IIRC, Hitech's "ideal", non toxic, arena is 150-200 players.
His design seems to be working.
wrongway
non toxic arena is when there's no harassment or political, racial, sexual blah, blah, blah. has nothing to do with numbers, you can have 10 guys in one arena and it will be toxic. you remember late at night when the "911 was a set up" (no comments about 911 please.) discussion goes on an on for hours. that is a toxic arena and we had less than 100 players.
ideal non toxic arena would be:
1 play for fun
2 help the new guys, even if you have to hold their hands
3 who cares if the other player ho'd you. be happy you didnt
4 let the other guy that you vulched for the 20th time kill you.
5 stop vulching the guy that keeps on upping, he doesnt know any better and all you do is discourage him
6 skill is not about how many guys you kill, but how you fight.
7 let the weaker player kill you once in a while, it will encourage him to stick around.
8 tell the noob how to start the engine, again, for the 20th time and dont complain about it.
9 obey the damn rules about politics, religion, race.
10 dont tell the squeaker that he's annoying.
11 tease the other player but dont offend. "hey silat you looking pretty" it's cool. "hey silat your sheep is ugly" is not cool.
12 dont bring 40 of your closest friends to attack an undefended base, then quit at the slightest resistance.
13 salute the other player, not because you killed him but because of how he fought.
rules like that make a good arena, you can have 1000 players in them and it will be ok. be an donut and the arena turns toxic with only 2 players.
semp