logged off and went to bed? Would that be unfair? I just don't see it.

(I don't think the effect from us is that dramatic either - last night just before LWO shut I checked and about half the Devils had already logged off or switched over and there were only 3-4 of us and about 13 to 15 each of bish, rooks, and nits left. Of course, we weren't in the middle of an attack then.)

Anyway the dead air in the first few minutes after the arena opens is an inevitable effect of the new system, a few more Devils in the arena wouldn't change much. It takes folks a while to orient themselves and get going, especially if they're trying to organize a base take. I was almost never on when the caps kicked in under the old system, but Lusche and some of the others who frequently are seem to feel that this is much better than the hours of dead time in LWB under that system.

I will say that if HTC changed the system so that bases became uncapturable (and unporkable) after the lock, I would have no problem with it.