Author Topic: 303. Damage  (Read 553 times)

Offline Plawranc

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303. Damage
« on: February 04, 2011, 04:49:21 PM »
I want 303. rounds that dont bounce off and do no damage whatsoever. I want the ammunition to do the damage it is supposed to, as 303.s usually had incendiaries and armour piercing and high explosive in the same aircraft one type per 2 guns.
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Offline lyric1

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Re: 303. Damage
« Reply #1 on: February 04, 2011, 04:56:52 PM »
I want 303. rounds that dont bounce off and do no damage whatsoever. I want the ammunition to do the damage it is supposed to, as 303.s usually had incendiaries and armour piercing and high explosive in the same aircraft one type per 2 guns.
Bounce off what?

Offline Ghosth

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Re: 303. Damage
« Reply #2 on: February 04, 2011, 05:00:49 PM »
Your not close enough, pull in to 150 yards and those 303's will shred a wing quickly.

At 400 they have lost much of their punch and they are scattered to much to inflict enough damage on one point to cause a major part failure.

Offline caldera

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Re: 303. Damage
« Reply #3 on: February 04, 2011, 05:25:22 PM »


They work pretty well.  Get closer.
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Offline SmokinLoon

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Re: 303. Damage
« Reply #4 on: February 04, 2011, 05:26:40 PM »
There is armor in this game.  Armor sometimes does its job.  The .30 calibers in AH seem to perform as they really did in the real deal.  Remember that these .30 caliber cartridges were the same rounds that the soldiers fired from their rifles, they were not hard hitting rounds in comparison to the .50 calibers or the light cannons (20mm on up).  If you are firing at tanks, shore battery bunkers, ships, or any other armored target (even the M3, M8, SdKfz 251, Whirlwind, Eastwind, or M16), the odds of your .30 caliber rounds ricocheting are quite high.  The chance of the .50 caliber rounds doing the same are good as well, unless you hit the softer part of the target (turrets on Wirby and osty; rear of M3/M16/251; or unarmored guns on a ship, etc).

Carry on.   :)

  
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Offline Plawranc

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Re: 303. Damage
« Reply #5 on: February 04, 2011, 05:39:28 PM »
303.s in Spitfires had a range of different ammunition. I would like to see them modeled, or at least the damage upped. I was at 200 and got a decent burst on a 109's wing, did nothing.
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Offline Lusche

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Re: 303. Damage
« Reply #6 on: February 04, 2011, 05:42:46 PM »
303.s in Spitfires had a range of different ammunition. I would like to see them modeled, or at least the damage upped. I was at 200 and got a decent burst on a 109's wing, did nothing.

Having several hundred kills in .303 planes, I think I can say: 303s work as to be expected. Shredding enemy planes at 150-200 without problems. Check your firing. Aim point, distance, convergence setting. Film helps.  :old:
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Offline Ruah

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Re: 303. Damage
« Reply #7 on: February 04, 2011, 06:01:28 PM »
kiss their tails, then pull the trigger.

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Offline Charge

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Re: 303. Damage
« Reply #8 on: February 04, 2011, 06:45:59 PM »
"as 303.s usually had incendiaries and armour piercing and high explosive in the same aircraft one type per 2 guns"

.303 HE?

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Offline Karnak

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Re: 303. Damage
« Reply #9 on: February 04, 2011, 07:02:14 PM »
Yes, .303 HE.  He is talking about the "De Wilde" round, which, according to Tony Williams in Flying Guns, doubled the .303's effectiveness.

What I have no evidence of is that the .303s in AH aren't already using the "De Wilde" round.
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Offline Charge

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Re: 303. Damage
« Reply #10 on: February 05, 2011, 02:56:25 AM »
De Wilde was not HE but incendiary and it did not double .303 effectiveness as such but its effectiveness as incendiary.

http://www.quarry.nildram.co.uk/BoB.htm

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Offline Plawranc

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Re: 303. Damage
« Reply #11 on: February 05, 2011, 03:01:06 AM »
Well then how about increasing SIGNIFICANTLY, the likelyhood of an aircraft catching alight when using 303's?
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Offline LLogann

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Re: 303. Damage
« Reply #12 on: February 05, 2011, 02:21:53 PM »
Pretty sure the British stopped making HE .303's in 1934.   :salute

I want 303. rounds that dont bounce off and do no damage whatsoever. I want the ammunition to do the damage it is supposed to, as 303.s usually had incendiaries and armour piercing and high explosive in the same aircraft one type per 2 guns.

De Wilde Ammo is incendiary, no? 
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Offline Karnak

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Re: 303. Damage
« Reply #13 on: February 05, 2011, 03:11:27 PM »
Well then how about increasing SIGNIFICANTLY, the likelyhood of an aircraft catching alight when using 303's?
I believe it is already modeled in the game.  When firing ball ammo fires rarely happened from .303s.
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Offline Vudu15

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Re: 303. Damage
« Reply #14 on: February 05, 2011, 08:33:27 PM »
Yea Ive caught more a/c on fire flyin the Hurri1 then any other plane in the game cept shots on bombers with other fighters.



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