The pilot wound system is nice, but is unsatisfactory. Firstly, the pilot needs to grunt, scream, or at least moan upon being hit. Nextly, the camera needs to wobble a bit as he blacks out, to simulate losing control. Finally, the pilot must bemoan is injury with increasing urgency as death approaches, giving players a audio clue as to how long they have left.
The grunt, scream, or moan would replace the current sound of the pilot being made from aluminum. It doesn't sound right, and a replacement is definetely in order. Free or low cost sound files are availible all over the internet, and implementation is a snap. However, not only should the pilot wail, upon blacking out can be slightly more realistic.
If the pilot were wounded, as he blacked out he would literally slip into unconsiousness. The camera ought to reflect this with a
slight wobble effect on the way out. It doesn't seem right that he just gets right back in position after taking a .303 to the nuts. Also, death brings distress, and this needs an auditory acknowledgement.
This guy has just been shot, and after nearly getting

to him, he needs a medic, and fast. In our game, he seems to be like Terminator, feeling no pain, just a loss of blood. Simple mentions of missing body parts or the redness of the glass would be fine, and even a dramatic exit with the head tipping back completely before the final blackout.
The pilot, when wounded, seems to feel no pain, and be unaffected by his new bodily cavity. He needs to cry out upon being hit, as any man would. He ought to bemoan his fate, gritting his teeth and moaning as the pain comes on in waves. Finally, head motion, especially upon the final blackout, is essential. This is a man, not superman, and ought to behave as such.
-Penguin